nickabockagloryspoon, great work on the art and programming of the game. I too was a bit turned off on seeing the splash screen, but loved the way the game played. Though I have to say it looks a bit like Grand Theft Auto 1/2, it had a good game play.I wish the character walked a bit more smoother.. cause I felt there was a bit too much of drag for that specific walk cycle. IMO ,, the basic walk cycle should have a slower walk and when holding down the shit, it should play the current walk cycle. I love the choice of weapons and the ploice chase and shooting back when my wanted leve lshot up. I also like the fact that the cars blew up.
Love the way things are developing, only hope it moves away from the GTA concept.
Couple of suggestions for this specific build
1. Like the other people around the level, When one blows up a car , their debris should remain there.
2. when people die (cop too) their dead body should slowly decompose, not disappear as soon as you go off screen, more like fade away slowly.
3. Even better if the bodies and exploded cars just stay where they are, showing the carnage.
4. once inside a building, keep it the same view, and the same zoom level. It just doesn't feel like it should be any bigger or the character should be any larger.
5. Keeping in mind the physics of the environment for eg: when carrying the Bigass gun, make the character go a bit slow, when walking on the grass, make him go a wee bit slow. more agile with the baton, The guns can cause some kinda physical damage to the building like bullet marks, bullet holes on the car.
6. When you shoot a person, the person next to him/her gets frightened and starts running away or towards the closes cop for help. This thus gives the user the challenge to kill the snitch, before they reach the cops and your wanted level increases more.
7. The Machine gun and flame thrower, being very powerful should have a cooldown period before its used again.
8. When ever you are hit/shot..depending on the intensity of damage on your character, the screen should turn red.. like a blood rush (like an iris red where the center is transparent).
9. Oh you have to have bullets flying out when any gun is fired.. and bullet shells that are on the ground when you use the machine gun. and a flame burn on the ground below.
All the best.