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Posted at: 5/12/09 09:23 AM
Sign-Up: 06/13/07
Posts: 1,013
I'm using flade for a physics-based game. The physics engine is really awesome, but the graphics are AS-based. Meaning, they are created in run-time.
Does anyone know how I can change the graphics so they are custom-made?
If anybody knows how to do the process with APE, that'd be fine too, as the process will most likely be similar.
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Posted at: 5/12/09 09:55 AM
Sign-Up: 11/02/05
Posts: 11,429
You're aware that APE is the AS3 'successor' of Flade? (Not really because APE stopped development before it got better than Flade. Anyway, it's AS3.)
Look at the engine and disable the part that causes graphics to be drawn. Then use the position data of the bodies to position or draw your own sprites.
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