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Wtf Boom! Collab Revived

27,530 Views | 287 Replies
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Response to Wtf Boom! Collab Revived 2009-11-23 17:49:27


At 11/23/09 05:44 PM, theactionscripter wrote:
At 11/23/09 05:36 PM, lgnxhll wrote:
FPS?: 30
make the fps 24 trus me it looks alot better and ill join
0_o oh shat, Ive been doing it in 24 fps!

I AM CHANGING THE FRAMERATE REQUIREMENTT TO 24 FPS! TAKE NOTE OF THIS!

Oh and

What I have so far of Part 1

good call on the frame rate. your animation is ok at the moment. i liked the blur when the camera refocuses. nice touch.

Response to Wtf Boom! Collab Revived 2009-11-23 18:32:58


What I have so far of Part 1

this is not as good as yours but heres what i got

http://spamtheweb.com/ul/upload/3409/667 06_123.php
its not quite pollished up to snuff any sugjestions on how too make it better?


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 18:38:23


At 11/23/09 06:32 PM, lgnxhll wrote:
What I have so far of Part 1
this is not as good as yours but heres what i got

http://spamtheweb.com/ul/upload/3409/667 06_123.php
its not quite pollished up to snuff any sugjestions on how too make it better?

make more of the explosion and tidy up ur drawings a bit

Response to Wtf Boom! Collab Revived 2009-11-23 18:43:41


make more of the explosion and tidy up ur drawings a bit

thankks do you think after i polish it ill make the cut?


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 18:50:46


At 11/23/09 06:43 PM, lgnxhll wrote:
make more of the explosion and tidy up ur drawings a bit
thankks do you think after i polish it ill make the cut?

thats up to the op and how well u do clean up the drawings. i still think the explosion has 2 b more prominent and exagerated though. it is basically the central theme of the collab.

Response to Wtf Boom! Collab Revived 2009-11-23 19:24:31


At 11/23/09 06:50 PM, JoHobo2 wrote:
At 11/23/09 06:43 PM, lgnxhll wrote:
make more of the explosion and tidy up ur drawings a bit
thankks do you think after i polish it ill make the cut?
thats up to the op and how well u do clean up the drawings. i still think the explosion has 2 b more prominent and exagerated though. it is basically the central theme of the collab.

ok


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 19:55:50


At 11/23/09 06:32 PM, lgnxhll wrote:
What I have so far of Part 1
this is not as good as yours but heres what i got

http://spamtheweb.com/ul/upload/3409/667 06_123.php
its not quite pollished up to snuff any sugjestions on how too make it better?

Actually, it has to be 10 seconds long, OP said, but maybe he could make a small exception.

Also, theactionscripter, trying to work on my part!


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-23 20:05:43


Actually, it has to be 10 seconds long, OP said, but maybe he could make a small exception.

i put in my name and fixed a few things and when in explosive dought use metalslug sprites
here watch it


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 20:14:59


At 11/23/09 08:05 PM, lgnxhll wrote:
Actually, it has to be 10 seconds long, OP said, but maybe he could make a small exception.
i put in my name and fixed a few things and when in explosive dought use metalslug sprites
here watch it

You should probably put your name in the top right corner or something like that.

Also, I have my idea, and am working on it right now.


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-23 20:21:25


You should probably put your name in the top right corner or something like that.

if i put it in the corner it wouldent last for 10 seconds


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 20:31:42


At 11/23/09 08:21 PM, lgnxhll wrote:
You should probably put your name in the top right corner or something like that.
if i put it in the corner it wouldent last for 10 seconds

Well, maybe you should add something funny t the end to lengthen it, like when the head falls, the keyboard crushes it or something along those lines :P


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-23 20:33:09


At 11/23/09 08:31 PM, bl00db47h wrote:
At 11/23/09 08:21 PM, lgnxhll wrote:
You should probably put your name in the top right corner or something like that.
if i put it in the corner it wouldent last for 10 seconds
Well, maybe you should add something funny t the end to lengthen it, like when the head falls, the keyboard crushes it or something along those lines :P

maybee tommarow anymore animating today and my head might fall off lol


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-23 20:47:10


At 11/23/09 08:33 PM, lgnxhll wrote: maybee tommarow anymore animating today and my head might fall off lol

heheh.

Anyway, preview time. I'll just stick this in there.

Also, that flash you see, when it goes from the eye to the guy (rhyme!), it was a failed transition, lol.


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-23 21:40:10


At 11/23/09 09:16 PM, NewShape wrote: yeah I forgot about this so I then made something

yeah its a cliche sorry
http://spamtheweb.com/ul/upload/3509/803 4_wtf.php

did that hilarious, that drawing style is amazing, this collab is going to be super funny.

Response to Wtf Boom! Collab Revived 2009-11-23 21:48:16


No where near done but this is what I have so far, I hope it meets your requirements.
http://spamtheweb.com/ul/upload/3409/674 93_mega-boom.php
its one of my submisions.

Response to Wtf Boom! Collab Revived 2009-11-24 00:07:42


At 11/23/09 09:48 PM, iam2ku4u wrote: No where near done but this is what I have so far, I hope it meets your requirements.
http://spamtheweb.com/ul/upload/3409/674 93_mega-boom.php
its one of my submisions.

It'd be better if it got to the point a little faster...


Don't patronize me, I know I'm awful at everything.

BBS Signature

Response to Wtf Boom! Collab Revived 2009-11-24 15:14:35


bloodbath- Good just need to finish it
iam - Need to fix up which I know you said you will do
Newshape - Awesome! Just, I feel a little uncomfortable with the whole sound running, its just weird

You guys are so in

lgn - Fix it up more or something, I don't see it making it until it is fixed up

Response to Wtf Boom! Collab Revived 2009-11-24 15:15:53


ok im back and ready too finish my part


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-24 15:23:03


Oh and

Small Update

I'll add the arm later

Response to Wtf Boom! Collab Revived 2009-11-24 15:34:19


At 11/24/09 03:23 PM, theactionscripter wrote: Oh and

Small Update

I'll add the arm later

nice and heres the almighty 10.2 second long finished colab peice(hint: near the end be patient)
http://spamtheweb.com/ul/upload/3509/560 15_123.php
ill ad theactionscripter too my buddy list


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-24 15:39:26


SAdly, your background blends into the foreground too much

Make the bg darker or brighter.

Response to Wtf Boom! Collab Revived 2009-11-24 16:33:59


At 11/24/09 03:39 PM, theactionscripter wrote: SAdly, your background blends into the foreground too much

Make the bg darker or brighter.

ok ill do that now


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-24 16:44:25


i fixed it '

here


need programmers for game. pm me if your interested.

Response to Wtf Boom! Collab Revived 2009-11-25 10:17:53


Another update!

I still have to add the background, the apple towards the end, and his hand though. What do you guys think?


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-25 11:21:52


The thing you guys saw was at 30 fps, so I had to change it to 24 fps, which made some of the sprites no complete their desired goal (like when megaman punches the whale you only see one punch now).
It is also long because he is supposed to be going through a level and then is trapped at the end. Still not done though.

Response to Wtf Boom! Collab Revived 2009-11-25 12:37:52


At 11/25/09 10:17 AM, bl00db47h wrote: Another update!

I still have to add the background, the apple towards the end, and his hand though. What do you guys think?

It would be nicer if you fixed the grabbing hand and the eye motion could be smoother too

Response to Wtf Boom! Collab Revived 2009-11-25 12:53:37


OK, I will work on that.


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-25 13:33:29


il join i think i have it done by tomorow


BBS Signature

Response to Wtf Boom! Collab Revived 2009-11-26 13:45:42


At 11/25/09 01:33 PM, ownnoob wrote: il join i think i have it done by tomorow

Don't rush your part! i did mine in 3 hours and had to start all over again because it looked like crap.


The Problems of the Future, by Everyone!

Response to Wtf Boom! Collab Revived 2009-11-26 14:22:00


I'm still working on the art for mine, and the voice for the lab tech (Sam Corsair, whom nobody knows yet) has to be redone by my brother.

The only thing I've changed is that instead of just showing the school exploding (it's a school; not sure if you got that) from an overhead angle, I'm gonna have Sam (the lab tech) being flung straight up at the camera, cackling maniacally (to match the original sound). It'll end with Sam basically eating the camera (as a fade to black of sorts).

I figure if I set the time aside I should have it relatively complete in a week. The explosions will take time... The first angle will basically show the explosion bursting out through all the school windows and blwing off the doors, then switch to an overhead angle where there's a shockwave and mushroom cap expanding to envelop the area (which will end up being covered by Sam in the foreground).


Don't patronize me, I know I'm awful at everything.

BBS Signature