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Posted at: 4/29/09 10:44 AM
Sign-Up: 05/22/05
Posts: 1,327
WASD to move
http://spamtheweb.com/ul/upload/290409/8 1739_Factory_Turret.php
I wanna move a turret on a really thin wire, but the problem is it gets stuck sometimes if i just use a tiny hitTest.
So looking for any ideas on a way to set it out, how can i get it accurately snapping too it?, more a logic problem then i can do the coding, tho you can add it if you want to help. ideas? ima just stumped atm
Eggys Games
Posted at: 4/29/09 11:53 AM
Sign-Up: 03/24/05
Posts: 268
i dont think a hit test would be best for this. why not just make it so each point the lines cross you have it recorded on an array, like a map so you know which way you can turn. its hard for me to explain really. hope you understand a little :S
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