At 5/16/09 02:18 PM, Ironosaur wrote:
999 bpm
I really liked this. However the noise got annoying at a minute in, where the whole beat getting faster novelty wore off and i just wanted to close the window; the transition was just a bit too fast for me. I liked the obstacles however and the game (when i hit mute :p) was quite fun.
Anyway,
It has been 2 or 3 years since my last flash, so I decided to make another. Partly cause I was bored and partly cause I was sick of my friends going Nudge(my game) was so shit. (even though i know it is) So i began making this little thing, the idea was you would collect the square thingos in a certain order whilst dodging obstacles that were flying at you. The obstacles would get harder and faster to dodge as you got higher and with each level the height you could hit the ball got higher.
I stopped because i gave it to a friend to test-play, he said it was really hard to finish the second level. It was then i realised it was ridiculously hard to control in precision which is what you would need to do to be able to dodge obstacles, I doubt i'll pick it up again. Anyways
you can see it here
The top right corner tells you which square to hit, you hit the ball with the plunger-hitter type thingo and the ball will move left or right depending on its position relative to the mouse. You can also numb the hit by holding space.