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Posted at: 7/2/09 11:56 AM
Sign-Up: 06/27/09
Posts: 32
I'm searching the whole evening to find a tile engne that matches my form of tile. (crystal-like) I know how to do so with squares but not with mine.. So does anyone have tutorial for my shape or just the code with explanation? :P Here is the tile with a 100% alpha black filling:
Posted at: 7/2/09 11:58 AM
Sign-Up: 06/19/05
Posts: 1,398
At 7/2/09 11:56 AM, LoliBear wrote: I'm searching the whole evening to find a tile engne that matches my form of tile. (crystal-like) I know how to do so with squares but not with mine.. So does anyone have tutorial for my shape or just the code with explanation? :P Here is the tile with a 100% alpha black filling:
That's called isometric.
http://www.gotoandplay.it/_articles/2004 /02/tonypa_p21.php
Tonypa's tutorial helped me a bit.
Sign-Up: 08/01/08
Posts: 1,535
I'm not sure if this is exactly what you're looking for, but this is an excellent tutorial about isometric movement. Since your box is crystal like, I assume you're going for an isometric view?
http://www.tonypa.pri.ee/tbw/tut16.html
"When you look at yourself from a universal standpoint, something inside always reminds or informs you that there are bigger and better things to worry about. "- Einstein
Posted at: 7/2/09 12:35 PM
Thanks... bu, does someone have a tutorial with just the tile building? I don't need collision, character and stuff because I want to build that by my own way.
Posted at: 7/2/09 12:38 PM
Sign-Up: 11/11/07
Posts: 561
Again, just look through this series of tutorials by tonypa.
http://www.tonypa.pri.ee/tbw/start.html
Mibbygames.com panterA
Posted at: 7/2/09 12:48 PM
that's for normal square tiles.. thre's only one isometric tutorial
Posted at: 7/2/09 01:04 PM
Aren't you trying to draw an isometric map? That isometric tutorial tells you how to do that...
Posted at: 7/2/09 03:38 PM
But with the hero and stuff with it it's really confusing to follow
Posted at: 7/2/09 04:20 PM
Nvm... can't seem to find out how it works
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