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3.80 / 5.00 4,200 ViewsI hope there isn't a next Smash Bros. game. It's ruining the industry one fanboy at a time. Pick up a real fighter instead of playing Fanservice Fighter 4: Another Shitty System.
Gamertag: Calcos323
Message me if you feel like playing my sorry ass in Marvel vs. Capcom 3, SSF4, or SSF2T HDRemix.
Hmm people i would like to see in the next game would be
1.Shadow
2.megman
3.sora (i doubt its going to happen)
Thats my main 3 people
Okay, here is my wants for the next Super Smash Bros Brawl game:
Name: Rumble is a pretty good name, I think. Nintendo should consider it.
Characters: All of the characters from Brawl, plus:
Toad (I am going to get so many complaints about that)
Daisy (not as a color pallate, but herself with her own moves)
Porky
Paula
Claus/ The Masked Man (w00t! villians!)
Gray Fox/ Cyborg Ninja
Liquid Snake
Shadow
Tails
Dr. Mario, Raccoon Mario, Propeller Mario, etc... all as powerups for the real Mario
Baby Bowser/ Shadow Mario
The Koopa Bros (like the Ice Climbers, except there are four of them)
Waluigi (am I spelling that right?)
and... your mother.
Stages: They should have multiple new stages, plus all of the stages from Brawl and Melee should be available too. Also, you should be able to pick from multiple background designs, ground styles, and grounded/ aireal/ moving stage types while creating your own stages.
Sorry about the lengthy article, I just really really like SSBB and I can't wait for a sequel.
Give me back my book or I'll f***ing kill you.
At 9/27/09 09:23 AM, HappyYeti wrote: i would love to see Big the Cat from Sonic Adventure for the dreamcast
Big is stupid and no one likes him
in fact the only the Sonic characters that should be in SSB are Sonic and Eggman/Robotink(Take your pick)
Most of the sonic characters stupid and pointless to the story anyways...
At 7/11/10 03:17 PM, Calcos wrote: Pick up a real fighter
Saying that Super Smash Bros. isn't a fighting game is like saying Halo isn't an FPS. It's obvious you hate Super Smash Bros., so why even bother to visit this topic? Quit trolling and GTFO.
At 7/13/10 11:05 PM, KeroKeroMario wrote:At 7/11/10 03:17 PM, Calcos wrote: Pick up a real fighterSaying that Super Smash Bros. isn't a fighting game is like saying Halo isn't an FPS. It's obvious you hate Super Smash Bros., so why even bother to visit this topic? Quit trolling and GTFO.
Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't. Also, why does everyone think that I'm trolling? Super Smash Bros. is the most overhyped gaming franchise to ever exist! Pu that shit down and play something better, like Superman 64.
Gamertag: Calcos323
Message me if you feel like playing my sorry ass in Marvel vs. Capcom 3, SSF4, or SSF2T HDRemix.
Like wouldn't it be cool if like CLOUD and SEPHIROTH would like be in the game? ^_________^
At 7/19/10 10:55 AM, Calcos wrote: Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't. Also, why does everyone think that I'm trolling? Super Smash Bros. is the most overhyped gaming franchise to ever exist! Pu that shit down and play something better, like Superman 64.
Obvious troll is obvious. Call of Duty and Halo are the most overhyped franchises. :P
At 7/19/10 10:55 AM, Calcos wrote: Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't.
Wanna give a reason why? You kinda sound like a troll.
I'd like them to name it SSB4 or something simple , not some cheezy shite.
As for a new character , I'd say ... Belmont from Castlevania. Whip n' shit.
Or a Ganondorf that does not suck.
''The solution makes the problem more difficult.''
At 7/19/10 12:25 PM, Figikii wrote:At 7/19/10 10:55 AM, Calcos wrote: Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't.Wanna give a reason why? You kinda sound like a troll.
Ok, here's why:
1) The Fanservice. Now, Fanservice is something that is common in games. Super Street Fighter 4 has many demanded characters from past games. Do I have a problem with this? No. In fact, this makes the game slightly better. Unfortunately for SSB, Fanservice is all it has. It's major hype is that it allows you to beat the crap out of your friends with famous Nintendo characters.......and nothing else. I've said this before, and I'll say it again. If this game didn't have famous Nintendo stars in it, then it wouldn't have gotten any attention at all.
2) Miscellaneous Bullshit. Needless content (Stickers? Seriously?), tripping, port priority, horrible glitches, disgusting online, must use a button to block (it's a 2D game, for Christ's sake!), and the dreadfully simple gameplay system. No wonder so many little kids play this game. It's because it's gameplay system is so simple a kid could play it, and play it well.
3) Lack of Satisfaction. Whenever I win a match in SSB, I never feel good about it. Why? It's too simple, and doesn't allow for any sort of complex design mechanics, all it is is hit your opponent and wait for him to recover, then do it again, and again, and again. There is no solid combo system, no super moves (SMASH BULLS R CHEAP!!!), no complex strategies, nothing. Games get boring when you can master them in a week.
4) The Community: This is the straw that broke the camel's back. I can't believe the lengths the community will go to make a game that isn't balanced and tournament-based and turn into something that it was never meant to be. Almost everything is banned in tournaments, and the game is constantly being modded, which just shows what the game was really meant for: Havoc. Undeniable, brutal, and absolutely insane amounts of, HAVOC.
I will admit, the game isn't bad. It's what it's being treated like that makes me wish that it never existed. It's a lot like the Power Stone games, but has a giant fanbase of drooling idiots. I constantly tell them to play an actual tournament fighter, like Street Fighter, but whenever they try one out, they drop the controller in 5 minutes because they think it's "too complex". And no, Soul Calibur isn't a tournament fighter. Games don't deserve to be hated only after 5 minutes of playtime. Give it a chance, and if you truly like Fighters, then you'll like them, and leave Super Smash Bros. behind, like I did.
Gamertag: Calcos323
Message me if you feel like playing my sorry ass in Marvel vs. Capcom 3, SSF4, or SSF2T HDRemix.
I agree with Calcos
The SSB community literally neuters every installment with needless rules and handicaps. Which leads me to believe that the entire community is actually terrible at the game.
It's like if I went into a SSF4 tournament and bitched and moaned "No Shotokan, no Blanka Balls, no zoning, Final Destination"
It's a great game but the community ruins it, not to mention Nintendo's Internet Service is absolutely terrible.
They need Bowser Jr., Diddy Kong, and Mewtwo. I don't know any other characters to add, but here are some to get rid of:
Sonic
Solid Snake
Luke
Marth
Made Grill'd Cheez Sanwich, helped with condiment wars. Check them out!
Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't.
First of all, that line sounded really stupid.
Second of all, it is a fighting game BECAUSE YOU FREAKING FIGHT. If you're an Xbox-obsessed gamer who needs to see blood in their games, then you have no business talking about Nintendo.
Made Grill'd Cheez Sanwich, helped with condiment wars. Check them out!
At 7/20/10 10:28 PM, NinjaLlama15 wrote:Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't.First of all, that line sounded really stupid.
Second of all, it is a fighting game BECAUSE YOU FREAKING FIGHT. If you're an Xbox-obsessed gamer who needs to see blood in their games, then you have no business talking about Nintendo.
You fight in action games too
And shooting games
And RPG's
I guess Elder Scrolls is a fighting game too by that logic.
At 7/20/10 10:23 PM, NinjaLlama15 wrote: I don't know any other characters to add, but here are some to get rid of:
Luke
Luke was in Super Smash Brothers Brawl? As in Luke Skywalker from the Star Wars films? That's incredible! How do you unlock him?
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At 7/20/10 09:33 PM, Calcos wrote:At 7/19/10 12:25 PM, Figikii wrote:Ok, here's why:At 7/19/10 10:55 AM, Calcos wrote: Actually, saying that Super Smash Bros. isn't a fighting game is correct, because it isn't.Wanna give a reason why? You kinda sound like a troll.
It's major hype is that it allows you to beat the crap out of your friends with famous Nintendo characters.......and nothing else.
Remove "famous Nintendo" and you have the other 99% of fighting games. BECAUSE THAT IS WHAT A FIGHT GAME IS.
2) must use a button to block (it's a 2D game, for Christ's sake!), and the dreadfully simple gameplay system.
Because obviously every other fighter game you block automatically, and I also seem to have forgotten that memorizing a long ass list of moves is fun.
3) Lack of Satisfaction. Whenever I win a match in SSB, I never feel good about it. Why? It's too simple, and doesn't allow for any sort of complex design mechanics, all it is is hit your opponent and wait for him to recover,
So you wait for him to recover? Well you obviously haven't mastered any fighting game to speak of if that is your strategy.
then do it again, and again, and again. There is no solid combo system,
Man, it feels like you haven't even played this game.
no complex strategies, nothing. Games get boring when you can master them in a week.
Says the person who lets their enemy recover.
4) The Community: This is the straw that broke the camel's back. I can't believe the lengths the community will go to make a game that isn't balanced and tournament-based and turn into something that it was never meant to be. Almost everything is banned in tournaments, and the game is constantly being modded, which just shows what the game was really meant for: Havoc. Undeniable, brutal, and absolutely insane amounts of, HAVOC.
TF2: No crits
CSS: No AWP.
etc...
I will admit, the game isn't bad. It's what it's being treated like that makes me wish that it never existed. It's a lot like the Power Stone games, but has a giant fanbase of drooling idiots. I constantly tell them to play an actual tournament fighter, like Street Fighter,
but whenever they try one out, they drop the controller in 5 minutes because they think it's "too complex". And no, Soul Calibur isn't a tournament fighter. Games don't deserve to be hated only after 5 minutes of playtime.
That what it feels like. You only played the game for five minutes. I thought I had the game mastered too, but then when I went up against some people who were actually GOOD, then I lost horribly. It's because they had a strategy that didn't involve spamming a/b. When he actually explained how the characters were used, I realized that there was much more strategy than I had thought was involved.
Give it a chance, and if you truly like Fighters, then you'll like them, and leave Super Smash Bros. behind, like I did.
This statement made me rage.
Not the best argument I've made, but I'm still happy with the end result.
NOTE: if you're not seeing the image like this, then it is because your computer is possessed. You will need force a reload of the internet's lifeline, or kill it completely.
At 7/21/10 01:54 AM, Toastman7007 wrote:At 7/20/10 09:33 PM, Calcos wrote:At 7/19/10 12:25 PM, Figikii wrote:At 7/19/10 10:55 AM, Calcos wrote:
Because obviously every other fighter game you block automatically, and I also seem to have forgotten that memorizing a long ass list of moves is fun.
then do it again, and again, and again. There is no solid combo system,Man, it feels like you haven't even played this game.
If you think Street Fighter has 'long ass combos' you obviously know little about fighting games. Combos aren't about length, it's about effectiveness. Smash Bros does not have an effective combo system. The game revolves around poking the enemy with weaker attacks and then hitting them with much stronger ones.
I'm not saying this is a fault in the game. In fact I don't even know why you want to call it a fighting game so bad. It won't change anything. It simply isn't a fighting game. It's a good game, but it's not a fighting game.
Not to mention that it's futile pretending there are any complexities to the game. It's a fun game that caters to fans in a way that makes it fun without being complex. I don't think anyone who plays Nintendo games would want a severely complicated and precise game. t's supposed to be fun and easy to pick up.
Again. play an actual fighter to understand the differences
At 7/21/10 02:04 AM, Gobblemeister wrote:At 7/21/10 01:54 AM, Toastman7007 wrote:At 7/20/10 09:33 PM, Calcos wrote:At 7/19/10 12:25 PM, Figikii wrote:At 7/19/10 10:55 AM, Calcos wrote:Because obviously every other fighter game you block automatically, and I also seem to have forgotten that memorizing a long ass list of moves is fun.If you think Street Fighter has 'long ass combos'then do it again, and again, and again. There is no solid combo system,Man, it feels like you haven't even played this game.
I guess long ass is a bit exxageratted, but really, do I really need to press left, right, left, right, a,a,a, to do a single move? Whats the fun in that when I can link combos together already
you obviously know little about fighting games.
Played a little Street Fighter. Played some Mortal Kombat, and some Soul Caliber 2 and some other less known games. So yeah, I'm no fighter guru but I know most of what I'm talking about.
Combos aren't about length, it's about effectiveness. Smash Bros does not have an effective combo system. The game revolves around poking the enemy with weaker attacks and then hitting them with much stronger ones.
If that's what Brawl is about, than what about the other ones?
I'm not saying this is a fault in the game. In fact I don't even know why you want to call it a fighting game so bad.
Because wikipedia said so, so it must be true.
It won't change anything. It simply isn't a fighting game. It's a good game, but it's not a fighting game.
WIKIPEDIA DISAGREES WITH YOU MY GOOD SIR.
Not to mention that it's futile pretending there are any complexities to the game. It's a fun game that caters to fans in a way that makes it fun without being complex.
Just because it only has a couple of moves for each person, doesn't mean it's not complex.
I don't think anyone who plays Nintendo games would want a severely complicated and precise game. t's supposed to be fun and easy to pick up.
Again. play an actual fighter to understand the differences
You actually never said that to begin with. Also what I find odd is how you were led to the assumption that I've never played a fighter game in my life. Perhaps you should actually know a person before you make such a remark.
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At 7/21/10 02:24 AM, Toastman7007 wrote:At 7/21/10 02:04 AM, Gobblemeister wrote:At 7/21/10 01:54 AM, Toastman7007 wrote:At 7/20/10 09:33 PM, Calcos wrote:At 7/19/10 12:25 PM, Figikii wrote:At 7/19/10 10:55 AM, Calcos wrote:
If that's what Brawl is about, than what about the other ones?
You see, in an actual fighting game there is this universal HUD piece called a 'Health Bar'
The point of the match is to reduce said health bar of your opponent to zero
Brawl has no health bars, it instead revolves around building damage until the opponent is knocked out of the arena.
Fighting games are about hitting enemies with attacks and setting yourself up for consecutive strikes while keeping yourself defended.
Smash Bros is about hitting each other until one of you gets lucky and knocks the other guy out of the ring. You may have 367% and he only 250%, but you can still win because it's a PARTY GAME and not a FIGHTING GAME
If that's what Brawl is about, than what about the other ones?You see, in an actual fighting game there is this universal HUD piece called a 'Health Bar'
The point of the match is to reduce said health bar of your opponent to zero
Brawl has no health bars, it instead revolves around building damage until the opponent is knocked out of the arena.
Fighting games are about hitting enemies with attacks and setting yourself up for consecutive strikes while keeping yourself defended.
Smash Bros is about hitting each other until one of you gets lucky and knocks the other guy out of the ring. You may have 367% and he only 250%, but you can still win because it's a PARTY GAME and not a FIGHTING GAME
So you're saying that a fighting game, isn't actually based on fighting but rather if it uses a bar as a health system? Is that your final answer?
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At 7/21/10 02:37 AM, Toastman7007 wrote:
So you're saying that a fighting game, isn't actually based on fighting but rather if it uses a bar as a health system? Is that your final answer?
Yes actually, almost every genre of video games has fighting.
The health bar centralizes this fact. While it is not necessarily the most important part it is essential. Everything about fighting games revolves around health.
How much damage does x character and x attack do?
How much health does X character have?
Is the amount of damage done by X combo worth the expense?
Smash Bros does away with these fundamental ideals and even furthers itself from a fighting game with features like Items, and Four Player gameplay.
At 7/21/10 02:44 AM, Gobblemeister wrote:At 7/21/10 02:37 AM, Toastman7007 wrote:So you're saying that a fighting game, isn't actually based on fighting but rather if it uses a bar as a health system? Is that your final answer?Yes actually, almost every genre of video games has fighting.
The health bar centralizes this fact. While it is not necessarily the most important part it is essential. Everything about fighting games revolves around health.
Either that or the devs couldn't think of a more original idea so they stuck with what the other person did.
How much damage does x character and x attack do?
How much health does X character have?
Is the amount of damage done by X combo worth the expense?
OH EM GEE THAT'S IN BRAWL TOO.
Smash Bros does away with these fundamental ideals and even furthers itself from a fighting game with features like Items, and Four Player gameplay.
Because obviously Bowser can't take more damage than Fox. Because obviously Captain Falcon's Falcon Punch isn't usually worth the offset of winding it up.
Obviously.
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At 7/21/10 02:54 AM, Toastman7007 wrote:At 7/21/10 02:44 AM, Gobblemeister wrote:Either that or the devs couldn't think of a more original idea so they stuck with what the other person did.At 7/21/10 02:37 AM, Toastman7007 wrote:So you're saying that a fighting game, isn't actually based on fighting but rather if it uses a bar as a health system? Is that your final answer?Yes actually, almost every genre of video games has fighting.
The health bar centralizes this fact. While it is not necessarily the most important part it is essential. Everything about fighting games revolves around health.
OH EM GEE THAT'S IN BRAWL TOO.
How much damage does x character and x attack do?
How much health does X character have?
Is the amount of damage done by X combo worth the expense?
CHARACTERS IN BRAWL HAVE HEALTH? WELL OMG I MUST BE PLAYING THE WRONG GAME
COMBOS TOO!? I DIDN'T REALIZE 2 HITS WAS A COMBO
Smash Bros does away with these fundamental ideals and even furthers itself from a fighting game with features like Items, and Four Player gameplay.Because obviously Bowser can't take more damage than Fox. Because obviously Captain Falcon's Falcon Punch isn't usually worth the offset of winding it up.
Obviously.
Fox can take as much damage as Bowser, 999% to be exact. It's slightly harder for Fox to survive it than Bowser but it's still possible.
In fact, though you aren't aware of it, all of the characters in the game can take up to 999%
Because, you see, in fighting games characters don't lose before half their health is depleted
At 7/21/10 03:05 AM, Gobblemeister wrote:At 7/21/10 02:54 AM, Toastman7007 wrote:CHARACTERS IN BRAWL HAVE HEALTH? WELL OMG I MUST BE PLAYING THE WRONG GAMEAt 7/21/10 02:44 AM, Gobblemeister wrote:Either that or the devs couldn't think of a more original idea so they stuck with what the other person did.At 7/21/10 02:37 AM, Toastman7007 wrote:So you're saying that a fighting game, isn't actually based on fighting but rather if it uses a bar as a health system? Is that your final answer?Yes actually, almost every genre of video games has fighting.
The health bar centralizes this fact. While it is not necessarily the most important part it is essential. Everything about fighting games revolves around health.
OH EM GEE THAT'S IN BRAWL TOO.
How much damage does x character and x attack do?
How much health does X character have?
Is the amount of damage done by X combo worth the expense?
COMBOS TOO!? I DIDN'T REALIZE 2 HITS WAS A COMBO
SO, WHAT MOVE IN STREET FIGHTER DOES MORE THAN TWO HITS FOR EVERY TIME YOU HIT A BUTTON?
Fox can take as much damage as Bowser, 999% to be exact. It's slightly harder for Fox to survive it than Bowser but it's still possible.Smash Bros does away with these fundamental ideals and even furthers itself from a fighting game with features like Items, and Four Player gameplay.Because obviously Bowser can't take more damage than Fox. Because obviously Captain Falcon's Falcon Punch isn't usually worth the offset of winding it up.
Obviously.
I don't know the exact percentage, but the difference between the two characters is much more than what you make it out to be.
In fact, though you aren't aware of it, all of the characters in the game can take up to 999%
Because, you see, in fighting games characters don't lose before half their health is depleted
Actually, they can, if you run out of time the person with the most health wins. So really you could just get hit once and lose.
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A combo in one button?
I'm sorry but that is the stupidest thing I have ever heard
It's not even worth quoting
Yet again proving that the "Brawl is a fighting game" people don't know how to play fighting games
At 7/21/10 03:21 AM, Gobblemeister wrote: A combo in one button?
I'm sorry but that is the stupidest thing I have ever heard
I went off a little on that one but the point is basically that you can still combo in Brawl. Which I believe that you were trying to prove with your "Brawl's 2 hit combo". You can pull of some insane combos in Brawl, just like you can in any other fighting game. Because Brawl is a fighting game.
It's not even worth quoting
Now this is really pathetic. What am I, suppose to feel bad because someone didn't quote me? I can just feel the agony now, oh wait, I don't.
Yet again proving that the "Brawl is a fighting game" people don't know how to play fighting games
How do I button mash?
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Give me an example of said 'insane combos'
Even though all you have to do is dodge and you bypass it completely
Still, I want you to give me one good example of a Brawl Combo
At 7/21/10 03:40 AM, Gobblemeister wrote: Give me an example of said 'insane combos'
Even though all you have to do is dodge and you bypass it completely
Still, I want you to give me one good example of a Brawl Combo
So basically type into youtube "Brawl combo" and paste the first thing that shows up?
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At 7/21/10 04:21 AM, Toastman7007 wrote:At 7/21/10 03:40 AM, Gobblemeister wrote: Give me an example of said 'insane combos'So basically type into youtube "Brawl combo" and paste the first thing that shows up?
Even though all you have to do is dodge and you bypass it completely
Still, I want you to give me one good example of a Brawl Combo
Those don't count because you can dodge mid combo and completely nullify it
A combo is inescapable once it gets started and until it ends