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Posted at: 6/21/09 02:11 PM
Sign-Up: 07/10/08
Posts: 199
I've read so many tutorials, and they don't make sense... So, how do you make a VCam work?
By the way, it's for a game, so the camera is centered around the character so you can actually walk through a level or something.
Posted at: 6/21/09 04:50 PM
Sign-Up: 06/11/06
Posts: 538
The code to make it follow the player is very simple, not sure if you should be starting a game just yet if you can't figure it out.
Posted at: 6/21/09 05:09 PM
Sign-Up: 09/27/05
Posts: 4,328
Put it on the top layer of your aniamtion / game and set it's X and Y to 0. Make it the exact same height and width as your canvas and then move it around by tweening or whatever to zoom etc. For a game you just put a basic movement code on the actual cam MC.
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