Retro Shooter with generated content4.00 / 5.00 206 Views
Blow the enemy to hell or die a hero! Do you have the Expendaballs for combat, Soldier?3.79 / 5.00 2,609 Views
It's time to escape the city!3.71 / 5.00 1,135 Views
At 2/2/13 12:48 AM, Hyptosis wrote: I'm done with this fucker, haha, 3d modeling is so damn hard.
probably a silly question but have you ever tried to use zbrush for your 3-d modeling?
At 2/2/13 10:18 AM, big-jonny-13 wrote:At 2/2/13 12:48 AM, Hyptosis wrote: I'm done with this fucker, haha, 3d modeling is so damn hard.He reminds me of a Goron, in a sense.
I dunno what that is, I'll google it now.
At 2/2/13 09:29 AM, Template88 wrote:At 2/2/13 12:48 AM, Hyptosis wrote: I'm done with this fucker, haha, 3d modeling is so damn hard.probably a silly question but have you ever tried to use zbrush for your 3-d modeling?
Yeah! I use zbrush SOME. But it has the single worst interface known to man. Aliens built that gui. I wish I had more time to play with it though, it's something I think you've got to suffer through daily to ever be able to actually use.
Calling her done, took about 45 minutes, not terribly pleased with it, but alas. Gotta keep working out and grinding in hopes of a level up. Shrank her a little to tight it up, all the previous posts are at 100% work size. Stay cool dudes.
At 2/14/13 04:54 AM, Larkatosa wrote: Arrrrrr-some, what canvas size do you usually draw on?
It varies, for practice stuff like this that doesn't mean anything, i usually just do 100%, around 900 pixels on way or another. 75dpi
For print, I usually work at 300% intended, 300 dpi, reduce and clean.
At 2/15/13 03:16 AM, YellowisCOOL wrote: You've got some real talent there, mate!
Feeble freaking attempt at building a decent 3d character, I hope this one day gets easy. I was pulling my hair out a dozen times.