Forum Topic: Just Got Morrowind Goty

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powerfuldude

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Posted at: 10/24/09 05:41 PM

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I just bought Morrowing GOTY. While in Bestbuy to get Windows 7 (Which is awesome by the way.) and saw it for 19.99 so I picked it up. I love Oblivion and I know Morrowind is completely different, but I want to know if you guys have anything I should do in there for fun. Or Mods I should Get. Thanks.

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zimzap

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Posted at: 10/24/09 05:54 PM

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At 10/24/09 05:41 PM, powerfuldude wrote: I want to know if you guys have anything I should do in there for fun.

Play Oblivion instead.

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GodsBitch

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Posted at: 10/24/09 06:11 PM

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I bought a copy of Morrowind because I wanted to see what The Elder Scrolls series was like before Oblivion. The one thing that I dislike about it is not always hitting your enemies. A lot of the time you will find your attacks doing no damage and this can get rather annoying.

I've never took the time to try and play all the way through it. In fact I've barley done that much with it at all. I just don't have all that much time to sit down and play it. I always end up playing something else when I do anyway. It's a nice game to have in the collection though.


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Canas

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Posted at: 10/24/09 06:14 PM

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My favorite game, :')

Just finished playing the GOTY, not a lot of mods I would recommend since most of them take away the feel of the game, but a real easy one that does add to variety is "Creatures X". Go search that shit on Googs

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Sekhem

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Posted at: 10/24/09 06:19 PM

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At 10/24/09 05:41 PM, powerfuldude wrote: but I want to know if you guys have anything I should do in there for fun.

Make a really shitty orc character and level him up to about 10 and kill Vivec.

Think about this; think about how stupid the average person is, and then realize that half of them are stupider than that.

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Zanzels

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Posted at: 10/25/09 03:21 AM

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20 bucks? hell mate i got my copy for 5 euros...

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Yacazuma

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Posted at: 10/25/09 03:31 AM

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At 10/25/09 03:21 AM, Zanzels wrote: 20 bucks? hell mate i got my copy for 5 euros...

Is a euro worth less than a US dollar?

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Lagamuffin

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Posted at: 10/25/09 07:55 AM

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At 10/24/09 05:54 PM, zimzap wrote:
At 10/24/09 05:41 PM, powerfuldude wrote: I want to know if you guys have anything I should do in there for fun.
Play Oblivion instead.

Fuck off, Morrowind is way fucking better than that piece of shit called Oblivion.

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Ulven

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Posted at: 10/25/09 08:01 AM

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Just play through it in vanilla before you use any mods.

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GodsBitch

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Posted at: 10/25/09 08:08 AM

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At 10/25/09 07:55 AM, Lagamuffin wrote: Fuck off, Morrowind is way fucking better than that piece of shit called Oblivion.

Come on, don't be like that. Oblivion was still a great game. In fact, it was the first game I bought for this generation of consoles and it still remains my favourite. The game was just truly epic on so many levels. It was all I played for months before I decided it was time to buy another game.

Once I get back to my uni room, where I've got my copy of Morrowind and a Windows laptop I think I'm going to try and play through the game.


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powerfuldude

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Posted at: 10/25/09 09:16 AM

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Before this turns into a flame war. Both Oblivion and Morrowind are great, just different. Oblivion has great graphics, gameplay, and you can go to Oblivion. Morrowind has Werewolves, is more challenging, and in my opinion better expansions. But they are both great.

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Tramps

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Posted at: 10/25/09 09:22 AM

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I only ever completed Oblivion. Everytime I tried to get serious with Morrowind, I saw a long boring road infront of me and decided to put some cheats on and own the shit out of everything.

Obviously, doing that takes the whole fun out of the game and you get bored in a matter of minutes.

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GodsBitch

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Posted at: 10/25/09 09:42 AM

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At 10/25/09 09:22 AM, Tramps wrote: I only ever completed Oblivion. Everytime I tried to get serious with Morrowind, I saw a long boring road infront of me

I know exactly what you mean. The other thing that kind of puts me off Morrowind a bit is not always hitting your opponents. I mean it would have been better if they were able to block, rather than relying on "missed" attacks.

Something else that put me off a little bit was not being shown where to go. I also like this in some ways, because it makes the whole thing seem more like an adventure. You have to think about where you are going, rather than just blindly following an arrow.

I know this is a little unfair, considering the age of Morrowind, but the graphics do put me off a little as well. Some of the stuff just looks ugly and it can be hard to go back to that sort of graphics after being used to the beauty of Oblivion.

One of my other questions with the Morrowind GOTY Edition is to do with the expansion packs. Now it has been a while since I first installed Morrowind, so I might have missed something here. Do you have to have the expansion pack activated right from the start of your game? I can't remember which of the two expansions it it, but one of them has a contract killer after you if I remember rightly, and I struggled to defeat him at such a low level.

I can't wait to get back to Edinburgh and play this game. Only downside is that it will distract me from writing my report due on Tuesday.

I hope someone can answer my question regarding the expansion packs.

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Tramps

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Posted at: 10/25/09 09:59 AM

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At 10/25/09 09:42 AM, GodsBitch wrote: Something else that put me off a little bit was not being shown where to go. I also like this in some ways, because it makes the whole thing seem more like an adventure. You have to think about where you are going, rather than just blindly following an arrow.

Yeah, I didn't like that because I could never get onto the next part. I lacked direction and was never sure where I was going. I assume if I took some time to look at the map, I would have figured it out, but it seemed very off-putting to me.

I know this is a little unfair, considering the age of Morrowind, but the graphics do put me off a little as well. Some of the stuff just looks ugly and it can be hard to go back to that sort of graphics after being used to the beauty of Oblivion.

Yeah, that was a huge factor for me. I'm not usually a graphic whore, but morrowinds graphics aren't that great and it was extremely off-putting. You get off the boat and you've got to pick a character and they all look like shit. Then when you're wandering around, the land is all blocky and the creatures seem very under-developed, it just wasn't that great for me.

Still, I reckon it was a pretty good game, I just never gave it chance.

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Zanzels

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Posted at: 10/25/09 10:29 AM

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At 10/25/09 03:31 AM, Yacazuma wrote:
At 10/25/09 03:21 AM, Zanzels wrote: 20 bucks? hell mate i got my copy for 5 euros...
Is a euro worth less than a US dollar?

well i know dollars aint worth allot anymore :p

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Valjylmyr

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Posted at: 10/25/09 10:59 AM

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At 10/25/09 09:42 AM, GodsBitch wrote: One of my other questions with the Morrowind GOTY Edition is to do with the expansion packs. Now it has been a while since I first installed Morrowind, so I might have missed something here. Do you have to have the expansion pack activated right from the start of your game? I can't remember which of the two expansions it it, but one of them has a contract killer after you if I remember rightly, and I struggled to defeat him at such a low level.

The one with the assassins after you is Tribunal. You don't have to have them from the start. It's actually a good idea not to install them from the start, since Tribunal and Bloodmoon are intended for high-level characters. I remember my guy couldn't survive Bloodmoon until he was 52. Just remember, you have to install Tribunal first, then Bloodmoon.

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McZero

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Posted at: 10/25/09 11:26 AM

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My favorite mod is called "Uninstall".
Then I added a mod called "Obliviion".
Then I had fun.


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EcstaticEd

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Posted at: 10/25/09 12:23 PM

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I can't say anything about the PC version, but the Xbox version was almost unplayable because it was so god damn slow. Other than that, it was pretty fun.


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GodsBitch

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Posted at: 10/25/09 12:39 PM

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At 10/25/09 10:59 AM, Valjylmyr wrote: The one with the assassins after you is Tribunal. You don't have to have them from the start. It's actually a good idea not to install them from the start, since Tribunal and Bloodmoon are intended for high-level characters. I remember my guy couldn't survive Bloodmoon until he was 52. Just remember, you have to install Tribunal first, then Bloodmoon.

Thanks for clearing this up for me. I'm sure it was whenever I went to sleep I'd wake up with someone trying to kill me. I'm really hyped up about playing this game later tonight. I might put about 4 hours into it tonight, assuming I can look past the graphics, lack of direction and always missing my opponents. It really does look like a great game but I've just never gotten around to giving it the chance it deserves.


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Valjylmyr

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Posted at: 10/25/09 02:28 PM

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At 10/25/09 12:39 PM, GodsBitch wrote: Too much stuff to quote

If hitting your opponents is a problem, give yourself Agility. A lot of Agility.

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zimzap

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Posted at: 10/25/09 02:44 PM

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At 10/25/09 09:42 AM, GodsBitch wrote:
At 10/25/09 09:22 AM, Tramps wrote: I only ever completed Oblivion. Everytime I tried to get serious with Morrowind, I saw a long boring road infront of me

The other thing that kind of puts me off Morrowind a bit is not always hitting your opponents.


Something else that put me off a little bit was not being shown where to go.

Agreed 100%. This is why I stopped playing. I got bored really quickly of seeing so many "missed" attacks. Also, you need SOME direction early in the game. I stopped playing once I got in the sewers and had no idea what I was doing.

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Canas

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Posted at: 10/25/09 04:16 PM

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Persistence my friends. I guess I just new the Morrowind map and game too well, cause I very rarely had problems figuring out where I needed to go. It certainly wasn't as intuitive as Oblivion, which was much more realistic, since Oblivion basically lights up the path for every mission and it feels a lot less satisfying.

As far as the graphics are concerned, they really aren't bad at all if you have a good computer. I just pump them up to maximum, and it looks great. But as someone said before, the Xbox version is almost entirely unplayable due to loading times and lagging times.

Morrowind felt more like an impossible adventure in a foreign land, Oblivion felt like a corny romp of pretend playing in your backyard.

Oblivion graphics and engine + Morrowind story and location = fnunggghgnng

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MwnciHead

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Posted at: 10/25/09 04:33 PM

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played the xbox version to death despite random crashes, laggy behaviour and overall hateful slowness, and still loved the total immersion that develops over a few hours of gaming. There is so much in the game world, which is large (not vast, but large enough), and detailed (i am not talking about the graphics... which sucked on xbox), I had to explore each inch and finish pretty much all I could find. Now i find myself comparing all RPG's to how morrowind made me feel. Its not for you if you arent willing to put hours in to make your character worth playing though, that is for certain.

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Canas

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Posted at: 10/25/09 09:46 PM

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At 10/25/09 04:33 PM, MwnciHead wrote: played the xbox version to death despite random crashes, laggy behaviour and overall hateful slowness, and still loved the total immersion that develops over a few hours of gaming. There is so much in the game world, which is large (not vast, but large enough), and detailed (i am not talking about the graphics... which sucked on xbox), I had to explore each inch and finish pretty much all I could find. Now i find myself comparing all RPG's to how morrowind made me feel. Its not for you if you arent willing to put hours in to make your character worth playing though, that is for certain.

I ended up feeling the same way. Never got so immersed in a video game as I did in Morrowind. The storyline just seemed stronger and more believable in comparison to Oblivion's over-the-top somewhat Lord of the Rings-ish plot.

I just feel like there was a lot MORE behind the side-stories. Each guild had it's secrets, it's alliances, it's spy's and it's fools. Oblivion was simply full of cheery bland folk. There were so many little side stories in Morrowind, particularly ones that had zero quest value. You could find a letter written by one of the Dren brothers in his plantation about a possible plan of assassinating his brother, the Duke of Morrowind. There were all kinds of hidden little tid-bits of information, books and notes etc.

I just hope TES:V has this same attention to detail and atmosphere.

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GodsBitch

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Posted at: 10/26/09 06:24 AM

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At 10/25/09 09:46 PM, Canas wrote: I just hope TES:V has this same attention to detail and atmosphere.

I hope so too. Oblivion does feel like it has been dumbed down quite a bit so that more people are able to play, but this doesn't make it as fun for people who are used to playing this kind of game.

I really hope they don't get even more basic with TES V. I wan't some complexity in my games, I don't want to be blindly told where to go. It just takes so much of the exploration and adventure side of the game away. It would be nice of they implemented something similar to the breadcrumb trail that we saw on Fable2. People who needed to be shown where to go can be, yet those who don't want to be shown can just turn it off.

I totally agree that Morrowind was the much more detailed game, and this made it more enjoyable for someone who plays a lot of games. Oblivion also won me over with the graphics and a few of its features.

My ideal TES V would be the features and detail of Morrowind mixed with the shear beauty of Oblivion. I sometimes found myself playing Oblivion just so I could look at the scenery. Thats the only game ever to make me do that.


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Tobi

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Posted at: 10/26/09 08:19 AM

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I'm not going to lie: Morrowind doesn't mean tha much to me. Your attacks don't always hit, so you have to mash buttons just to get a hit. It was very laggy, and parts of the maps had to be loaded. Being the impatient gamer, this REALLY annoyed me. After playing Oblivion( Which I think is better) for a while, the lack of Fast Travel in Morrowind really got to me. Having to walk that long, brown peice of lag called a road was really pissing me off. Sure it had better quests, more intresting characters, and way more weapons and skills. But those minor problems kinda ruin the overall experiance.


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MwnciHead

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Posted at: 10/26/09 08:35 AM

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Your attacks don't always hit, so you have to mash buttons just to get a hit.

this can be avoided in character creation, by stacking bonuses. for example, you can pick a bosmer with ranged as a major skill, stealth as specialisation and agility as a fave atribute, and from level 1 you can hit anything with the starting shortbow. you can do the same with long blades and redguards, and orcs and nords with axes if you wanted a fast start to fighting (with combat focus, strength as fave attribute).

the lack of Fast Travel in Morrowind really got to me. Having to walk that long, brown peice of lag called a road was really pissing me off.

really? so the boats, bug caravans, mage guild teleports, mark, recall and intervention spells didnt help you? without mark and recall i wouldnt probably play it half as much as i do.

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Bahamut

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Posted at: 10/26/09 09:21 AM

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At 10/25/09 02:44 PM, zimzap wrote: The other thing that kind of puts me off Morrowind a bit is not always hitting your opponents.

This really annoyed me when I played Morrowind. I know a few have mentioned solutions to this problem already but this is one of the things that I shouldn't have to deal with in the first place, especially in a first-person RPG like Morrowind. Oblivion didn't have this problem which made me a lot happier.

Agreed 100%. This is why I stopped playing. I got bored really quickly of seeing so many "missed" attacks. Also, you need SOME direction early in the game. I stopped playing once I got in the sewers and had no idea what I was doing.

I would have given Morrowind more of a chance but by 15 hours, I was getting sick of the combat system and the numerous glitches I came across, so I skipped to Oblivion and found it more enjoyable. That game had the main plot right in front of you at the start and was easier to follow for me. In Morrowind, I quickly stopped caring about the main story. If Morrowind had a more organised list of quests to do like Oblivion had, I would have probably gotten further in the game.

It's reasons like this why I'm wanting Morroblivion to be 100% finished sometime in the future. With the Oblivion engine, I'll have a better experience and will solve the issues I had with Morrowind itself.

At 10/26/09 06:24 AM, GodsBitch wrote: I sometimes found myself playing Oblivion just so I could look at the scenery. Thats the only game ever to make me do that.

I haven't come back to Oblivion just to look at the scenery but damn, you're right about the sheer beauty of it. I just love how many places you can be in Cyrodiil and see the Imperial City at a far distance.


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GodsBitch

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Posted at: 10/26/09 10:26 AM

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At 10/26/09 09:21 AM, Bahamut wrote: I haven't come back to Oblivion just to look at the scenery but damn, you're right about the sheer beauty of it. I just love how many places you can be in Cyrodiil and see the Imperial City at a far distance.

Okay, maybe I did exaggerate a fair bit, but I was just trying to give an example of how nice Oblivion is to look at. All those bright colours really made a change from the browns and greys of most games these days.

From what I can recall a lot of Morrowind was brown and grey. Definitely not as nice to look at.


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