Wow, a lot more people replied than I expected.
Well, one of the things you could fix is the character doesn't... um... die. - SenorLlama
I haven't gotten around to doing a death animation and stuff yet...but eventually he will
How did you learn to do that? - theactionscripter
Many, many years of practice, boredom, and energy drinks.
but the blurred blood effect is bad :/ - Moltimert
Noted, I shall see and have a look at changing my blood effects and see how it turns out.
It would be nice if there wasn't so much lateral movement of the character when you switch the direction he's facing...etc - x33905
Yeah, I will fix this eventually. I had some issues early on with some stuff because of this. But I'll take a second look and try and fix some stuff. I've noticed this as well and have wanted to fix it, but yeah, thanks for the comment.
It's very fun. A bit of constructive criticism... - ShortMonkey
The bullets will probably eventually be invisible, I just have them displayed while I do my development stuff, and it will just rely on the player knowing where the bullet will go rather than seeing the bullet itself. I don't really like seeing the bullets so that's the way it will probably be.
Hmm, the walls, I'm not entirely sure what you mean, but I might change the textures and stuff around a little bit.
It will be faster paced when I make more enemy types.
Oh and for the quality, its on low because my computer sucks...and lags when testing, so it helps me...
Thanks for all the feedback. Personally my favourite thing is the physics on the limbs flying from grenades hitting the zombies. I love seeing them explode out and interact with the environment.
Anyway, keep giving me responses if you feel like it, but I'm off to add more stuff. There's a few new weapons and tweaks right now, so I'll upload a new version when I feel it is a significant enough change.
Thanks all!