Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 Viewsbtw, this is my game's engine if you want to see how i my running animation is.
left n right arrow to move.
At 4/20/09 12:35 PM, plazma1 wrote: ok i see that you guys are making a collab. could i join?
if so what excactly are our sticks doing. and btw, im making a game that will take ages, so for now i'm going to use my game's character as my stick.
anyway, this is my stickman.
http://i43.tinypic.com/168elx3.jpg
they have to be killed by evan
At 4/20/09 01:26 PM, plazma1 wrote: not without a fight :P
well yes but at the end the stickman has to be killed that's why it called evan's rampage
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
here's a preview of my part
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
At 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my part
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Lol.
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my part
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Is it just a loop?
Sorry 4 the double post.
-SVSA
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 01:47 PM, svsaproductions wrote:At 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my partIs it just a loop?
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Sorry 4 the double post.
-SVSA
yea sorry it not fully done yet but here it is without the loop
http://spamtheweb.com/ul/upload/200409/6 8541_evancollab2.php
At 4/20/09 02:02 PM, BigJimmy08 wrote:At 4/20/09 01:47 PM, svsaproductions wrote:yea sorry it not fully done yet but here it is without the loopAt 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my partIs it just a loop?
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Sorry 4 the double post.
-SVSA
http://spamtheweb.com/ul/upload/200409/6 8541_evancollab2.php
lol
thing is its way to long the beginning and the bullet moves slower than a bee.
just make the bullet 2 frames of 1 long white line through there heads then a second frame of the bullet line smaller and only half the size.
i'm working on my scrolling bg atm, this may take a while
At 4/20/09 02:10 PM, plazma1 wrote:At 4/20/09 02:02 PM, BigJimmy08 wrote:lolAt 4/20/09 01:47 PM, svsaproductions wrote:yea sorry it not fully done yet but here it is without the loopAt 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my partIs it just a loop?
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Sorry 4 the double post.
-SVSA
http://spamtheweb.com/ul/upload/200409/6 8541_evancollab2.php
thing is its way to long the beginning and the bullet moves slower than a bee.
just make the bullet 2 frames of 1 long white line through there heads then a second frame of the bullet line smaller and only half the size.
it long as it supposed to simpilezes their inacent stickpeople in love untill evan kills them and i didn't animate the bullet i got help of evan
.
oh....
1 more question...
why is evan using an M4 for a snipers job? (im a COD4 addict lol)
Destroyed.
At 4/20/09 02:31 PM, plazma1 wrote: oh....
1 more question...
why is evan using an M4 for a snipers job? (im a COD4 addict lol)
he not ir a crudly drawnt AR 15
think so.
http://i44.tinypic.com/k1xcvs.jpg
At 4/20/09 03:04 PM, plazma1 wrote: think so.
http://i44.tinypic.com/k1xcvs.jpg
what dose that have to do with anything
At 4/20/09 01:08 PM, plazma1 wrote: btw, this is my game's engine if you want to see how i my running animation is.
left n right arrow to move.
http://spamtheweb.com/ul/upload/200409/6 5252_test.php
your game engine rocks! It looks like it's going to be a completely awesome game!
Hello to the people that read this!
At 4/20/09 02:02 PM, BigJimmy08 wrote:At 4/20/09 01:47 PM, svsaproductions wrote:yea sorry it not fully done yet but here it is without the loopAt 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my partIs it just a loop?
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Sorry 4 the double post.
-SVSA
http://spamtheweb.com/ul/upload/200409/6 8541_evancollab2.php
Lol, I wasn't patient enough to watch to the bullet until now, lol. One suggestion... The bullet could travel faster... Seriously.
-SVSA
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 02:02 PM, BigJimmy08 wrote:At 4/20/09 01:47 PM, svsaproductions wrote:yea sorry it not fully done yet but here it is without the loopAt 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my partIs it just a loop?
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
Sorry 4 the double post.
-SVSA
http://spamtheweb.com/ul/upload/200409/6 8541_evancollab2.php
2 suggestions from me.
1) bullet needs to go a lot faster
2) the build up to the bullet needs to be shorter
Hello to the people that read this!
At 4/20/09 01:38 PM, BigJimmy08 wrote: here's a preview of my part
http://spamtheweb.com/ul/upload/200409/6 7084_evancollab2.php
i think the beginning should be a little shorter. maybe about half as long.
At 4/19/09 07:12 PM, evan210 wrote: where are nuttro and cthun? i don't want to REALLY get this going until they know what's happening.
maybe this will help
MATH SUCKS! I had to stay after school and finish some.
DAIGON WUZ HERE
At 4/20/09 04:14 PM, Daigon99 wrote: MATH SUCKS! I had to stay after school and finish some.
ha i was off today for teacher training or like what my sister calles it teacher potty training
ha i was off today for teacher training or like what my sister calles it teacher potty training
LOL!!
But math still sucks...
DAIGON WUZ HERE
just an idea.
like at the very end seen the guy who animates it kills even just to finish the collab with a bang? kinda like he's the last stick guy?
just an idea.
At 4/20/09 04:31 PM, PenutFlash wrote: just an idea.
like at the very end seen the guy who animates it kills even just to finish the collab with a bang? kinda like he's the last stick guy?
just an idea.
Or maybe we will never know because they are about to start the fight but then it ends, like SHOCK1.
At 4/20/09 04:44 PM, AronKong wrote: Mk heres mine
http://spamtheweb.com/ul/upload/200409/6 0184_Fight_Scene.php
evan can we have our own music for our part?
Mine's gonna be epic. One guys like Let's Fight! And evan's like... Screw you and walks off. All the sudden a bomb drops and x-plodes the other guy, and evan's like HEADSHOT.
Lol, don't steal it. Should have a sample for you guys today.
-SVSA
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 05:05 PM, svsaproductions wrote: Mine's gonna be epic. One guys like Let's Fight! And evan's like... Screw you and walks off. All the sudden a bomb drops and x-plodes the other guy, and evan's like HEADSHOT.
Lol, don't steal it. Should have a sample for you guys today.
-SVSA
mines gone be a stickman running up with an epic charging attack and then evan shoop da woops him.
At 4/20/09 05:07 PM, plazma1 wrote:
:shoop da woops him.
He should t-bag him after that, lol.
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);