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Response to Videa Game Regulars Lounge. Jun. 8th, 2013 @ 02:15 PM Reply

At 6/8/13 01:56 PM, darkjam wrote: Nobody wants to help me, but I'll give it one more go. Should I get Left 4 dead 2 or Counter Strike Source and Garrys mod instead?

Depends on what you're into. GMod is like Minecraft, if you like one, you'll like the other. CS:S if you have the patience, L4D2 if you want some straight up fun.


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Response to Videa Game Regulars Lounge. Jun. 8th, 2013 @ 03:48 PM Reply

At 6/8/13 01:56 PM, darkjam wrote: Nobody wants to help me, but I'll give it one more go. Should I get Left 4 dead 2 or Counter Strike Source and Garrys mod instead?

I guess it really depends on what you want more. Shooting zombies with friends, or fucking around with physics/CS? Both are good fun, it just depends on your mood.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 01:40 AM Reply

Went to a local arcade today. Got to beat the Teenage Mutant Ninja Turtles and Alien vs. Predator arcade games while I was there. Pretty badass. I'd definitely like to go again.

Any of you guys been to an arcade recently? Play any cool games there? Ever tried the two games I mentioned?

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 07:08 AM Reply

At 6/9/13 01:40 AM, ZJ wrote: Any of you guys been to an arcade recently?

No arcades around here and even if there were they'd be expensive as hell. How much are you having to pay per play on an arcade cabinet? Like, when you get a game over what does it cost to continue?

Only games I used to play in the arcades was House of the Dead and Time Crisis. Could never beat them.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 11:03 AM Reply

Plants vs Zombies 2 is only coming to iOS devices. EA have gone too far.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 11:16 AM Reply

Just finished MGS3: Snake Eater after confronting my fears of The Sorrow. And by that I mean, intentionally drowning myself and taking the revive pill. Felt the game was a bit short for some reason (ignoring the fact it took me well over 8 hours to beat it).

I should definitely replay it again, and not skip all the cutscenes like a twit.

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 02:49 PM Reply

At 6/9/13 11:16 AM, Yoshiii343 wrote:
I should definitely replay it again, and not skip all the cutscenes like a twit.

Playing MGS without the cutscenes is just... Wrong. =[


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 03:09 PM Reply

At 6/9/13 11:03 AM, Jackho wrote: Plants vs Zombies 2 is only coming to iOS devices. EA have gone too far.

PvZ2 will be a F2P title. I think we all know that that means "Freemium".


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 03:26 PM Reply

Decided to set up my Master System for the first time in a while and played through Master of Darkness. First game I've managed to beat on the system and I'd highly recommend it. Definitely the best Master System game I've played so far. It's pretty much a Castlevania clone but it's made well. Not the hardest of games either which makes it a bit more appealing seeing as a lot of the 8-bit games are too frustrating for me.

After beating that I tried to give Rastan a shot. Way harder. After being frustrated with that I played a bit of Batman Returns. Not as hard but I switched it off before I made much progress.

I need to get more of the better Master System games. Right now I have 23 games and most of them are alright but there's also a few crappy games in there that were bundled in when I bought some others. Still need to get an Master System controller too. I've just been using Mega Drive controllers.

Anyone got any Master System recommendations that don't cost an absolute fortune?


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 04:15 PM Reply

At 6/9/13 03:09 PM, iMini wrote:
At 6/9/13 11:03 AM, Jackho wrote: Plants vs Zombies 2 is only coming to iOS devices. EA have gone too far.
PvZ2 will be a F2P title. I think we all know that that means "Freemium".

Good to know my 500 hours on PvZ were just a build up to disappointment. Good job EA.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 04:30 PM Reply

So has anybody played Tomb raider (the original trilogy) or Splinter Cell 1 or Chaos Theory on PC? I'm thinking about getting them.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 04:55 PM Reply

At 6/9/13 07:08 AM, Dean wrote:
How much are you having to pay per play on an arcade cabinet? Like, when you get a game over what does it cost to continue?

All of the games in the place I went to are free, but It cost 10 bucks to get a "day pass" for the place. They've altered a lot of the machines so that instead of putting coins into the cabinet, you just press a button. It's a pretty sweet system. I'm pretty sure that it worked out in my favor, too, since the two games I played would have eaten up a lot of quarters if I had to play the games normally. You die a lot in them.

Also, they sold old games at this place, too. Got Spiderman on the N64 for seven bucks. I lost that game as a kid and have been meaning to get it back for years and I got the chance last night. I was very pleased.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 05:40 PM Reply

Recently I've been playing one of my old favourites from childhood and has consistently been one of my most enjoyable video game sessions whenever I sit down for a few hours to play it. If anybody is familiar (and I'm sure in the Lounge, you are) with roguelikes, this has a similar idea. It focuses on a monster hunter going into the tower shown on the cover. You live in the town beneath and as you earn money and climb higher in the tower, you can build up the town and gain respect amongst the citizens.

It focuses largely on the monster hunting feature which involves you finding eggs in the tower and hatching them in your house. Each time you leave the tower your level resets to 1, whereas your monsters (familiars) retain theirs which allows you to climb to higher levels each time.

Another prominent feature is the romancing of female NPCs in the game. There are 7 potential girlfriends who aren't too worried about sharing you, the game makes light of this quite often. They each have their own questline to romance them, some are quite touching and some are mainly for comedic effect.

Anyway, it's a game that I'd strongly recommend for any RPG fans out there. If I'm not the only one to have played it, somebody say so because it's a travesty that it did poorly outside of Japan.

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 05:56 PM Reply

At 6/9/13 05:40 PM, VoidForce wrote: Recently I've been playing one of my old favourites from childhood and has consistently been one of my most enjoyable video game sessions whenever I sit down for a few hours to play it. If anybody is familiar (and I'm sure in the Lounge, you are) with roguelikes, this has a similar idea. It focuses on a monster hunter going into the tower shown on the cover. You live in the town beneath and as you earn money and climb higher in the tower, you can build up the town and gain respect amongst the citizens.

It focuses largely on the monster hunting feature which involves you finding eggs in the tower and hatching them in your house. Each time you leave the tower your level resets to 1, whereas your monsters (familiars) retain theirs which allows you to climb to higher levels each time.

Another prominent feature is the romancing of female NPCs in the game. There are 7 potential girlfriends who aren't too worried about sharing you, the game makes light of this quite often. They each have their own questline to romance them, some are quite touching and some are mainly for comedic effect.

Anyway, it's a game that I'd strongly recommend for any RPG fans out there. If I'm not the only one to have played it, somebody say so because it's a travesty that it did poorly outside of Japan.

I played and enjoyed this game at release, even though my eight year old mind couldn't quite grasp all the mechanics of the game. haha

I've recently (two years ago) revisited the game and it still holds up as one of the best rogue-like monster breeding date sims out there. (very strange mix of genres as well) The dialogue is cheesy and comical, the romances seem forced at times, but you don't really play this game for the dating sim elements honestly, the character portraits were a fancy touch, CGI is pretty standard fare for the time, (96? or was it 97) the levels are mostly varied and the monster choices are bountiful, having the character return to lvl 1 upon exiting the dungeon forces you to upgrade your equipment and monster which I felt was unique, etc.

This game isn't perfect, but it does offer a fantastic RPG roguelike experience and if you like monster breeding games (Monster Hunter, Jade Cocoon, Pokemon, Black & White, Spore, etc) is DEFINITELY one you should check out, seeing as it was a "founding father" and precursor to later titles, drawing many inspirations.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 05:57 PM Reply

At 6/9/13 04:30 PM, darkjam wrote: So has anybody played Tomb raider (the original trilogy) or Splinter Cell 1 or Chaos Theory on PC? I'm thinking about getting them.

Played all of them, would recommend. The first two tomb raider games are the best, 3 is kind of meh. Due to their age they might take a bit of effort to get into though. Chaos Theory is the best Splinter Cell.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 06:33 PM Reply

At 6/9/13 05:56 PM, Elixur wrote:
I played and enjoyed this game at release, even though my eight year old mind couldn't quite grasp all the mechanics of the game. haha

I've recently (two years ago) revisited the game and it still holds up as one of the best rogue-like monster breeding date sims out there. (very strange mix of genres as well) The dialogue is cheesy and comical, the romances seem forced at times, but you don't really play this game for the dating sim elements honestly, the character portraits were a fancy touch, CGI is pretty standard fare for the time, (96? or was it 97) the levels are mostly varied and the monster choices are bountiful, having the character return to lvl 1 upon exiting the dungeon forces you to upgrade your equipment and monster which I felt was unique, etc.

This game isn't perfect, but it does offer a fantastic RPG roguelike experience and if you like monster breeding games (Monster Hunter, Jade Cocoon, Pokemon, Black & White, Spore, etc) is DEFINITELY one you should check out, seeing as it was a "founding father" and precursor to later titles, drawing many inspirations.

Yeah, I've certainly improved a lot since. Monster fusions in particular was something that I didn't understand. Haha, I agree, it definitely is an odd mix of genres but I think it worked brilliantly. Although it's far from a perfect game. A few of my issues are things like the direct translations in places (I'm sure it made sense in a Japanese context), the pointlessness of a couple of town upgrades and a lack of purpose to your rival Ghosh once the Nico and Vivian subplots have been dealt with.

Jade Cocoon was another good PSX title, but it played a little too similarly to Pokemon for the most part. The graphics were superb though, can't fault that. It needed a bit more of an open world to explore, I feel. Something that Azure Dreams didn't have to worry about due to the nature of dungeon floor generation. Azure Dreams built up a nice little bit of lore talking about towns outside of Monsbaiya (town you live in) and other monster towers are referenced.

Very glad to hear somebody else has played it and enjoyed it!

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 06:51 PM Reply

I've been playing the EVER LIVING FUCK out ofThe Binding of Isaac, absolutely brilliant game, brings back the frustration of Super Meat Boy at times and I absolutely love it. Just had some sort of super build with Cain (I had this green poison bomb as tears then got technology or something on top of it resulting in some OMFG THIS BEAM ONE SHOTS EVERYTHING and a good load of handy items) and completely steam rolled the game. I think that's part of the appeal with this game, the sheer amount of possible builds and the randomness of getting it. Sometimes I'll go 5 floors and have nothing of any use, and other times I'll find something incredibly deadly on the first couple of floors and do amazingly well for ages.

Sometimes I get so angry at it, like I've been searching for hearts for so long and just as I clear a floor a single projectile hits me and I lose all my abilities and items and have to start all over. The game isn't all too long (like 40 minutes maybe? for a full run), but it's just long enough that dying is a massive let down, but not long enough to have me never pick it up again.

It's kind of a top down zelda rogue-like with randomly generated floors, you go through the floors, fighting baddies and then a boss (sometimes 2) and mini bosses, rinse and repeat until you get to final boss, it's some of the best fun I've had in years, I'm constantly on the wiki while playing, working out what I want and don't want and such, and it's so engrossing.

10/10 HIGHLY RECOMMENDED.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 06:57 PM Reply

At 6/9/13 06:33 PM, VoidForce wrote:
At 6/9/13 05:56 PM, Elixur wrote:
I played and enjoyed this game at release, even though my eight year old mind couldn't quite grasp all the mechanics of the game. haha

I've recently (two years ago) revisited the game and it still holds up as one of the best rogue-like monster breeding date sims out there. (very strange mix of genres as well) The dialogue is cheesy and comical, the romances seem forced at times, but you don't really play this game for the dating sim elements honestly, the character portraits were a fancy touch, CGI is pretty standard fare for the time, (96? or was it 97) the levels are mostly varied and the monster choices are bountiful, having the character return to lvl 1 upon exiting the dungeon forces you to upgrade your equipment and monster which I felt was unique, etc.

This game isn't perfect, but it does offer a fantastic RPG roguelike experience and if you like monster breeding games (Monster Hunter, Jade Cocoon, Pokemon, Black & White, Spore, etc) is DEFINITELY one you should check out, seeing as it was a "founding father" and precursor to later titles, drawing many inspirations.
Yeah, I've certainly improved a lot since. Monster fusions in particular was something that I didn't understand. Haha, I agree, it definitely is an odd mix of genres but I think it worked brilliantly. Although it's far from a perfect game. A few of my issues are things like the direct translations in places (I'm sure it made sense in a Japanese context), the pointlessness of a couple of town upgrades and a lack of purpose to your rival Ghosh once the Nico and Vivian subplots have been dealt with.

Jade Cocoon was another good PSX title, but it played a little too similarly to Pokemon for the most part. The graphics were superb though, can't fault that. It needed a bit more of an open world to explore, I feel. Something that Azure Dreams didn't have to worry about due to the nature of dungeon floor generation. Azure Dreams built up a nice little bit of lore talking about towns outside of Monsbaiya (town you live in) and other monster towers are referenced.

Very glad to hear somebody else has played it and enjoyed it!

This comes right from the heart brotha, play Jade Cocoon 2. It is by far THE BEST monster breeding game I've ever played. (granted I've only gotten my hands on maybe 12-14 but still) The game is extremely colorful and each of the different sub area dungeons you can explore are drastically different (btw this is a roguelike) offer exclusive enemies and item pickups. Levant from the first game returns as an adult/mentor and the original game's tone/vibe and musical score stylings makes a return, although the combat mechanics and fusing has received a major overhaul. (positive change) There is tons of depth to explore with combining different monster types and arranging them in different orders on your wheel in combat. Basically you can hold up to eight monsters at a time in a circle around you with three in front and you can rotate your wheel to send out a different set each turn, by mix and matching different skills with each other you perform different roles.

Water monsters perform healing and status ailment recovery, fire deals heavy damage, wind causes status effects, earth grants stat buffs/debuffs, so you can really go crazy with strategy. The story and dialogue is very similar to Azure Dreams and contains several plot arcs for different sub characters that you meet along the way. The entire game gives me an odd sense of magic, it truly was a game made of passion and was the last major title by the developer who designed it. (Genki)

Unfortunately it had a low print run when it released way back in 01/02 meaning very few people had the chance to try out this hidden gem. I highly suggest you track it down on ebay/amazon and give it a whirl! Shouldn't cost you much over $15 and if you decide you don't like ti for whatever reason you should come back and tear my tongue out.


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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 07:21 PM Reply

At 6/9/13 06:57 PM, Elixur wrote:
Unfortunately it had a low print run when it released way back in 01/02 meaning very few people had the chance to try out this hidden gem. I highly suggest you track it down on ebay/amazon and give it a whirl! Shouldn't cost you much over $15 and if you decide you don't like ti for whatever reason you should come back and tear my tongue out.

For all of its faults, I thoroughly enjoyed Jade Cocoon. I liked what they did with the game as a whole, it had some interesting characters and a great storyline despite it being quite straightforward from the get go.

I've put my faith in your review of it and purchased Jade Cocoon 2, it should arrive in a week or two. I was initially worried that there wasn't a PAL version, but there was and it only cost me £11.00. Needless to say, I'm eagerly awaiting it already!

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 07:24 PM Reply

At 6/9/13 06:51 PM, iMini wrote: I've been playing the EVER LIVING FUCK out ofThe Binding of Isaac, absolutely brilliant game, brings back the frustration of Super Meat Boy at times and I absolutely love it. Just had some sort of super build with Cain (I had this green poison bomb as tears then got technology or something on top of it resulting in some OMFG THIS BEAM ONE SHOTS EVERYTHING and a good load of handy items) and completely steam rolled the game. I think that's part of the appeal with this game, the sheer amount of possible builds and the randomness of getting it. Sometimes I'll go 5 floors and have nothing of any use, and other times I'll find something incredibly deadly on the first couple of floors and do amazingly well for ages.

Sometimes I get so angry at it, like I've been searching for hearts for so long and just as I clear a floor a single projectile hits me and I lose all my abilities and items and have to start all over. The game isn't all too long (like 40 minutes maybe? for a full run), but it's just long enough that dying is a massive let down, but not long enough to have me never pick it up again.

It's kind of a top down zelda rogue-like with randomly generated floors, you go through the floors, fighting baddies and then a boss (sometimes 2) and mini bosses, rinse and repeat until you get to final boss, it's some of the best fun I've had in years, I'm constantly on the wiki while playing, working out what I want and don't want and such, and it's so engrossing.

10/10 HIGHLY RECOMMENDED.

I have a love/hate relationship with this game. First of all, I've probably poured atleast 300+ runs thus far and I'm quite close to platinum god, on the flip side of the coin though I'm just so damn burnt out. As you said it's the top down Zelda rogue like randomly generated floors with random item boosting pickups, as well as bosses that is the main appeal. The art screams Edmund McMillen and the entire concept of having a religious mother and this poor boy escaping through a basement fending off countless grotesque, otherworldly creatures is just sheer brilliance. The bosses are creative and each have different movement patterns and strategies to overcome them. The items range from god tier breaking the game (Dr. Fetus/Epic Fetus/Brimstone/Polyphemus/Quad Shot/Sacred Heart/Book of Revelations) to either completely useless or even self damaging. (Kamikaze/Bean/Poop/Notched Axe/Telepathy for Dummies/Monster Manuel)

It's really about the coming together of each individual element, no area dragging behind. The gameplay is solid, engaging, addictive. The music ranges from melancholic to upbeat battle focused completely fitting each purpose it was given. The roguelike design grants near infinite replayability with the hundreds of item combinations and the wrath of the lamb expansion further extended the fun in all categories giving additional items and challenge with more levels to conquer. The concept pushes the envelope, with it's dark themes. Last, but not least, the community is heavily dedicated to getting together and talking about this game, loving to compare experiences and item combos which really let's you bury your teeth and be a part of something grand.

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Response to Videa Game Regulars Lounge. Jun. 9th, 2013 @ 08:39 PM Reply

Wow, that arcade sounds awesome. Pay a small fee to get in and then play all the games you want for as long as you want?


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Response to Videa Game Regulars Lounge. Jun. 10th, 2013 @ 03:38 AM Reply

At 6/9/13 02:49 PM, Ketzelkab wrote: Playing MGS without the cutscenes is just... Wrong. =[

Yeah...I missed a lot of important info too.

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Response to Videa Game Regulars Lounge. Jun. 10th, 2013 @ 11:45 AM Reply

Played all of them, would recommend. The first two tomb raider games are the best, 3 is kind of meh. Due to their age they might take a bit of effort to get into though. Chaos Theory is the best Splinter Cell.

Is the gameplay good and easy to paly on PC though?


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Response to Videa Game Regulars Lounge. Jun. 10th, 2013 @ 01:48 PM Reply

At 6/10/13 11:45 AM, darkjam wrote:
Played all of them, would recommend. The first two tomb raider games are the best, 3 is kind of meh. Due to their age they might take a bit of effort to get into though. Chaos Theory is the best Splinter Cell.
Is the gameplay good and easy to paly on PC though?

I'm sure splinter cell plays fine on PC, but TR will probably feel like ass. Might need a gamepad for that one.


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Response to Videa Game Regulars Lounge. Jun. 13th, 2013 @ 07:35 PM Reply

I've been on a bit of a streak recently. Over the past couple weeks I've beaten The Walking Dead, Master of Darkness and I just beat The Story of Thor 2 (or Legend of Oasis as it's know in the States). Now Jackho has talked me into going back and finishing Final Fantasy VII. Just started disc 2 recently.

Once I get Final Fantasy VII beaten I have a few games that I want to move onto. All of which are pretty lengthy. Dragon Quest VIII, Persona 3 and Persona 4. And that's just for starters. I put together a list of games I own that I want to play through. It was a massive list. I've been holding off on expanding the collection and been using my free time to actually play some games for a change.


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Response to Videa Game Regulars Lounge. Jun. 13th, 2013 @ 08:00 PM Reply

Chaos Theory had a great ost. Amon Tobin is one of the best artists out there.


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Response to Videa Game Regulars Lounge. Jun. 14th, 2013 @ 09:36 PM Reply

So my copy of Jade Cocoon 2 arrived a few days back and I've started playing Jade Cocoon again so I can finish it before starting 2. It's a bit of a grindfest at the moment so I've started playing a few other games too so it's not so monotonous.

One of these games happens to be the first Metal Gear Solid which I've never finished. I'm currently at the bit where Snake gets tortured and it's been excellent for the badly done fight with Sniper Wolf. I'm determined to finish it as I played my friend's copy very briefly when I was about eight or so and up to the Vulcan Raven fight when I first bought my copy about a year ago.

Speaking of RPGs though, check out my game JUGGERNAUT: Awakening that came out last weekend.

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Response to Videa Game Regulars Lounge. Jun. 15th, 2013 @ 10:35 AM Reply

Woo, that's Final Fantasy VII beaten. I agree with the people who consider this a great game. I'm not sure if it still lives up to its reputation as being the best game ever, but I definitely enjoyed it. It has me wanting to play through more of the Final Fantasy games now. Aside from VII, X is the only other one I've made much progress with but I have a few other FF games lying around. Wondering if I should play one of them now instead of what I'd planned to play, which was Dragon Quest VIII.

I hate deciding what game to play. Especially when I'm trying to decide between games that take forever to beat.


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VoidForce
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Response to Videa Game Regulars Lounge. Jun. 15th, 2013 @ 11:28 AM Reply

At 6/15/13 10:35 AM, Dean wrote: I hate deciding what game to play. Especially when I'm trying to decide between games that take forever to beat.

My personal recommendation is VIII, my favourite in the series. It's the most similar to VII if you enjoyed that world a lot. If you want a more classic setting then you can't go wrong with VI.

Dean
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Response to Videa Game Regulars Lounge. Jun. 15th, 2013 @ 12:00 PM Reply

At 6/15/13 11:28 AM, VoidForce wrote: My personal recommendation is VIII, my favourite in the series. It's the most similar to VII if you enjoyed that world a lot. If you want a more classic setting then you can't go wrong with VI.

See, this is what confuses me. Final Fantasy VIII either seems to be someone's favourite Final Fantasy game or one of their least favourite Final Fantasy game. Given the amount conflicted options on this game I was a little hesitant to play it right now, so I went with VI instead. I will be playing VIII before IX though, because I want my PS1 Final Fantasy experience to end on a guaranteed high. IX looks like it has the potential to be my favourite in the series.

I'm enjoying VI so far though. The PS1 load times don't seem to be as bad as I've had people make them out to be.


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