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Kick sucking

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statueofdiveo
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Kick sucking 2009-07-21 22:44:50 Reply

No pun intended on topic title.

How, in trance or house or progressive, do you get your kick to have a fraction of a second of sucking noise sound before the kick? Do you have to trigger it early as a sample? Dumdadumwhooshkickdumda.

Rawmin
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Response to Kick sucking 2009-07-21 22:47:55 Reply

At 7/21/09 10:44 PM, statueofdiveo wrote: No pun intended on topic title.

How, in trance or house or progressive, do you get your kick to have a fraction of a second of sucking noise sound before the kick? Do you have to trigger it early as a sample? Dumdadumwhooshkickdumda.

Take the kick sample you are using, and reverse it. Then lay it right in front of the beat you want to 'woop' in front of, so it touches. In laymans terms, thats the best way to put it


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statueofdiveo
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Response to Kick sucking 2009-07-21 22:55:02 Reply

So you can just put the reversed sample in front of it. But what if I wanted to put a much shorter version in front of EVERY kick?

Rawmin
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Response to Kick sucking 2009-07-21 22:59:14 Reply

Then I would say, just make a shorter version, and add it to the front of your sample


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loansindi
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Response to Kick sucking 2009-07-21 22:59:19 Reply

At 7/21/09 10:55 PM, statueofdiveo wrote: So you can just put the reversed sample in front of it. But what if I wanted to put a much shorter version in front of EVERY kick?

make a sample out of a little bit of your reverse and your regular kick. obviously. Use software like audacity for this.

Mystery-Moon-Pie-Aud
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Response to Kick sucking 2009-07-21 23:05:05 Reply

As he said, reverse it. But what you can do is speed up the reversed kick, export it, and then one of two options I can think of:

1. By using a layer and setting the normal kick to one note and the reversed to another, open up something like edison and record the notes playing manually. Then fix up and save the clip, and you have a preset wav file of a drum kick with a suck noise before.

2. Tweak the attack knob a tad on the normal drum kick envelope so it plays a tad later and then using a layer, again set the two notes on a layer. Then when the layer plays, it will play the sped reversed kick and then because of the envelope setting, the kick will play right after the sucking noise.

That's all I can think of.


Strychnine and cyanide. A healthy part of this complete breakfast.

Rawmin
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Response to Kick sucking 2009-07-21 23:09:25 Reply

Provided SoD uses Fl, which I'm 99% sure he doesn't. Although what he uses might have similar features to what you described


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statueofdiveo
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Response to Kick sucking 2009-07-21 23:16:49 Reply

I don't use fl, I use logic, but it has all those capabilities. The thing is, the kick would have to trigger at the normal time. Should I start it earlier?

Cross666
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Response to Kick sucking 2009-07-21 23:23:13 Reply

o.- Rev it and open in new channel put the rev on the 2 and 6 where kick is on 1 5

rev can also be on 3 7


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statueofdiveo
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Response to Kick sucking 2009-07-21 23:51:40 Reply

At 7/21/09 11:23 PM, Cross666 wrote: o.- Rev it and open in new channel put the rev on the 2 and 6 where kick is on 1 5

rev can also be on 3 7

What the fuck are you talking about.

Darren-M
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Response to Kick sucking 2009-07-22 00:45:10 Reply

At 7/21/09 10:47 PM, Rawmin wrote:
At 7/21/09 10:44 PM, statueofdiveo wrote: No pun intended on topic title.

How, in trance or house or progressive, do you get your kick to have a fraction of a second of sucking noise sound before the kick? Do you have to trigger it early as a sample? Dumdadumwhooshkickdumda.
Take the kick sample you are using, and reverse it. Then lay it right in front of the beat you want to 'woop' in front of, so it touches. In laymans terms, thats the best way to put it

ok yeah i love that technique and i love using it in trance as a short build/alternative to reverse hat but i thinkl what SOD is talking about is gated reverb, the gated reverb effect that occurs just before the kick would with each beat on 4 well its done usually with claps too to give it a swing type effect.

you might be needing to experiment with gating the reverb on your kick

then again you might be talking about the kick reversal in which case you want to make sure that the transients aka the sections of the kick, meaning where there is most bass and where there is most treble or where the attack is or release on the kick, basicly picture an envelope on the kick, well you want it to have a long release so that when you reverse it you have a nice ...woop!

you can also make a cool WOOP! with a mod envelope on a synth! WOOP

WOOP WOOP

statueofdiveo
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Response to Kick sucking 2009-07-22 01:33:25 Reply

At 7/22/09 12:45 AM, Darren-M wrote: At 7/21/09 10:47 PM, Rawmin wrote:thinkl what SOD is talking about is gated reverb, the gated reverb effect that occurs just before the effect.woop

you might be needing to experiment with gating the reverb on your kick

then again you might be ...woop!

you can also make a cool WOOP! with a mod envelope on a synth! WOOP

WOOP WOOP

sweet man, thanks fir da advices. I will definitely try them. Woop

capsule69
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Response to Kick sucking 2009-07-22 03:15:51 Reply

It would help if you linked to some examples of the sound you are after, there's a couple of other techniques such as side-chaining to a compressor, which kinda give that kick sucking effect.

Cross666
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Response to Kick sucking 2009-07-22 11:30:29 Reply

haha Nevermind, I'm thinking FL Sequencer too much.


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Khuskan
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Response to Kick sucking 2009-07-22 11:42:33 Reply

At 7/21/09 11:16 PM, statueofdiveo wrote: I don't use fl, I use logic, but it has all those capabilities. The thing is, the kick would have to trigger at the normal time. Should I start it earlier?

Use two samples, one sequencer track for the reversed samples which start slightly before the beat and end on it, and one for the actual kick.

Or you could bounce down your entire bass drum track, reverse it, add a tiny, tiny, tiny bit of short-decay gated reverb, reverse it again and stick it back in there, but the former method will probably be the best.

statueofdiveo
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Response to Kick sucking 2009-07-22 12:19:43 Reply

At 7/22/09 11:42 AM, Khuskan wrote:
At 7/21/09 11:16 PM, statueofdiveo wrote: I don't use fl, I use logic, but it has all those capabilities. The thing is, the kick would have to trigger at the normal time. Should I start it earlier?
Use two samples, one sequencer track for the reversed samples which start slightly before the beat and end on it, and one for the actual kick.

Or you could bounce down your entire bass drum track, reverse it, add a tiny, tiny, tiny bit of short-decay gated reverb, reverse it again and stick it back in there, but the former method will probably be the best.

Thanks. That's GENIUS! ONly if I get the inspiration to use it. Thanks tho. What I was looking for. Time to make some sweet electro-progressive-house-trance stuff.