The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 Viewsanyone that wants a wave invite?
i think it would be easier to communticate that way.
anyone there....
echo....
echo....
echo...
ok we need to get this done this year
At 1/19/10 08:31 AM, MrRandomist wrote: anyone there....
echo....
echo....
echo...
ok we need to get this done this year
we should really set a real deadline, of course giving time, like somewhere arround february or march, plus we should try to repeatedly contact a few people like scallywagg, hontergames, and argentin, these three were close to finishing (argentin had got a programmer and he said he was close to finishing it...), plus logidide, weve got 4 more games right there, that means 8, then we have your second one, powersource's and izzy's: eleven! so even if one of those three dont respond we still got 10 minigames! I myself must say that if this had a dedline, i would have already fixed brickduel, cut since the current deadline is anywahere 2010, you get pretty lazy ya know? (im however now determined to fix it today!)
Sorry. I just wiped my computer the other day and haven't put flash back on it yet. I have all the programming done, I just need to finish off the artwork, and then make a menu, and then I am done. Not too long. Promise by the end of the week.
At 1/19/10 09:00 AM, JPB wrote:At 1/19/10 08:31 AM, MrRandomist wrote: anyone there....we should really set a real deadline, of course giving time, like somewhere arround february or march, plus we should try to repeatedly contact a few people like scallywagg, hontergames, and argentin, these three were close to finishing (argentin had got a programmer and he said he was close to finishing it...), plus logidide, weve got 4 more games right there, that means 8, then we have your second one, powersource's and izzy's: eleven! so even if one of those three dont respond we still got 10 minigames! I myself must say that if this had a dedline, i would have already fixed brickduel, cut since the current deadline is anywahere 2010, you get pretty lazy ya know? (im however now determined to fix it today!)
echo....
echo....
echo...
ok we need to get this done this year
ill contact them tomorrow to try and get a response...
hontergames decided to not be part of the collab anymore even though his game was near completion...
ive tried contacting scallywagg a few times but didnt get a response
aaaaannnnnnnnnnnd,
ITS FIXED :D
uploading... ... ... ...
it was just a matter of making the statement that defines the winner before the staement that sends you to the you win page and making separate you win page for 1 player and 2 player... only if i hadnt taken that long to figure it out :P
At 1/20/10 12:27 PM, JPB wrote: aaaaannnnnnnnnnnd,
ITS FIXED :D
uploading... ... ... ...
it was just a matter of making the statement that defines the winner before the staement that sends you to the you win page and making separate you win page for 1 player and 2 player... only if i hadnt taken that long to figure it out :P
ok ive got it and replaced it with the old file :)
im gonna try and find time to PM those people and get back on track
hey, just a question, is the menu gonna be like that one you showed "?" pages ago, or are u gonna change it?
LOL (look at attached image) (paint sux) (guess what flash i replaced it with the collab :D (kinda obvious))
At 1/21/10 08:31 AM, JPB wrote: hey, just a question, is the menu gonna be like that one you showed "?" pages ago, or are u gonna change it?
LOL (look at attached image) (paint sux) (guess what flash i replaced it with the collab :D (kinda obvious))
im going to change it, i didnt like the design
Is it too late to join? I can whip something up fairly quickly.
Nevermind, just noticed this is using deprecated versions.
Zooominish and I have officially finished our 1st game and we have started work on our 2nd game
i would show you a screen shot of the game but the scissors wont let me :'(
so that's officially 3 done
silly me i got it working :)
and our second game has chickens in it, and atm it just looks like a bunch of colorful squares and some text and i am hoping to finish that in a couple of days
Ok Then. Just kick me. Do what you want. I don't really care. If you think I have copied the games I have made, I have gotten most of my ideas from other games, kick me. But just let me make one quickly. Before you decide to. Let me make a different one, all by myself, with my own ideas. Please don't kick me just yet. Even though I just finished the game I was working on.
At 1/22/10 08:33 PM, Logidude wrote: Ok Then. Just kick me. Do what you want. I don't really care. If you think I have copied the games I have made, I have gotten most of my ideas from other games, kick me. But just let me make one quickly. Before you decide to. Let me make a different one, all by myself, with my own ideas. Please don't kick me just yet. Even though I just finished the game I was working on.
ok, show me the game you just finished working on.
and then next week this time show us the game with your own ideas
Remember that bomb game idea I had that I decided not to do, my other game is that. I have the engine going and I just need to make a menu, timer and change the graphics. I will PM you with my other game.
At 1/23/10 12:46 AM, Logidude wrote: Remember that bomb game idea I had that I decided not to do, my other game is that. I have the engine going and I just need to make a menu, timer and change the graphics. I will PM you with my other game.
ok awesome, thanks
Here is the very early test for my game.
http://www.newgrounds.com/dump/item/f6ec 83178fcde75aa81a7a22ebcb009d
Mr Randomist, i am PMing you the files for my other game rigth now.
At 1/23/10 04:45 AM, Logidude wrote: Here is the very early test for my game.
http://www.newgrounds.com/dump/item/f6ec 83178fcde75aa81a7a22ebcb009d
Mr Randomist, i am PMing you the files for my other game rigth now.
Thats looking awesome keep going with that!
also, i dont know the controls i press so random buttons but i only found jump.
so far this game has potential and bombs looks great! did you draw them?
(the only problem is that the top of the bomb is slightly bigger on one side
Yes I did draw them. Just not the explosion. And yes I do know that about the size of the bomb. It was jus quick by the way. And the controls are wasd, but I
might change it to the arrow keys.
At 1/23/10 06:51 AM, Logidude wrote: Yes I did draw them. Just not the explosion. And yes I do know that about the size of the bomb. It was jus quick by the way. And the controls are wasd, but I
might change it to the arrow keys.
arrow keys might be the better thing to do in this game
im back and have forgotten wat i was doing if i was doing something, i think i was :S
At 1/24/10 06:13 AM, cheese123 wrote: im back and have forgotten wat i was doing if i was doing something, i think i was :S
yes you where meant to be making a mini-game for this collab, are you still doing one?
if so could we have a preview by next at the latest
OK so not much is going on, but what i have got is that zoominish's and I's game is just about finished where adding another falling object, sound effects and maybe an intro animation, when that is finished
we can say hello to our half way point of game being done!
here is a not so good image of our game chick drop:
hahaha, so that's what the chikens were for :P
let me see, so you need to save the chickens by shoving them into the box?
http://spamtheweb.com/ul/upload/250110/6 7749_Bubble.php
I really want to be part of this, it seems like a great opportunity
Do not worry, it will look much much much better after I fix glitches and get some help designing levels. Also how do I make walls on the side of my platforms?
@ cheese (bout the wall thing):
i like to use a statement that prevents moving a certain side if you hit something (aka, make a line for the wall, make sure it isnt exactly touching the top of the platforme (actually give a resonable gap), make that a mc, and then a code of the kind:
if you hit lineontheright1, moving left=false
if you hit lineontheleft1, moving right=false
if you hit lineontheright2, moving left=false
if you hit lineontheleft2, moving right=false
if you hit lineontheright3, moving left=false
(it is tiring and require a lot of mc's, so dont make sateges too long (for example if you got already lots of mc's end the stage and reuse the lines for the next stage, and save lines whenever possible)
(that way altough you got quite a bit of mc's (which still isnt that bad after all...) but the walls should works perfectly)
(there's quite a few other ways but i like this one :)
not sure why...
Sorry that the music is a little early, no way to fix that, i guess my part can be called Satisfactory :\
At 1/25/10 01:51 PM, cheese123 wrote: http://spamtheweb.com/ul/upload/250110/6 7749_Bubble.php
I really want to be part of this, it seems like a great opportunity
Do not worry, it will look much much much better after I fix glitches and get some help designing levels. Also how do I make walls on the side of my platforms?
Looks like a great start to a game keep it up!
Lol, that would be a funny mini-game :)