At 12/29/07 11:50 PM, PowerPrower wrote:
At 12/29/07 08:39 PM, Twilight-Knight wrote:
What am I doing? I think I already said I would like to be in the Genetics department so... can I?
Dunno...Most of the crap I outfit my genetic freaks with comes from Weapons Department, it seems. As long as it won't impact research over there, I personally don't have a problem with the transfer (Bah, I don't even make the calls anyhow).
If not completely transfer over, maybe I can start throwing out random things that come to mind.
Oh God, I thought Gingerbread men were bad. Actual zombies would actually be sort of dangerous rather than annoying. Crimson heads aren't something I'd like to meet in the hallway.
Moving right along, I've developed a new security feature.
Anybody who's played LoZ knows about the flying floor tiles. However, those were powered by sinister spirits, magic, something, and I haven't been able to find an age in time that had fully functional magical arts or anything like that.
So these floor tiles are a sort of thing that will jump up in your face and scare the shit out of you.
Specs:
Size: Ranging from 1"x1" (Tiny shower tile things) to 4'x4' (Huge ass decorative jobs)
Species Branch: Arachnid came to mind, but those proved to not be durable enough for the task, so the smaller tiles are a genetic blend of a spider and a roach. The larger ones are sorts of fucked up primates.
Basically, a freakazoid monkey mashed into a floor/ceiling tile.
Armament/Defenses: The floor tile on the primate model, rather than being ceramic and brittle, is made up of layers of Kevlar and steel, with only the surface made up of ceramic material.
The Spockroaches (Hah, Spock. It was either that or "Cockriders")only have venom that causes immense irritation, but the Tile Monkeys have a mixed armament varying of combinations from Adamantium claws, miniature jackhammers, ozone emitters (o3 is toxic at atmospheric level), projectile launchers (small cannon that uses anything as ammo-quite useful) and industry strength lasers.
Physical Ability: The Spockroaches are nothing remarkable, with no particularly special enhancement, but the monkeys have three tails that each end in a fully functional six fingered hand. The tails and hands are pure muscle and steel alloy, and ensure a Tile Monkey's victory in hand to hand combat.
Mental Capacity: Since they have six hands to control, the Tile Monkey's brain is quite sophisticated for a monkey. The bigger the model of monkey is, the smarter it is. For stealthy operations, as the monkeys were designed for, they take orders from an Alpha, which is tested to be the most intelligent of the group.
Looking it over, I started thinking that these would be more effective as offensive assault thugs.
For that purpose, I'd modify a human and not a monkey or ape. Which I'm not going to do yet. Morality and such.