At 5/4/13 10:25 PM, The-Great-One wrote:
I have recently gotten a hold of The 7th Saga for the Super Nintendo. I have heard about this little JRPG, but never heard it as being heralded among the other JRPG's on the Super Nintendo. What about it can any of you tell me about it?
I've actually made a topic about this game that garnered to little attention, as I suspected.
Anyway, I really enjoy this game a great deal. It's difficult reputation is probably caused by Enix re-coding the stat gain modifiers for leveling up when they translated and ported it to the U.S. It was received in Japan to mediocre praise and one of the complaints was how piss easy it was, so you could say they stuck it to us good.
The premise begins extremely simple and honestly is one that I would agree needs to be stolen and have a little more money thrown at. You are one of 7 warriors granted with a crystal ball by the King and told to go forth, explore the world and bring back the true runes for ULTIMATE POWER haha. The music, enemy designs, architecture, everything in the game gives me a strange alien vibe. it's an odd mix between medieval and futuristic. The world map is barren and dark, giving me the impression that the world is really empty except for myself, the other warriors and all these dangerous creatures roaming around. I really liked the crystal ball system they tried, where you could see enemy encounters and they could run into you without even moving.
The game does require grinding, which can and often does be seen as a negative aspect, however I enjoy the challenge of doing low lvl runs. There are a few key tips I can tell you to make the game MUCH easier, so if you want to enjoy the game blind as it was intended do not read ahead.
Powerup items in this game are EXTREMELY useful, which is peculiar because they usually suck in rpgs. B Power, B Agility etc use them and abuse them. (B i think stands for bottle) Also DEFEND then attack, you take way less damage and do more damage for some reason. These two tips make the game 4923579357 times easier.
You have the option of gaining an ally (any of the other 6) and it is this unique combination that allows replay-ability. There are a few different pivotal moments you can acquire them, but there is a point that you no longer can. Since exp is shared in the game and they join at the same lvl it is best to grind (if youre going to) BEFORE gaining the ally to cut the time in half. (btw Valsu is the best character hands down, later he gets a broken as shit spell called conveniently enough Elixir that restores all hp/mp and can be used on himself) I'd suggest not using Valsu at all for a first run, if you're even still thinking of playing it. Some characters are more cost efficient than others as well, the human players requiring much more armor $$$ than say the alien/robot who require no weps/armor.
One last thing I'd like to bring up is that about the midpoint through the game you start getting into some heavy plot elements that involve time travel and it gets all sorts of fucked. Don't be embarrassed if you don't understand, nobody does. You can easily look up a plot summary though.