I agree with Schmastalukas. You could alternatively attach the menu movieclip (rather than change whether it is visible).
For the original question, though, all you'd have to do is save the values in a variable:
mySavedX = character._x;
mySavedY = character._y;
And on resume, place the character back.
character._x = mySavedX;
character._y = mySavedY;
You might not need that now, but you will probably need the concept for other things later on in game development.