At 9/26/09 01:52 AM, InGenius wrote:
But I suggest NOT cutting a single audio file and leaving it ona single channel because that leads to a very flat sound where all of the audio parts remain ona single channel and have the exact same processing. The sample we were sent to was sonically seperated so that the main vocal where the ah's were taken from retained it's own character while the "ah" samples had a seperate processing chain and panning and volume automation. Therein lies the problem with simply cutting the original audio material up unless you promote it to a new instance and route it through a new channel/buss for processing. And if you do, you'll still need to automate for volume and pan in your setup, so you've really not saved any time.
Yeah, if you want different fx, panning, just copy the channel a few times, set the fx for each channel, and arrange across the channels. I am almost entirely sure you can do this in reaper
copy that track in my pic, for example, so the two tracks are on top of each other with the same audio at the same time, then delete alternating audio clips in both tracks, pan the top audio channel to the left, bottom to the right and voila, you have alternating panning fx. and you can edit each audio snip audomaticly. or use more channels with different fx and pan to get your desired stutter
That's one straightforward way to go about it if you don't wanna mess with automating the volume of a continuous clip, chopping it up and triggering it via midi, or using less configurable stutter vsts. or you could combine them.
ah the sonic possibilities