Currently working on a game and everything was going fine until I attempted to use _x and _y on an embedded object.
eg:
this._x=_root.gun._x;
this._y=_root.gun._y;
Works perfectly fine, but this on the other hand.
this._x=_root.gun.arm._x;
this._y=_root.gun.arm._y;
For some reason when I attempt to re-direct it to an embedded object the _x and _y properties act differently.
Does anyone know how to solve this proble,?