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Elixur
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Response to Videa Game Regulars Lounge. 2013-06-17 08:08:49 Reply

At 6/17/13 07:43 AM, Dean wrote:
At 6/17/13 07:24 AM, Elixur wrote: Metal Gear Solid (ps1) is easily my favorite of the series
Woo, someone who shares my opinion. Most people seem to give MGS3 more love but I liked the first a lot more. I thought the boss battles were more interesting and memorable. Especially the battle with Psycho Mantis. I just thought that one was so great and I'd never played any other game that did something like that.

MGS and MGSIII are definitely the standout titles in the series and I do find it difficult to rank one above the other. I mean, Big Boss and the Sorrow in Snake Eater was bloody brilliant. MGS was just a rollercoaster ride of pure cinematic bliss though and III suffers from droughts of too much non action sequences. In really just comes down to preference, neither are clearly inferior.

Every single boss fight in MGS though was different from the last and the stretches of game between them flowed a lot more naturally. (imo)

One of the other reasons that I don't like the sequels as much as the original is because they gradually got more and more complex. MGS2 added the ability to drop down from platforms and then MGS3 added the camo thing. Sure, they're nice features and as sequels, you'd expect them to add something new but for me they just felt like features that the original game did fine without. I just liked the overall simplicity of the original. For people who started MGS on the PS2, it's worthwhile going back and playing the original if you're even slightly interested in it. I love that game.

When MGSII came out Kojima punked the world by giving us Raiden. I'll admit, I shamelessly cussed at him across the globe like a drunken sailor, however years later and the opportunity to reflect on the game minus the hype, I've realized it's a solid entry and slowly it has grown on me over the years.

MGS III introduced the camo system and eating animals to sustain yourself as well as using specific medicinal supplies to cure specific damage to your body. My first impressions of these new features were positive, I was still being blown away by the narrative. (MGS has one of the best narratives in gaming honestly and this is coming from someone that isn't even a huge fan) After having recently played through the HD collection of II and III I've changed my views in that they artificially lengthen an already decent duration without adding any real value. If I was put in charge of Konami during development though I wouldn't have changed anything, doesn't really shine negatively is what I'm saying I guess.

Anyway, I'm not really the guy to talk to about Metal Gear Solid. I've played the games and enjoyed them, but I really don't have a lot to say as I'm not totally bonkers for the series. My friend Casper could rattle on for eons though.

He operates a twitch gaming channel (not advertising, but if you want some DEEP MGS convo he's your man.)

I did stumble across a badass MGS wallpaper though, that I'll share in case anyone wants it.

Never used imgur before so lemme know if the link doesn't work.


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Response to Videa Game Regulars Lounge. 2013-06-17 10:59:30 Reply

At 6/17/13 06:23 AM, Elixur wrote: My ranking for Final Fantasy:
VI=Tactics>IX>IV=VII>V>X>XII>VIII>I>XIII>III>II

It's funny because my list is close to the reverse of yours in terms of favourites. Mine goes:
VIII > XIII > X > VI > VII > II > IX > V > XII > I > IV > III

Also the theory about Squall being in a coma for the Disc 2-4 sections of the game is a fun read, but certainly far from true haha. Funnily enough my top 3 games are all the ones that brought me to tears during the end, VIII in particular.

I find that the worst part of Jade Cocoon is how long it takes for a single one-on-one battle. There's always a pause between telling the creature to do the move and the move actually happening, then another delay before the enemy goes. It's only a few seconds, but because it's every battle it really adds up and gets frustrating.

Funnily enough when I was playing it my room mate pointed out that it all seems very Aztec which I thought was a pretty good point. Bear in mind this is before Kikinak showed up and he's as Aztec as it gets. I can definitely see some Native American in there too though.

If the boss fight you're talking about is Psycho Mantis, pop culture has already ruined that for me which made the fight a breeze. I did enjoy him telling me that I liked to play Azure Dreams though, a very nice touch. The game does go out of its way to make the boss fights entertaining and they certainly are...except Sniper Wolf.

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Response to Videa Game Regulars Lounge. 2013-06-17 13:23:26 Reply

IX > VII > Tactics > VI > X > IV > Crisis Core > V = III > VIII > Legend > Mystic Quest > CC > XII > I > II > X-2 > XIII > XIII-2

Unrelated but it always takes me several seconds to wrap my mind around the vagrant story artwork. Why is ashley's hair like that? Why is his stance so weird? Why is his leg thicker than his torso? Why is the woman's lower leg bent like a turian's? Is that man ass showing?


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Response to Videa Game Regulars Lounge. 2013-06-17 22:43:22 Reply

At 6/17/13 10:59 AM, VoidForce wrote:
At 6/17/13 06:23 AM, Elixur wrote: My ranking for Final Fantasy:
VI=Tactics>IX>IV=VII>V>X>XII>VIII>I>XIII>III>II
It's funny because my list is close to the reverse of yours in terms of favourites. Mine goes:
VIII > XIII > X > VI > VII > II > IX > V > XII > I > IV > III

Placing IV so low on your list instills primal rage in me, however I'll bind my hands and teeth for the time being :)

I didn't enjoy the crystarium system in XIII at all, although strangely enough I LOVED the sphere grid in FFX. I think it comes down to freedom, since crystarium in the early game cut you off from growing in stats/abilities beyond certain points and the sphere grid was non-linear containing many loop holes (Lvl 1,2,3,4 locks) where you could by-pass large sections to reach desirable skills/magic/abilities early. As much as Chapter 10 (maybe it was 11, haven't played in a year) to the end of the game impressed me, I cannot ignore the fact that 2/3 of the game is a hallway devoid of secrets or any exploration to be found. Locales like Bodhum, PalumPolum (I love the nod to the twins) Nautilus Park, Oerba are visually and conceptually STUNNING but the designers refuse to allow you to appreciate the hum drum city life by treating that as set pieces rather than an entity containing the world's economy. I would have loved to see more randomness in NPC placement, dialogue and more options in purchasing items. (maybe bring back the auction house?)

XIII could have been great, but it felt unfinished. Essentially just eye candy, but once you throw that sucker in your mouth it turns sour quickly and is increasingly numb upon multiple playthroughs. When I rank the games to each other side by side I DO consider replayability into the equation. As much as I love to bash the game it did it's musical score and landscape design well above average and should me commended for such.

Songs I enjoyed:
Eternal Love
Sunleth Waterscape
Gapra Whitewood
Sulyya Springs
Saber's Edge
and others...

(Attached image) LOOK HOW LUSH THIS LANDSCAPE IS. I'm glad they atleast gave Gran Pulse the attention it deserved.

My thoughts about XIII's map design is:
Square-"LETS MAKE SHIT AS NICE AS POSSIBLE BUT NOT ALLOW THEM TO EXPLORE IT HUEHUE"

Also the theory about Squall being in a coma for the Disc 2-4 sections of the game is a fun read, but certainly far from true haha. Funnily enough my top 3 games are all the ones that brought me to tears during the end, VIII in particular.

The romance was just so forced, stale, boring, predictable, etc
I LOVE the game, but the very thing you enjoyed the most is what turns me away.

Take for example the famous drifting through space scene, where Squall tosses aside logic and leaps out into the cosmos with limited air for this girl. (who may or may not be possessed by an alien evil) Throughout the game their feelings make very little progress than all of a sudden feelings explode without any reason when nearing the final hours.They suddenly fall head over heals Romeo and Juliet style into each others arms. The love affair was badly drawn from the start and became increasingly difficult to stomach as time went on. Why would this girl lunge at a man who is so filled with teen angst, heart of stone and fears the world, so? I wish I could answer that, seeing as Square gave the player literally no reason.

Love stories should be SUB PLOT always, never center stage. Allowing the relationship to slowly progress naturally in the background is always a more realistic approach and much easier to swallow.

I find that the worst part of Jade Cocoon is how long it takes for a single one-on-one battle. There's always a pause between telling the creature to do the move and the move actually happening, then another delay before the enemy goes. It's only a few seconds, but because it's every battle it really adds up and gets frustrating.

Completely agree, the slight delay in between random battles can be and is annoying. Another gripe I had about FFIX was how slow the battles took to initiate. Nothing you can really do seeing as PS1 was still fairly primitive when it came to game engines, I don't think it's enough of a nuisance to shove aside the other exceeding qualities the game offers.

(FFT on psp had severe slowdown for certain abilities but the improved dialogue translation and bonus-additional CGI cutscenes -and other content- convinced me to see my way through that version)

I would love for a digital re-release of any kind for Jade Cocoon, since the physical copy is getting to be sort of rare. The company though is long gone, so the chances of this happening are slim to nonexistent.

Funnily enough when I was playing it my room mate pointed out that it all seems very Aztec which I thought was a pretty good point. Bear in mind this is before Kikinak showed up and he's as Aztec as it gets. I can definitely see some Native American in there too though.

Aztec! or possibly Mayan/Incan etc That is exactly the feeling the clothing, rubble of statues found through the game, music, everything gave me. I want so badly for other games to source their design from the early natives, it is so foreign and ancient.

I wonder if any other game is similar...

If the boss fight you're talking about is Psycho Mantis, pop culture has already ruined that for me which made the fight a breeze. I did enjoy him telling me that I liked to play Azure Dreams though, a very nice touch. The game does go out of its way to make the boss fights entertaining and they certainly are...except Sniper Wolf.

Damn pop culture to hell! Yes I was referring to Psycho Mantis and him "mind reading" you as well as making reference to your save files. Okay, imagine it is 1998/1999 and you're a little 10 year old kid. Your mind is in orbit from the presentation of the game so far and you come across this insane dude. You die over and over etc and tell your friends at school the next day. That one cool kid says you gotta switch your controller to port 2 and he's easy as pie. of course you don't believe him, because for a game to recognize something external to the software itself is bizarre (in those days)

THE LOOK ON YOUR FACE WHEN YOU TRY AND IT WORKS

Like I said, inventive+creative to the core and an absolute spectacle from start to finish. THE game to showcase the PS1 as a movie theater.

At 6/17/13 01:23 PM, Jackho wrote: IX > VII > Tactics > VI > X > IV > Crisis Core > V = III > VIII > Legend > Mystic Quest > CC > XII > I > II > X-2 > XIII > XIII-2

Unrelated but it always takes me several seconds to wrap my mind around the vagrant story artwork. Why is ashley's hair like that? Why is his stance so weird? Why is his leg thicker than his torso? Why is the woman's lower leg bent like a turian's? Is that man ass showing?

This game was in development during 97/98/99 which was an era where wacky impossible hair-dos were Square's calling card, I wouldn't read too much into it. (Cloud, Seymour, etc) His stance is just how he 2 hands his weapon, in what I assume to take advantage of the curved blade. This was only concept art (it did eventually make it as the cover but still) and in game his leg is more proportional the rest of his body.

The woman's pose I assume again was just to look exotic and dramatic. By curving her body is all sorts of ways it becomes more interesting to look at and that's exactly what a cover should do. Between that and the strange color palette of browns, greys and greens I'd say it did it's job well.

That is a pouch on his waist you're seeing I believe, not man ass lmao

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Response to Videa Game Regulars Lounge. 2013-06-18 17:37:48 Reply

So I got Castlevania Lords of Shadow a while ago and I have to say, this game is an absolute travesty to everything that Castlevania stands for. I mean, there have been games within the past years where I said " Well I don't really like this feature but its still an okay game " but I really can't think of anything I liked about this game. Not one thing. It's just bad.


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Response to Videa Game Regulars Lounge. 2013-06-18 19:48:45 Reply

I haven't played all of the FF games, but this is how I would rank the ones I've played.

7 > 6 > 8 = 10 > Tactics = Chrystal Chronicles > 5

But the ending of 10 kinda

Also, I just got back into Dragon's Dogma after a long break from it. I had forgotten how much of a pain it is to figure out how to get to a specific place in the world. The map only helps so much because there are so many dead ends that cause you to backtrack. The whole freaking time I played yesterday, I never got to where I wa8nted to go. I got lots of experience and money, though. I also got to kill an ogre. There were 2 enemies I had to run past, though, because the spells they were using were too powerful. I was lucky to get out of that cavern alive. I hope I get to my destination tonight. It's a place I' e never been to before.


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Response to Videa Game Regulars Lounge. 2013-06-18 19:50:49 Reply

At 6/18/13 07:48 PM, Sense-Offender wrote: I haven't played all of the FF games, but this is how I would rank the ones I've played.

7 > 6 > 8 = 10 > Tactics = Chrystal Chronicles > 5

But the ending of 10 kinda

I totally neglected to finish that thought.

The ending of 10 kinda makes me reconsider how I rank it because it was bullshit.


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Response to Videa Game Regulars Lounge. 2013-06-18 20:32:08 Reply

At 6/18/13 07:50 PM, Sense-Offender wrote: The ending of 10 kinda makes me reconsider how I rank it because it was bullshit.

The entire plot was pretty bullshit, and gets ten times worse if you bring X-2 into it. The ending isn't even that bad, relatively.

I like FFX because of the combat, soundtrack and huge amount of content. The plot, characters and world can fuck off.


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Response to Videa Game Regulars Lounge. 2013-06-18 21:14:21 Reply

At 6/18/13 08:32 PM, Jackho wrote: I like FFX because of the combat, soundtrack and huge amount of content. The plot, characters and world can fuck off.

The ost is my favorite part about FFX. It's one of my favorite soundtracks. The scenery was really good, too.


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Response to Videa Game Regulars Lounge. 2013-06-18 23:21:15 Reply

I would rank FFV as my personal favorite. I recommend the GBA version, as the PSOne version has a terrible translation in comparison to the perfection that is the GBA version. The game picks fun at the series as a whole by being incredibly light-hearted while still being serious at times.

My second favorite is a tie between VI and VII with IV coming afterwards. FFXII was good with FFX having quite a few good aspects bar the characters. What I've played of III I enjoyed, although I view the DS version as being inferior to the original Famicom version. VIII I liked just for how broken the combat system is; IX I didn't play more than two hours of - although the game has aged fairly well, I'm not a fan of the graphical style.

I heavily dislike FFII. If you like being constantly trolled by empty rooms with incredibly difficult random encounters in them or if you enjoy asking everyone and their grandmothers what every word in the dictionary means, play FFII. As per FFXIII, I'm not a fan.

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Response to Videa Game Regulars Lounge. 2013-06-18 23:28:29 Reply

I dunno. I kinda liked the characters in FFX, particularly Auron, Kimahri, and Lulu.


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Response to Videa Game Regulars Lounge. 2013-06-19 00:14:51 Reply

mass effect 2 and fallout: new vegas are turning out to be surprisingly better than i thought they were going to be


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Response to Videa Game Regulars Lounge. 2013-06-19 07:08:59 Reply

At 6/19/13 12:14 AM, Natick wrote: mass effect 2 and fallout: new vegas are turning out to be surprisingly better than i thought they were going to be

Yea, they are decent games. Although I still prefer Fallout 3 over New Vegas. I think what bugged me most about Fallout New Vegas was the branching storyline. Some people will like that it does that, seeing as it gives you a reason to go back and play again, but Fallout isn't the kind of game I really want to play multiple times. At least, not without a huge gap between playthroughs. I'd have preferred if they made one longer story, rather than a shorter story that has several branches. When I play Fallout 3 or New Vegas, I usually explore a lot, so I feel like I've seen a lot of the game. Never usually feel like going back for more after I'm done with it.

I'm also in the middle of a Mass Effect 2 playthrough but I've not gone back to it for a little while. Decided to replay 1 and 2 so that I could finally play 3 but it's taking me longer to get through 2 than I expected. I keep getting distracted with other stuff.


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Response to Videa Game Regulars Lounge. 2013-06-19 12:29:29 Reply

At 6/18/13 09:14 PM, Sense-Offender wrote: The ost is my favorite part about FFX. It's one of my favorite soundtracks. The scenery was really good, too.

The ost is amazing, at least on par with VII and IX as one of my favorite soundtracks. Uematsu should expand rather than just composing for games.

The scenery not so much, a lot of the world was ugly greybrown and the cities were full of these random pointless things thrown everywhere to make it look futuristic or something. Plus the monster designs were really really awful, the art direction really fell on it's face.

At 6/18/13 11:28 PM, Sense-Offender wrote: I dunno. I kinda liked the characters in FFX, particularly Auron, Kimahri, and Lulu.

Auron was cool, so was Jecht. Lulu's chest was a nice addition. Kimahri kind of did nothing ever. Everyone else was obnoxious or stupid, especially Seymour's hair. I still like the game, but there are a lot of things wrong with it.


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Response to Videa Game Regulars Lounge. 2013-06-19 14:40:01 Reply

I never really like New Vegas, but I've been getting into it, and I must say, it's a disappointment compared to Fallout 3. NOt that it's a bad game, it's just not a engaging as 3, in my opinion.


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Response to Videa Game Regulars Lounge. 2013-06-19 21:01:04 Reply

Any of you bros play Ikaruga? It looks interesting and I want to try it, but I'm curious if I should get it for the Gamecube or XBLA...

Thoughts?


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Response to Videa Game Regulars Lounge. 2013-06-20 05:59:46 Reply

At 6/19/13 09:01 PM, ZJ wrote: Any of you bros play Ikaruga? It looks interesting and I want to try it, but I'm curious if I should get it for the Gamecube or XBLA...

Thoughts?

One of the best shooters ever made, don't even think twice brother.

Neither are inferior versions, opt for whichever suits you better, I'd personally go for physical.


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Response to Videa Game Regulars Lounge. 2013-06-20 09:30:29 Reply

I made an unfortunate discovery today. My GameCube has decided to only read discs some of the time. I never had this issue before but after setting it up for the first time in a few months, it decided not to read the disc. At first I thought I'd been sold a bad game, but then I realised my other games weren't always booting either.

Gave the lens a rub with a cotton bud and it seemed to fix it, but every so often it still wont boot the game. Anyone else had this issue? Read something about how the laser might need recalibrated or whatever, which means having to open this sucker up and dismantle it so that I can turn something to adjust the power of the laser or whatever. Seems like an awful lotta work.

I hate the thought of any of my consoles breaking. I take pretty good care of them all but I bought a good few of the older consoles used, so I don't know what kind of care the previous owners have given them.

Thankfully my Cube doesn't appear to be completely fucked. Still don't like knowing that it's having problems though.

You guys had any old consoles break down on you? Had much experience trying to fix up old broken consoles?


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Response to Videa Game Regulars Lounge. 2013-06-21 17:58:27 Reply

You guys had any old consoles break down on you? Had much experience trying to fix up old broken consoles?

MY PS2 broke once, I was only 6 and cried for days, then the same thing happened LAST FUCKING WEEK! The best thing to do is to just check out the inside, for my PS2, it was just the laser that needed replacing, that's probably your problem. In other news I got Sonic Colors, Rayman Origins, Donkey Kong Country, Super Mario Galaxy 1 and 2, for just £25. I found that to be a massive steal for such amazing games.


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Response to Videa Game Regulars Lounge. 2013-06-21 19:50:31 Reply

Just beat Metroid on the NES. I don't think I've ever felt this exhausted from playing a video game.


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Response to Videa Game Regulars Lounge. 2013-06-21 20:06:22 Reply

At 6/17/13 10:43 PM, Elixur wrote: Placing IV so low on your list instills primal rage in me, however I'll bind my hands and teeth for the time being :)

I know it was pretty revolutionary for the series, but I have no love for the character, plot or world. Cecil, Rydia, Palum and Porom were the only ones I liked particularly.

I didn't enjoy the crystarium system in XIII at all, although strangely enough I LOVED the sphere grid in FFX. I think it comes down to freedom, since crystarium in the early game cut you off from growing in stats/abilities beyond certain points and the sphere grid was non-linear containing many loop holes (Lvl 1,2,3,4 locks) where you could by-pass large sections to reach desirable skills/magic/abilities early.

The Crystarium is definitely a lot more linear of a system than the Sphere Grid, particularly early on. That's one of my main gripes about it. It makes sense that it is because the game is so linear at the start, because the characters are split up so much different sections are geared to certain roles.

The music in XIII was great indeed. Graphically the game is VERY hard to fault. A lot of the main complaints is that certain things in the world felt unexplained, but an in-game explanation with stuff that the characters themselves know would feel forced. That's why I always refer people to the datalog usually resulting in me being told, "I don't have time to read that." which is a BS excuse.

Also the theory about Squall being in a coma for the Disc 2-4 sections of the game is a fun read, but certainly far from true haha. Funnily enough my top 3 games are all the ones that brought me to tears during the end, VIII in particular.
The romance was just so forced, stale, boring, predictable, etc
I LOVE the game, but the very thing you enjoyed the most is what turns me away.

The love story does have a few issues here and there, but I never found that it felt forced. To me it seemed like a nice progression from Rinoa being the girl Squall immediately notices in the ballroom to being his love. You can't forget that realistically speaking, although never stated directly, the story takes place over many months.

On a completely different note, one of my friends sold me his old copy of Majora's Mask for the N64. I couldn't find it for any less than £30 on Amazon and eBay, it's also very difficult to get N64 games in second hand shops these days. He sold it to me for £18 which I'm very pleased with. I was expecting to not be able to get it for less than £25 online so wahay!

Still need to finish my 100% of Ocarina of Time before I make a start though. I've left it with about 30 Gold Skulltulas to go and a couple of barriers in Ganondorf's Castle to beak down. I'm also short on three heart pieces. I might resort to looking these up if I can't get it done legitimately within the week, because I'm jonesing for a play of Majora's Mask.

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Response to Videa Game Regulars Lounge. 2013-06-21 23:34:03 Reply

At 6/20/13 09:30 AM, Dean wrote: I made an unfortunate discovery today. My GameCube has decided to only read discs some of the time.

My GC crapped out on me within less than 2 years of getting it. That was one of the reasons I was so excited when I got a Wii. I could finally play my GC games again.

You guys had any old consoles break down on you?

GC, PS1, Atari, and my first 360. I don't remember which Atari it was, though, cuz I was like 4 years old.


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Response to Videa Game Regulars Lounge. 2013-06-22 03:12:21 Reply

At 6/20/13 09:30 AM, Dean wrote:
You guys had any old consoles break down on you? Had much experience trying to fix up old broken consoles?

You NEVER want to purchase used game consoles, considering you don't know the kind of care/treatment it was forced to endure by the previous owners. That being said you can buy BRAND NEW gamecubes for under $40-50 so it's really a non-issue, I'd just suggest picking one up before they start to become really scarce. (think 5-10 years from now) In fact that goes to anyone and all consoles, if you think you'll want a ps2/gamecube/xbox sometime in the next 10 years or so I'd think of picking one up now and saving yourself the wallet pain later on down the road.

Sometimes you're just sold a faulty unit, other times things happen to it that you have no control over, (I remember I was at work one day and my cousins who were visiting bumped my PS2 off my desk) and a lot of the time it means it's ends by your own hand. When you purchase a system it's basically just like gambling, you don't know how long until the product expires, so you just gotta roll with the punches. With your current predicament, I'd say your laser that reads the disks either wore out or become misaligned. I know there are places that offer hardware fixes like this and charge fairly minor in relation to the trouble of doing it yourself and potentially fucking the thing up, but I'm unsure if such is available in your area.

I've been extremely lucky in my gaming life and I ALWAYS treat my video games/consoles like they're a Serbian prince on vacation, so for that I'm grateful. As a young child I remember my Nintendo and Genesis crapping out on me after only a year, so I guess that counts. My friends though have made some poor decisions/purchases in regards to the XBox 360 at launch, but I've always been a Playstation guy. However, when it comes to gaming peripherals (controllers, memory cards, rumble paks, etc I've had some true horror stories.

NEVER BUY ANYTHING MADCATZ

I remember this company named Pelican something or another and their shit always functioned perfectly, sadly though I think they went out of business.
At 6/21/13 07:50 PM, Jackho wrote: Just beat Metroid on the NES. I don't think I've ever felt this exhausted from playing a video game.

The game outright almost REQUIRED a guide to 100%/complete and that's kinda how games were designed back then (Zelda comes to mind also) since you were trying to get the most bang for your buck. I think I've completed this game twice and I have no real intention of ever forcing myself through it again, I'd rather play other superior Metroid games with a map system and smoother controls. (Super, Metroid Fusion, Zero Mission are my favs)

At 6/21/13 08:06 PM, VoidForce wrote:
I know it was pretty revolutionary for the series, but I have no love for the character, plot or world. Cecil, Rydia, Palum and Porom were the only ones I liked particularly.

You gotta remember when FFIV came out having characters with backstory over an overarching plot that was centered on those characters was a pretty fresh concept. They all served as basic staples for each class unit.
Cecil- Troubled protagonist, starts out semi-evil and becomes a paladin later on. Tank/basic healing

Rosa- Love interest, used as a device to move along the story at key points. White Mage

Kain- Best friend who seems to be manipulated and eventually finds his way to the good side, secretly loves Rosa as well, but doesn't want to hinder his friendship. Special class, Dragoon/Semi-Tank/Unique jump ability

Rydia- Young child who is caught in the conflict, loses her mother and has innate summoning abilities.

Cid-Engineer, helps the plot move along by supplying the airship, sacrificial character, likable.

Tellah- YOU SPOONY BARD. Sacrificial character, high lvl magic, low mp to keep the game balanced. Black/White mage hybrid.

Yang- Master of the Baron monks, basic hand to hand fighting member.

Edge- Unique Ninjustu skills, can use two swords

Palom/Porom- Placeholder while Cecil is alone in the plot, sacrificial characters, white/black mages. Far more backstory and relevance in The After Years.

Etc

Before this game they were nameless blank slates that you created names and backstory for yourself, without the game doing so for you. As for the world it was stand FF fair and had several secret locations sprinkled about, plus you got to go to the moon for the first time! the moon also housed the Cave of Bahamut with extremely tough monsters and additional content. I think what I enjoy most about this game is (in my opinion) it was seemingly the most difficult of the earlier games especially later in the game. (Keep in mind I almost never grind)

The music in XIII was great indeed. Graphically the game is VERY hard to fault. A lot of the main complaints is that certain things in the world felt unexplained, but an in-game explanation with stuff that the characters themselves know would feel forced. That's why I always refer people to the datalog usually resulting in me being told, "I don't have time to read that." which is a BS excuse.

I'm glad that Square included the datalog, so if you wanted you COULD read up on the characters world, story etc and have a more clear understanding. The issue I take is all this info should be integrated into the game naturally, so I DON'T HAVE to spend a half hour every chapter reading in the menus.

The love story does have a few issues here and there, but I never found that it felt forced. To me it seemed like a nice progression from Rinoa being the girl Squall immediately notices in the ballroom to being his love. You can't forget that realistically speaking, although never stated directly, the story takes place over many months.

With no real time indication I can't argue how long the story takes place over, so you could very well be right that they slowly fell into each other's arms over the course of months, but I didn't walk away with that impression. Love at first sight is a bunch of bullshit to me anyway, there's a clear difference between LUST and LOVE. Love is getting a phone call in the middle of the night (maybe 1:00 A.M.) and driving an hour and a half to go pick up your girl who locked herself out of her car only to have to work at 5:30 thus getting no sleep. I'VE BEEN THERE.

Eh, difference of opinion really. Treading on the same ground, so I guess it's best to leave it be and move on to other subjects.

On a completely different note, one of my friends sold me his old copy of Majora's Mask for the N64. I couldn't find it for any less than Ã'£30 on Amazon and eBay, it's also very difficult to get N64 games in second hand shops these days. He sold it to me for Ã'£18 which I'm very pleased with. I was expecting to not be able to get it for less than Ã'£25 online so wahay!

Majora's Mask is one of the most sought after N64 games because it was released late in the Nintendo 64's life cycle and didn't have a long as print run as other Zelda titles. It's also insanely popular among fans and for good reason. Standing as my third favorite in the series, I can't recommend you finish the game enough. I've popped into a few threads around here to give my $00.02, but I'll echo those thoughts here. Extremely non-linear with a shit ton of secrets, dark themes and multiple ways to sequence break (do things out of order intended) this game is an absolute delight.

Still need to finish my 100% of Ocarina of Time before I make a start though. I've left it with about 30 Gold Skulltulas to go and a couple of barriers in Ganondorf's Castle to beak down. I'm also short on three heart pieces. I might resort to looking these up if I can't get it done legitimately within the week, because I'm jonesing for a play of Majora's Mask.

I'd suggest using a guide to locate the skulltulas and heart pieces as it can be immensely time consuming to locate yourself and you need to jump head first into MM as quickly as possible. haha

Also, how is Jade II coming along? Or have you not gotten time to boot that bad boy up yet.


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Response to Videa Game Regulars Lounge. 2013-06-22 08:00:36 Reply

At 6/22/13 03:12 AM, Elixur wrote: You NEVER want to purchase used game consoles

You serious? Pretty much every video game collector or retro game enthusiast would completely disagree with that. Sure, it's be nice to buy brand new consoles every time you wanted one but that's just not possible in most cases. How am I going to acquire a PAL NES, SNES, N64, Master System, Mega Drive, Saturn or almost any other non-current gen console if I never purchase used consoles? The only option would be to pay a ton of money to one of these collectors who owns sealed copies of stuff because he's boring and doesn't understand that games are meant to be played.

I have the following consoles / systems that I bought used:

Commodore 64
Atari ST 520
Sinclair ZX Specteum +2
Sega Master System II
Sega Mega Drive
Sega Saturn
Nintendo 64
Nintendo GameCube
Sony PlayStation 2

All of those consoles work fine. Obviously with the exception of the GameCube, which still works but has just gotten a little temperamental, over a year after I bought it. It's apparently a common fault with the GameCube anyway. Having said that, last few times I switched it on, it had no problems.

I guess my point is that you don't have to be so sceptical of used consoles. A lot of the time you can tell when a console hasn't been well looked after. Especially if you're buying a cartridge based system, I'd assume there isn't much to worry about. The lack of mechanical parts usually means there's less to go wrong. Not to mention, if you're buying them from somewhere like eBay it's a little safer, seeing as you can contact the seller if there are problems or, if need be, make a claim with eBay.

Also, things must be different wherever you're at because new GameCubes are not common here and even if you come across one, you're not going to get it at those kinds of prices. You could probably find a new PS2 with less trouble but again, nowhere close to those prices. I'm going to assume you're from the US, but here in the UK buying new consoles from previous generations isn't so easy.


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Response to Videa Game Regulars Lounge. 2013-06-22 08:35:48 Reply

At 6/20/13 09:30 AM, Dean wrote:
You guys had any old consoles break down on you? Had much experience trying to fix up old broken consoles?

I bought an NES a few years ago and it broke down a few days after the return policy ended. It was a real bummer and I haven't gotten it fixed still.

Additionally, my Wii is acting up and I might have to send it in to be repaired. That'll cost me, though. :(


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Response to Videa Game Regulars Lounge. 2013-06-22 10:50:07 Reply

At 6/22/13 03:12 AM, Elixur wrote: Majora's Mask is one of the most sought after N64 games because it was released late in the Nintendo 64's life cycle and didn't have a long as print run as other Zelda titles. It's also insanely popular among fans and for good reason. Standing as my third favorite in the series, I can't recommend you finish the game enough. I've popped into a few threads around here to give my $00.02, but I'll echo those thoughts here. Extremely non-linear with a shit ton of secrets, dark themes and multiple ways to sequence break (do things out of order intended) this game is an absolute delight.

I've got the game on my (family's) Wii so I've played it pretty far. I got stuck in Ikana Canyon I believe it was called, the fourth major area outside of Clock Town. There's really nothing like owning the actual cartridge though, is there? I'd probably rank it third in my Zelda titles too. I think this calls for another list:

Ocarina of Time > Twilight Princess > Majora's Mask > Oracle of Seasons > Oracle of Ages > Minish Cap > A Link to the Past > Link's Awakening > Legend of Zelda > Skyward Sword > Phantom Hourglass > Four Swords.

As much as I'd love to hate on Wind Waker, I'm not going to until I've given the game a proper attempt. I only played it briefly at a friend's place years back and I reckon I'd thoroughly enjoy it. One of my issues with it (admittedly it shouldn't be, it's meant to be fun regardless) was timeline placement. Now that it's confirmed to not be in the same timeline as Majora's Mask and Twilight Princess I can enjoy the world without having "look at what happened" in the back of my mind. I still reckon I'll have a few problems with the Koroks and Rito evolving from the Kokiri and Zoras, but I want to appreciate it for what it is.

The only Zelda games that I've played and not liked have been Skyward Sword, Phantom Hourglass and Four Swords. Skyward Sword seems pretty polarising to a lot of people though, some consider it the best and others not so much. Phantom Hourglass was mixed with bad controls, a rather limited world and a ship mechanic I didn't care for. Four Swords just seemed really tedious when I played it. When I play a Zelda game I want a nice (relatively) open world to explore and find all these great secrets and fall in love with the characters and this Zelda game didn't have any of that really.

Still need to finish my 100% of Ocarina of Time before I make a start though. I've left it with about 30 Gold Skulltulas to go and a couple of barriers in Ganondorf's Castle to beak down. I'm also short on three heart pieces. I might resort to looking these up if I can't get it done legitimately within the week, because I'm jonesing for a play of Majora's Mask.
I'd suggest using a guide to locate the skulltulas and heart pieces as it can be immensely time consuming to locate yourself and you need to jump head first into MM as quickly as possible. haha

The heart pieces are going to be crazy hard to find without a guide. The skulltulas would be a bit more manageable because of the way the map tells you where you've completed all of the skulltulas in the overworld and similarly in the dungeons.

Also, how is Jade II coming along? Or have you not gotten time to boot that bad boy up yet.

I'm still working away on Jade Cocoon one at an alright pace. The grinding gets tedious at times so I always try to cheap out by fusing identical monsters together. I've made a nice fusion monster that I want to keep though so I'm trying to train him up legitimately. I'm pretty eager to get into Jade Cocoon 2 though, it's just sitting on the shelf waiting to be played.

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Response to Videa Game Regulars Lounge. 2013-06-22 10:54:01 Reply

At 6/22/13 08:00 AM, Dean wrote: I guess my point is that you don't have to be so sceptical of used consoles. A lot of the time you can tell when a console hasn't been well looked after. Especially if you're buying a cartridge based system, I'd assume there isn't much to worry about. The lack of mechanical parts usually means there's less to go wrong. Not to mention, if you're buying them from somewhere like eBay it's a little safer, seeing as you can contact the seller if there are problems or, if need be, make a claim with eBay.

Also, things must be different wherever you're at because new GameCubes are not common here and even if you come across one, you're not going to get it at those kinds of prices. You could probably find a new PS2 with less trouble but again, nowhere close to those prices. I'm going to assume you're from the US, but here in the UK buying new consoles from previous generations isn't so easy.

I can pretty much verify this. Any brand new versions of old consoles are very highly priced in the PAL region so our only real affordable option is to buy them used. I definitely need to pick up a SNES which is surprisingly cheap over here at the minute. My best friend has one which I can play at any time (we share a house), but if either of us move out then it'd make buying games for it a little pointless.

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Response to Videa Game Regulars Lounge. 2013-06-22 13:27:43 Reply

At 6/22/13 08:35 AM, ZJ wrote: I bought an NES a few years ago and it broke down a few days after the return policy ended. It was a real bummer and I haven't gotten it fixed still.

What's wrong with it? The NES is usually pretty easy to get going since there's not much to go wrong.


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Response to Videa Game Regulars Lounge. 2013-06-22 15:09:58 Reply

MY PS2 broke once,

Whoops, I meant PS1.


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Response to Videa Game Regulars Lounge. 2013-06-22 15:26:20 Reply

At 6/19/13 12:14 AM, Natick wrote: mass effect 2 and fallout: new vegas are turning out to be surprisingly better than i thought they were going to be
mass effect 2 surprisingly better than i thought
surprisingly better

...and what about the game made you think it was going to be mediocre?

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