I'm making an RPG, and all the artwork is isometric, so i'm wondering how I can make a building go over the player when their behind it and under them when they're infront, so far I can only do it with one corner, if the building has 3 corners exposed it doesn't work, help please.
onClipEvent(load){
this.gotoAndStop(2);
}
onClipEvent(enterFrame){
if (_root.player._y <= 101.7){
this.gotoAndStop(1);
}
else this.gotoAndStop(2);
}