Forum Topic: toxic dump of unfinished work

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EJR

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Posted at: 5/16/09 08:36 PM

EJR DARK LEVEL 19

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At 5/16/09 07:57 PM, Luis wrote: Your post was deleted if it didnt have a screenshot with its link. sorry

================================

This was a collaborative project back in 2005 between me TommyLM and weaksauce. Its really a great song and woulda been a funnnn movie. oh well.

PlanetSmashers

You should probably work on that some day because it looks like it'd be an awesome Flash.


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MattPrior

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Posted at: 5/16/09 11:02 PM

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At 5/16/09 02:18 PM, Ironosaur wrote: 999 bpm

I really liked this. However the noise got annoying at a minute in, where the whole beat getting faster novelty wore off and i just wanted to close the window; the transition was just a bit too fast for me. I liked the obstacles however and the game (when i hit mute :p) was quite fun.

Anyway,
It has been 2 or 3 years since my last flash, so I decided to make another. Partly cause I was bored and partly cause I was sick of my friends going Nudge(my game) was so shit. (even though i know it is) So i began making this little thing, the idea was you would collect the square thingos in a certain order whilst dodging obstacles that were flying at you. The obstacles would get harder and faster to dodge as you got higher and with each level the height you could hit the ball got higher.

I stopped because i gave it to a friend to test-play, he said it was really hard to finish the second level. It was then i realised it was ridiculously hard to control in precision which is what you would need to do to be able to dodge obstacles, I doubt i'll pick it up again. Anyways
you can see it here

The top right corner tells you which square to hit, you hit the ball with the plunger-hitter type thingo and the ball will move left or right depending on its position relative to the mouse. You can also numb the hit by holding space.

toxic dump of unfinished work


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chickendance333

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Posted at: 5/16/09 11:37 PM

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At 5/16/09 11:02 PM, MattPrior wrote: The top right corner tells you which square to hit, you hit the ball with the plunger-hitter type thingo and the ball will move left or right depending on its position relative to the mouse. You can also numb the hit by holding space.

Dude, that game was great, challenge would be what's fun! Also, it's easy to get past the second level.


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Alpharius120

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Posted at: 5/17/09 02:08 AM

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At 5/17/09 01:59 AM, KevnSevn wrote: I was planning on making a second Sirtom game but got sidetracked.

Maybe I'll finish it for next year.

http://spamtheweb.com/ul/upload/160509/8 2621_sirtomunfinished.php

What's that songs name? I really want to learn the bass to it now.

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idiot-monarch

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Posted at: 5/17/09 09:14 AM

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How Pico And Darnell Took Drugs

Started this two weeks before Pico Day and realized I wouldn't finish it about two days later. The animation is pretty rushed and terrible, and the movie would probably have been longer than the storyboard.

toxic dump of unfinished work


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RazorHawk

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Posted at: 5/17/09 10:42 AM

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At 5/17/09 09:14 AM, idiot-monarch wrote: How Pico And Darnell Took Drugs

Started this two weeks before Pico Day and realized I wouldn't finish it about two days later. The animation is pretty rushed and terrible, and the movie would probably have been longer than the storyboard.

That would have been pretty good. You could always save it for next year.

Don't pray for easy lives. Pray to be stronger men.

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HemmeH

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Posted at: 5/17/09 11:17 AM

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To be completely honest, i had NO idea where i was going with this. I just let it flow.

Cringe

toxic dump of unfinished work

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51lver

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Posted at: 5/17/09 11:53 AM

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Fight Game
this was going to be a DBZ type game but i got bored halfway throught he animating :P never even started making the engine.

Jelly Ground
Controls: left/right arrows to move, up to jump
when you jump the ground wobbles, kinda pointless no idea what i was going to do with it

Rally Car
Controls, up to drive forwards, down to reverse
the terrain is randomly generated everytime the game loads

Ragdoll
Random Ragdoll click and drag the head then release to throw it

Platformer
controls: left/rioght to move, up to jump , up to double jump, and up to wall jump when against a wall, jump in the water as it wobbles, this was going to be something like N game...but i stopped for an unknown reason

okay that is a lot of flashes unfinished...i have about 50 more too :P

Platformer:

toxic dump of unfinished work


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Deadclever23

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Posted at: 5/17/09 01:30 PM

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Simon Cowell's Epic Last Stand
I was bored when i started this piece of crap.
I do believe I shall finish it though.
Simon Cowell's Epic Last Stand

Twist on life
Crappy game alpha engine which I abandoned ages ago.
Twist on Life Alpha

Cragshish and Bob
I just don't know about this one. It was a series I was working on then abandoned but this trailer is all I have left.
Cragshish and Bob Trailer

Speed
A racing game thing which I just decided I didn't like.
Speed Alpha

Draw
Explains itself.
Draw

toxic dump of unfinished work

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Deadclever23

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Posted at: 5/18/09 11:19 AM

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Topic deserves a bump.

IndyDev - Reviews, News and Tutorials. the hottest new Indy blog of it's kind. (Shameless self promotion).

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Luis

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Posted at: 5/20/09 02:12 PM

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bump.

This was an animation I was doing with tommy a few years ago. I should continue it. I still have the whole thing mapped out in my mind.

Its kind of an unusual collaboration in that we both were doing art that appears simultaneously. Like he would do the main char. id fill in the bgs and non essential chars, we'd switch at some point, sometimes hed do the storyboard sometimes me.

You can see how the our two styles of animatics are pretty different. (his is the black and white one)

I dont remember why we stopped.

Enjoyyyy

toxic dump of unfinished work

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Zuggz

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Posted at: 5/20/09 02:27 PM

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@ Luis

Wow I hope you guys finish that one sooner rather than later.
It looks very promising.

|- I'm on a Boat - Collab -|- List -|- AS3 -|- Game Poll -|

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tcc85811

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Posted at: 5/20/09 03:17 PM

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Shooter/Platformer.

I created this engine a few months ago when I was till using AS2. I want to continue working on it, but converting it to AS3 is going to be a pain in the balls, so I don't have any future plans for it at the moment.

toxic dump of unfinished work


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Luis

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Posted at: 5/23/09 04:24 PM

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BUMP

This is from 2006. It was part of a time trial or something. Anyway the concept behind it is somewhat an homage to a cartoon TommyLM made for me many years ago. So I was gonna return the favorr but i never finished :p

tommylm failed thing

Heres the one he did of me, incase you are wondering.

toxic dump of unfinished work

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14hourlunchbreak

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Posted at: 5/24/09 03:11 PM

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Here's a Macintosh Simulator that I gave up on for now. I'm not sure if I'll start up again. All you can do is go on the internet and watch a movie. Oh, the password is "mac" just to let you know.

toxic dump of unfinished work


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Jimp

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Posted at: 5/24/09 06:40 PM

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This was a game that I did a fair bit of artwork for, but for whatever reason it never got finished. Its a shame, I was really proud of that boss when I did it. The idea is pretty self explanatory :P

Sheep game

toxic dump of unfinished work

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doctormario

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Posted at: 5/24/09 06:58 PM

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So I wanted to make a Flash video for one of my songs.

Listen to thie original here http://www.myspace.com/JAHTolkien

The track is called 'Just Don't Get It'. It was an ambitious project, that was all about putting Haida Nation artwork into new contexts. This is about as far as I got. :D

toxic dump of unfinished work


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Sunrie

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Posted at: 5/24/09 07:21 PM

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Unfinished work, eh? Well, here's mine that I was going to revisit in the future some time with a better manner of camera (didn't know about VCam at the time), character renders, audio, menu select (it was only placement at the time) and voice actors:

Unfinished Sunrie Battle with Story

And finally...I still want to do this some time soon, but with other people adding ideas, use of a VCam and voices:

Unfinished Sunrie Sprite Joke/Jackass


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VirusN

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Posted at: 5/24/09 09:38 PM

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Interesting thread.

This is an engine i started a year ago and i left behind
walk over other worms to wake them up.
stand still and:
A to tell "follow me"
S to tell "stay there"
Alien Worms

toxic dump of unfinished work

After reading this your brain will have lost 7% of its size
My Epic Thread!

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Luis

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Posted at: 5/27/09 11:40 AM

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Never ended up using this particular spriteset. Just the head which was actually done by Yotam himself.

hopefully bomtoons doesnt check this thread. Probably doesnt.

yotam spritesheet

toxic dump of unfinished work

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TheHappySheep

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Posted at: 5/27/09 03:09 PM

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At 5/23/09 04:24 PM, Luis wrote: This is from 2006. It was part of a time trial or something.

Grrr...guess who DID finish that time trial?! ME!

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Holonboy

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Posted at: 5/27/09 03:11 PM

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At 5/16/09 02:09 PM, Luis wrote: not sure what the thought process was on this one but yea pretty obvious what it is. I made it in 2006.

TITS

OMG LOL!

I'm bored. Click here and please click here.


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UnknownFury

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Posted at: 5/28/09 12:13 PM

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Dig some holes or some shit. Nothing else to say. About a year old now. I doubt I'll ever bother finishing it, and if I do it'll involve completely re-doing everything.

Bump

toxic dump of unfinished work

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Paranoia

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Posted at: 5/28/09 12:27 PM

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At 5/27/09 11:40 AM, Luis wrote: Never ended up using this particular spriteset. Just the head which was actually done by Yotam himself.

hopefully bomtoons doesnt check this thread. Probably doesnt.

yotam spritesheet

PLEASE find someone to make this! I want to kick ass as LazyMuffin!

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StupidLeprichaun

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Posted at: 6/10/09 01:54 AM

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I am bringing this thread back to life

BUMP

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Dynaro

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Posted at: 6/10/09 02:14 AM

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Pirates.

A stupid, short video from when some forum buddies and I were screwing around making pirate videos.

toxic dump of unfinished work


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Eggy

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Posted at: 6/10/09 02:43 AM

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J1mp you so gonna find a scripter to make that sheep game!

Meh I have so many I dunno what to post. Ill show my egg platformer, we did one/two level and then artist got a new job and couldnt continue and my glitches were annoying that I just stopped.

Arrow keys to move

http://www.swfcabin.com/open/1244615038

(spamtheweb was messing with my swf strangely :S)

toxic dump of unfinished work


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StaliN98

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Posted at: 6/10/09 05:48 AM

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£%&^!
This is the platformer

toxic dump of unfinished work


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Chainsawasaurus

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Posted at: 6/10/09 01:38 PM

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Shotgun Surfing

Its downfall was probably the fact that its just incredibly simple and gets boring fast. Since I was still learning at the time the code got so convoluted I would have to redo alot of things to finish it now.

1234 change weapons
WASD move, mouse shoots

toxic dump of unfinished work


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