Forum Topic: No more motion tweens for me.

(224 views • 10 replies)

This topic is 1 page long.

<< < > >>
Elated

dylan-double-c

Reply To Post Reply & Quote

Posted at: 10/25/09 08:20 PM

dylan-double-c FAB LEVEL 16

Sign-Up: 03/05/08

Posts: 404

How about you? I rather dislike tweens. Always have, honestly, I could never imagine why.
So I was thinking a way around them and instantly I thought, "AckshunScriptuh!"
So what I did was make an OH SO DETAILED Movie Clip of some guy walking and applied this code:

onClipEvent(enterFrame){
this._x += 3;
}

Would this be smarter considering file size?


None

dylan-double-c

Reply To Post Reply & Quote

Posted at: 10/25/09 08:23 PM

dylan-double-c FAB LEVEL 16

Sign-Up: 03/05/08

Posts: 404

At 10/25/09 08:22 PM, AlternativaPlatforms wrote: It depends on what type of flash it is trying to be.

Animation.


None

DashDingo

Reply To Post Reply & Quote

Posted at: 10/25/09 08:25 PM

DashDingo EVIL LEVEL 15

Sign-Up: 06/25/04

Posts: 5,159

I wouldn't worry about file size. Motion tweens would make things way easier than coding it, simply because you can choose how much time it takes to get from point A to point B, and preview it in the timeline.

BBS Signature

None

PBass

Reply To Post Reply & Quote

Posted at: 10/25/09 09:02 PM

PBass LIGHT LEVEL 08

Sign-Up: 03/15/06

Posts: 825

Tweens have their uses, don't abandon them. But if you want to learn to animate well, I wouldn't suggest coding at all.

"Animation is not the art of drawings that move, but the art of movements that are drawn." -Norman McLaren


None

Hellraiser

Reply To Post Reply & Quote

Posted at: 10/25/09 09:27 PM

Hellraiser DARK LEVEL 14

Sign-Up: 01/04/05

Posts: 6,391

Black people can't have green eyes.


None

CybermonkeyStudios

Reply To Post Reply & Quote

Posted at: 10/26/09 02:39 AM

CybermonkeyStudios DARK LEVEL 17

Sign-Up: 01/19/06

Posts: 1,149

By doing this you abandon all possibilities of using easing which is a great way to get the illusion of a natural progression of motion. I would highly recommend staying with tweens, just make sure not to overuse them. They're quite useful and time saving.

Gay? Watch 300: BRFG!

BBS Signature

None

Fion

Reply To Post Reply & Quote

Posted at: 10/26/09 03:04 AM

Fion LIGHT LEVEL 34

Sign-Up: 08/21/05

Posts: 2,373

At 10/26/09 02:39 AM, CybermonkeyStudios wrote: By doing this you abandon all possibilities of using easing which is a great way to get the illusion of a natural progression of motion. I would highly recommend staying with tweens, just make sure not to overuse them. They're quite useful and time saving.
onClipEvent(load) {
dx = 3;
}
onClipEvent(enterFrame){
this._x += dx;
dx +=0.1
}

Along with many other methods for doing more complicated easing. Tweens can be reproduced using code, and sometimes this may be advantageous, however there are often advantages to using the inbuilt tweening, you should never do away with either method if you want to be able to achieve many complicated tasks. Nevertheless, for basic tweening it's most likely to be easier and less stressful if you just use the tween function within flash.


None

hdxmike

Reply To Post Reply & Quote

Posted at: 10/26/09 04:20 AM

hdxmike LIGHT LEVEL 08

Sign-Up: 09/11/09

Posts: 1,752

Normally i dont condone the use of tweens, at least in excess but really, akshunskribd?

Yes indeed it is possible to script it but then your animation relies on script to run, a good animator can export in flash 1 with little or no problems, dont rely on those things in flash , if you can do it on paper then good otherwise no . I draw the line at tweening when you need to move a large scenery object or a character running for a while but script?

Its easier and more effective to tween , basically tweening IS the code, just prefabricated for easy use.
Dont make the good people at adobe feel like they have wasted their time :'(

OOP AS3 || Flash 8,CS3,CS4 || *sigh* || The new forum on the block : FLASH SEED !

BBS Signature

None

Nuttro

Reply To Post Reply & Quote

Posted at: 10/26/09 05:30 AM

Nuttro LIGHT LEVEL 22

Sign-Up: 04/26/07

Posts: 847

True, maths in actionscript does have more advantages than the normal tween, but wouldn't it just be easier not to? I mean, it's not to hard to tween, ease and position. You just creating problems for yourself... then again I fail at maths so what do I know


None

geterkikzkid

Reply To Post Reply & Quote

Posted at: 10/26/09 10:34 AM

geterkikzkid LIGHT LEVEL 08

Sign-Up: 07/18/04

Posts: 1,178

At 10/26/09 04:20 AM, hdxmike wrote:
Dont make the good people at adobe feel like they have wasted their time :'(

Holy shit, I'm getting old and behind the times. I keep forgetting Adobe Acquired Macromedia in '05.

(Isn't it funny when companies buy their rivals?)


Sleeping

dylan-double-c

Reply To Post Reply & Quote

Posted at: 10/26/09 05:29 PM

dylan-double-c FAB LEVEL 16

Sign-Up: 03/05/08

Posts: 404

At 10/25/09 09:27 PM, Hellraiser wrote: Black people can't have green eyes.

Okay, what the hell...


All times are Eastern Standard Time (GMT -5) | Current Time: 02:22 AM

<< Back

This topic is 1 page long.

<< < > >>
You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!