As always, my I NEED AS PLOX help thread will begin with stating that i'm a beginner with AS2, please be fully aware of this.
Now, what i'm trying to make is a game in which an object is launched straight up into the air by a device, what i want to know is what would be the physics formula for this?
i can convert it to AS myself, i just need to know how one determines how high an object goes, what it's velocity/acceleration will be after it's launched by a machine with a set amount of power, and how the objects weight affects this.
again, just some formula's or even pieces of formula's would be splendid! thanks :).