Forum Topic: The Newgrounds Pass Collab!

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Mattster

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Posted at: 9/23/09 10:03 PM

Mattster EVIL LEVEL 19

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Yes. Some of the platforms also spawned above my head.

It's a good concept. When the player jumps, he should be able to go through platforms, and you should increase gravity, and jump power.

I like it though :D


Goofy

ForNoReason

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Posted at: 9/23/09 11:46 PM

ForNoReason LIGHT LEVEL 25

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Made this cause I was bored... Working on something with more depth. Use it if you like.

SWF
Fla


Happy

MarioFlashMovies

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Posted at: 9/24/09 10:42 AM

MarioFlashMovies DARK LEVEL 14

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Posts: 679

Alright... Working on another game. Did you liked my interface? (Page 2)

Yes, I have a Kirby Collab and Luigi Dies Collab 2 that haven't frozen. Also, why in the holy mother of shit I never win an award?! Dang it!

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Headshot777

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Posted at: 9/24/09 04:47 PM

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At 9/23/09 10:03 PM, Mattster wrote: Yes. Some of the platforms also spawned above my head.

It's a good concept. When the player jumps, he should be able to go through platforms, and you should increase gravity, and jump power.

I like it though :D

K, I'm getting on this right now.

12

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Headshot777

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Posted at: 9/24/09 06:02 PM

Headshot777 FAB LEVEL 21

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I sped him up a little. If I increased the gravity any more than it is, it would be impossible to jump to a platform across the screen. I also made it possible to jump through the bottom of a platform, which was hard as hell to do.

SWF

FLA

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Mattster

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Posted at: 9/24/09 07:20 PM

Mattster EVIL LEVEL 19

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At 9/24/09 06:02 PM, Headshot777 wrote: I sped him up a little. If I increased the gravity any more than it is, it would be impossible to jump to a platform across the screen. I also made it possible to jump through the bottom of a platform, which was hard as hell to do.

SWF

FLA

Much better. A few bugs I would like you to fix up before I will accept it.

1) Once you reach the goal, the game ends and shows the password.

Good job :)


Thinking

Headshot777

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Posted at: 9/24/09 07:46 PM

Headshot777 FAB LEVEL 21

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At 9/24/09 07:20 PM, Mattster wrote: Much better. A few bugs I would like you to fix up before I will accept it.

1) Once you reach the goal, the game ends and shows the password.

Good job :)

Easy.

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Archon68

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Posted at: 9/24/09 08:29 PM

Archon68 LIGHT LEVEL 22

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Just to let you know, I'm working on another level. :3

I code in AS2, in case I forgot to mention it.

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Elated

Mattster

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Posted at: 9/24/09 08:53 PM

Mattster EVIL LEVEL 19

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At 9/24/09 08:29 PM, Archon68 wrote: Just to let you know, I'm working on another level. :3

Yay :)

Nice work on Windows Doors. Grats on the award.


None

Nicholas-Deary

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Posted at: 9/24/09 08:54 PM

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At 9/24/09 07:46 PM, Headshot777 wrote:
At 9/24/09 07:20 PM, Mattster wrote: Much better. A few bugs I would like you to fix up before I will accept it.

1) Once you reach the goal, the game ends and shows the password.

Good job :)
Easy.

also, I have found some bugs, which would be good to fix:
- sometimes at the start there's a white bar at the bottom, which looks strange
-when you fall, off the screen can you make it end rather than a massive minus number accumulating
-when you die and the try again button appears, could you have it so you can press the 'enter' key to restart instead of clicking?
-and your name in the bottom right isn't neccassary cos there will be official name tags.

but yeah, your mini game looks good so far, nice job!


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Headshot777

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Posted at: 9/24/09 10:14 PM

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At 9/24/09 08:54 PM, Nicholas-Deary wrote:

Bah, those won't be hard to fix. I'll work on it tomorrow, though.

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Goofy

Headshot777

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Posted at: 9/25/09 05:06 PM

Headshot777 FAB LEVEL 21

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NOW I'm finished!

SWF

FLA

12

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Elated

Prid-Outing

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Posted at: 9/25/09 05:07 PM

Prid-Outing EVIL LEVEL 12

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I wonder what I cuold make... Any ideas for me?

All suggestions are appriciated :D

Prid


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Headshot777

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Posted at: 9/25/09 06:35 PM

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At 9/25/09 05:06 PM, Headshot777 wrote: NOW I'm finished!

SWF

FLA

FUCKING CUNT TWAT.
I just found out that if you stand on the starting platform and just keep jumping without starting the game, the number of feet will go up. Also, if you stay down on the bottom platform for a little bit, the speed up message shows. I'm sorry for spamming up this thread. This is my last post for a while, honestly.

Fucking SWF

Motherfucking FLA

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Archon68

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Posted at: 9/25/09 07:48 PM

Archon68 LIGHT LEVEL 22

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At 9/25/09 05:07 PM, Prid-Outing wrote: I wonder what I cuold make... Any ideas for me?

No...

You don't ask people for ideas in a collab; if they have a good idea they'll most likely make it themselves...

I code in AS2, in case I forgot to mention it.

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Muted

heavyrain

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Posted at: 9/26/09 12:23 PM

heavyrain LIGHT LEVEL 08

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May I submit a minigame? I haven't submitted anything (other than art :/) to Newgrounds, so I don't have a batting average. I'll just post what I made. If you like it, that's cool. If not, I understand.

-Currently uses WASD movement
-Objective: Sneak past guard; stop moving when guard is looking

swf


Happy

Mattster

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Posted at: 9/26/09 02:19 PM

Mattster EVIL LEVEL 19

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At 9/26/09 12:23 PM, heavyrain wrote: May I submit a minigame? I haven't submitted anything (other than art :/) to Newgrounds, so I don't have a batting average. I'll just post what I made. If you like it, that's cool. If not, I understand.

-Currently uses WASD movement
-Objective: Sneak past guard; stop moving when guard is looking

swf

Haha, that's awesome! You are in.


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Headshot777

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Posted at: 9/27/09 09:31 PM

Headshot777 FAB LEVEL 21

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At 9/26/09 12:23 PM, heavyrain wrote: May I submit a minigame? I haven't submitted anything (other than art :/) to Newgrounds, so I don't have a batting average. I'll just post what I made. If you like it, that's cool. If not, I understand.

-Currently uses WASD movement
-Objective: Sneak past guard; stop moving when guard is looking

swf

That's awesome!

12

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Happy

Mattster

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Posted at: 9/28/09 10:08 PM

Mattster EVIL LEVEL 19

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Update:

I am working on the game engine, and it seems to be working just fine. I will post a quick sketchy demo with a few levels in a few days :)


Thinking

Mattster

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Posted at: 9/29/09 09:54 PM

Mattster EVIL LEVEL 19

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Hey Guys! Test it out!
http://spamtheweb.com/ul/upload/290909/7 8830_GameEngine.php

It's rough, this is NOT the design or layout, just something to work with.

You can skip the level with right-click > Forward, but only for this, soon I will add a penalty for right-clicking!

What do you guys think?


Happy

matrix5565

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Posted at: 9/29/09 10:33 PM

matrix5565 LIGHT LEVEL 15

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At 9/29/09 09:54 PM, Mattster wrote: Hey Guys! Test it out!
http://spamtheweb.com/ul/upload/290909/7 8830_GameEngine.php

It's rough, this is NOT the design or layout, just something to work with.

You can skip the level with right-click > Forward, but only for this, soon I will add a penalty for right-clicking!

What do you guys think?

If it's not the final design, I'm not sure what you want us to say.
It works great though :)


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the1manwiththeplan

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Posted at: 9/29/09 10:34 PM

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Things I didn't Like

The password appears right next to the text box where the password must be typed in

This makes inputting the password to get to the next level a somewhat menial task making it seem almost more logical just to make the level advance by itself without the need for a password.

I know the game is called pass and removing the password system would contradict the name but I think part of the success of the previous installments was making the password hidden or embedded in the level adding a second level of challenge to the game.

I cant beat that dam click after 10 seconds challenge

Lol Its a great Idea and all maybe even 5 seconds. 10 seconds just leaves to much room for error and its awfully frustrating. Although I do acknowledge the increasing leniency of the milliseconds allowed for error as I did eventually pass it I personally am really bad at keeping track at time so maybe its just me who as an irk with it.

Maybe you could include a beeping sound that beeps after 5 seconds for people who lose the challenge to many times.

Those are just my personal issues lol just ignore them if you want many of the submissions look really good Id give it a go myself but Ive only got one submission in the portal hence no BA.

I went outside once the graphics were awesome but the gameplay was shit

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MarioFlashMovies

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Posted at: 9/30/09 01:54 AM

MarioFlashMovies DARK LEVEL 14

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At 9/29/09 09:54 PM, Mattster wrote: Hey Guys! Test it out!
http://spamtheweb.com/ul/upload/290909/7 8830_GameEngine.php

It's rough, this is NOT the design or layout, just something to work with.

You can skip the level with right-click > Forward, but only for this, soon I will add a penalty for right-clicking!

What do you guys think?

Very nice :)

Yes, I have a Kirby Collab and Luigi Dies Collab 2 that haven't frozen. Also, why in the holy mother of shit I never win an award?! Dang it!

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Happy

Mattster

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Posted at: 9/30/09 06:36 AM

Mattster EVIL LEVEL 19

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Posts: 666

At 9/29/09 10:34 PM, the1manwiththeplan wrote: Things I didn't Like

The password appears right next to the text box where the password must be typed in

This makes inputting the password to get to the next level a somewhat menial task making it seem almost more logical just to make the level advance by itself without the need for a password.

I know the game is called pass and removing the password system would contradict the name but I think part of the success of the previous installments was making the password hidden or embedded in the level adding a second level of challenge to the game.

I cant beat that dam click after 10 seconds challenge

Lol Its a great Idea and all maybe even 5 seconds. 10 seconds just leaves to much room for error and its awfully frustrating. Although I do acknowledge the increasing leniency of the milliseconds allowed for error as I did eventually pass it I personally am really bad at keeping track at time so maybe its just me who as an irk with it.

Maybe you could include a beeping sound that beeps after 5 seconds for people who lose the challenge to many times.

Those are just my personal issues lol just ignore them if you want many of the submissions look really good Id give it a go myself but Ive only got one submission in the portal hence no BA.

It is not the final design. The passwords will not be near eachother, there will be a box which opens and closes to reveal the password on each level.

I always had problems with the clicking level, but I made it so you can click at 9 seconds or 10 or 11, so you have a good chance. It was programmed to increase the time when you can click when you lose, I might increase that to 500.

Thanks for your input. Don't worry, the layout will be WAY better, I made this layout in 1 minute, I'm just testing XD


Angry

Mattster

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Posted at: 9/30/09 07:24 AM

Mattster EVIL LEVEL 19

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Posts: 666

Good news, I am almost finished programming the main engine. I just added a feature that should prevent people from hacking for the passwords. The level must be complete to be able to pass >:D

Im having a few toubles with Headshot777's part, since the var of "level" is used by the system, but I shall have it fixed soon.


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Archon68

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Posted at: 10/2/09 05:09 PM

Archon68 LIGHT LEVEL 22

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Posts: 3,482

I'm still here, guys. Sorry I haven't been working on my level(s), I got distracted with my shiny Windows Doors Awards... Haha

I'll get started on them soon enough.

I code in AS2, in case I forgot to mention it.

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Mattster

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Posted at: 10/3/09 10:19 AM

Mattster EVIL LEVEL 19

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Posts: 666

At 10/2/09 05:09 PM, Archon68 wrote: I'm still here, guys. Sorry I haven't been working on my level(s), I got distracted with my shiny Windows Doors Awards... Haha

I'll get started on them soon enough.

Haha, congrats on that :P

As long as you pop in ever now and then.


None

Archon68

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Posted at: 10/8/09 08:16 PM

Archon68 LIGHT LEVEL 22

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Posts: 3,482

CLEAR!

*zzzzap!*

NO, DON'T DIE ON ME!

I sure hope this ain't dead.

I code in AS2, in case I forgot to mention it.

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Muted

Mattster

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Posted at: 10/10/09 11:07 AM

Mattster EVIL LEVEL 19

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Posts: 666

Lmao.

The thread is dying, but not the Newgrounds Pass. The show will go on!

I have parts from a bunch of people, and I am sure more people will come sooner or later. I will be making a few levels, Nick might, Archon, I am sure you will make more? :)

I'll post updates in about a week or so.


None

Archon68

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Posted at: 10/11/09 10:03 AM

Archon68 LIGHT LEVEL 22

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At 10/10/09 11:07 AM, Mattster wrote: Lmao.

The thread is dying, but not the Newgrounds Pass. The show will go on!

I have parts from a bunch of people, and I am sure more people will come sooner or later. I will be making a few levels, Nick might, Archon, I am sure you will make more? :)

Yeah, I will. I'm just finishing up a few personal projects, then I'll come up with some more stuff.


I'll post updates in about a week or so.

I code in AS2, in case I forgot to mention it.

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