The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 ViewsOf Nintendo's "big five" games for the Wii. Or actually just four of them.
Super Paper Mario - The worst entry of the Paper Mario series. There is no challenge, no thinking. The platforming section are incredibly simple and it feels like the farther you get in the game the easier the platforming gets, and the game becomes nothing but casual entertainment. Getting all the cards and recipessimply involves replying empty levels again and again. The music could not be less forgettable.
Super Mario Galaxy - Meh, easier than Super Mario 64 and SMS, but there's a lot of good stuff. Finishing the game with just 60 stars is a breeze, and the only engaging levels are the purple star ones.
Zelda: Twilight Princess - Why does dying restart you at the same room instead of the beginning of the dungeon? The bosses a huge disappointment, especially the final one. Piss-easy puzzles. The dungeouns could use a little more complexity, even though they're a huge improvement over WW. Teleporting became so easy so fast most players barely even got to ride Epone. I would've also appreciated less single-purpose characters and more side stuff which aren't fetch quests.
Super Smash Bros Brawl - Never played it, never will.
Metroid Prime 3 - ARGH. The first two Primes are my favorite games. This just ruined it. NO ATMOSPHERE, UNINSPIRED MUSIC, EASILY EXPLOITABLE HYPER-MODE, FPS INFLUENCES, A MAP TO POINT OUT TO YOU WHERE THE MISSILE/HEATH EXPANSION ARE (!!!) AND EXACTLY WERE YOU HAD TO GO NEXT AT ANY GIVEN MOMENT. The whole game was generally transformed from a serious one to a kiddy one, with many things throughout given clean indication of it. The X-ray vision look like a toy rather than a serious instrument. And how the hell did Samus become a blond teenager? Everything to satisfy the casuals I guess.. Fucking casuals.
'Cause it's a bittersweet symphony this life
That's all in your opinion. I fairly enjoyed most of those games.
There are no stupid questions, just stupid people.
At 3/18/09 06:57 PM, Minaturekyuubi wrote: That's all in your opinion.
Most of these flaws are objective.
'Cause it's a bittersweet symphony this life
At 3/18/09 08:17 PM, Michaelas10 wrote: Most of these flaws are objective.
Lol. You can't point out flaws in a game and say it was objective - hell, even saying that you've "never played [Brawl], never will" comment is showing bias against a game you've never played.
And many of your arguments I actually found a good addition, such as not restarting at the beginning of the dungeon if you died in Zelda, which kept the action moving instead of having to backtrack over and over if you repeatedly died.
As for your Metroid comments... well, some of the Atmosphere was lost, I'll admit to that, but the Hypermode is only "easily exploitable" in the easy and veteran difficulties - you're toast if you attempt it without it on Hypermode. As for Samus being blonde, she's always been blonde, even from the first Metroid on NES.
Super Mario Galaxy was my favorite game of all time, seriously.
What really sold me was the music. Wow, that's some incredible music. I don't know a single game with such an awesome soundtrack. Like...oh geez, it's just so awesome. o_0
Not to mention the gameplay was great too. I got 121 stars for Mario and 121 stars for Luigi and still wanted more.
The others, meh, they were okay.