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4.09 / 5.00 12,195 ViewsHas anyone noticed Nintendo's strange trend? Like, start off with a happy game and end it in a weird fucked up dimension where monsters will tear you apart?
Like for example, Earthbound, you start off in the beginning of the game, everything is cheerful and happy, and towards the end you have to get your soul transplanted into a fucking robot, go forward (or was it backward?) in time, and stop a swirling red mass of chaos and rape from destroying the universe.
Another example, Kirby 64, where everything starts off the same way... and end's creepy. The final boss is Zero Two (if any Kirby fans have played Dreamland 3, they know where Zero has come from) and he's creepy as fuck.
It's a weird trend...
If your reading this signature, your totally fucking gay.
Don't most games revolve around a peaceful environment being thrown into chaos and forcing you to fix it in whatever way you can with whatever tools they give you?
At 4/10/09 04:08 AM, Xavon wrote: Don't most games revolve around a peaceful environment being thrown into chaos and forcing you to fix it in whatever way you can with whatever tools they give you?
Yeah. But we are talking about Nintendo here...
All of their games are always cheerful. Hell, not even the original Super Mario Bros. was like that.
If your reading this signature, your totally fucking gay.
At 4/10/09 04:10 AM, Dusek wrote: Yeah. But we are talking about Nintendo here...
All of their games are always cheerful. Hell, not even the original Super Mario Bros. was like that.
It's not a strange trend, it's the classic hero setup.
Nintendo is just deciding to follow the loop now because they realize going all kiddy recently makes them look gay.
It's like that in a lot of games.
Including loads of Nintendo games like Super Mario RPG.
Nintendo was on crack the entire time.
A plumber going around eating mushrooms that evolved from bricks and stomping on turtles?
brb ninjas surrounding house
What about Animal Crossing, isn't that cheery all the time.
At 4/10/09 01:55 PM, Meepster wrote: Nintendo was on crack the entire time.
A plumber going around eating mushrooms that evolved from bricks and stomping on turtlOnl
Only miyamoto was in drugs at that moment.
I gave up on nintendo when their best selling game is a wii remote with a game on it.
What you describe isn't just Nintendo, but Super Mario Galaxy is a perfect example.
You start off at a festival, everyone's cheering because the star comet has returned, and at the end when you beat Bowser the entire universe along with all time and space rips itself apart while imploding.
At 4/10/09 09:50 PM, Blaze-Heatnix wrote: What you describe isn't just Nintendo, but Super Mario Galaxy is a perfect example.
You start off at a festival, everyone's cheering because the star comet has returned, and at the end when you beat Bowser the entire universe along with all time and space rips itself apart while imploding.
But for every "Dark" game they have, there's always some light-hearted ones. Donkey Kong Country and Animal Crossing were happy and cheerful all the way through.
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Formerly PuddinN64 - Portal, BBS, Icon, and Chat Mod
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pplz i gave up on nintendo after i played gamecube...
nintendo is the cheapest piece of crap in the world...
man i bought the gamecube nd it broke after 1 week....
i got pissed and gave up on nintendo...
[img]http://i40.tinypic.com/2vto3k0 .jpg[/img]
THIS IS SPARTA!!!
It's a common trend of most games to be happy-go-lucky, then go all straight to hell. I can list a few examples:
S3&K: Final battle on Death Egg, followed by a chase through the crumbling space station, followed by a chase through an astroid field
Cave Story: Starts out nice and simple, then goes to hell (quite literally)
SMB3: If you watched AVGN, you should know...
When all else fails, blame the casuals!
At 4/10/09 04:14 AM, Xavon wrote:
Nintendo is just deciding to follow the loop now because they realize going all kiddy recently makes them look gay.
Nintendo cares about publicity? Publicity from America? What the hell are you smoking?
I usually frequent the VG and collaboration Forums. If you find me anywhere else, I'm lost and can't find my way back.
.
At 4/10/09 11:23 PM, KeithHybrid wrote: It's a common trend of most games to be happy-go-lucky, then go all straight to hell. I can list a few examples:
S3&K: Final battle on Death Egg, followed by a chase through the crumbling space station, followed by a chase through an astroid field
Not the best example, it barely qualifies.
SMB3: If you watched AVGN, you should know...
o i c wut u did thar
This isn't Nintendo's trend this isn't even a video game trend.
It's a story trend, that has been reinvented and retold for centuries now.
You'll find stuff like this in just about any storyline of any genre of any form of entertainment that has a story, probably except for porn.
I'm sure I speak for alot of people when I say that Nintendo's problem does not start with their story formation.
Nintendo's issue is one that grew with time, for over 25 years, Nintendo's goal was to appeal to children.
Now in the origin of console gaming, this was acceptable, since children were the core demographic, however unlike Nintendo, game companies grew with their fans and opened up to more mature game themes.
Nintendo however kept children as their core demographic, and still is to this day.
Because of this, most of the older Nintendo fans are not particularly impressed with the recent mainstream titles.
Nintendo needs to show their veteran fans some notable love, they can still make kiddy games, but they need to get with the times.
That's Nintendo's trend.
I see what you mean.i even though i have never played a Earthbound/Mother game,i found myself watching the ending to Mother 3 on Youtube.its so fucked up.i mean,everyone looks at happy at first,and then in the ending,a huge shower of meteorites hit the Earth,and then kill everyone,then incidently the world becomes re-born and all the main characters forget the whole game even happened.0_o
at least that what most people were saying happened in the ending.