The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 Viewswtf i didn't even know there was a 9
there's a lot of controversy over this. I still think that 8 (which, according to my 10 seconds worth of google powered research, looks a lot like 9) had the best layout etc. Flash has been completely changed in cs3 and cs4. So if you are JUST starting with flash now, for the first time, i suggest you get cs4, so you can get used to all further updates ahead of time, whereas us flash 8 users will be much more disappointed when we have to switch to a new version.
Flash 9 = Flash CS3. Well, technically if you want the newest version, get CS4, although if you're a programmer, I've heard that CS3 is actually faster at opening and a little less glitchy. I'm not 100% sure whether that's true for everyone or not, so ask someone with both about it. CS3 and 4 both use AS3, so it's also equal in languages. On the other hand, CS4 has inverse kinematics [bones], more advanced tweening, some 3D, and a few new features.
Just check up with someone who has had both and see if there's anything in CS4 that bugs them, or if it's bugged like I heard.
At 3/6/09 04:13 PM, zedd56 wrote: there's a lot of controversy over this. I still think that 8 (which, according to my 10 seconds worth of google powered research, looks a lot like 9) had the best layout etc.
That's Flash 8, CS3 is 9, CS4 is 10. I also think you can change the layout to be more like 8, but don't get 8 topic starter, I don't recommend starting behind, especially for actionscript.
MY E-PENIS IS BIGGER THAN YOURS
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...and this is my fag...
I have both. CS4 is the first to bring a lot of features directly to the IDE (some of them you named, for a full list go here: http://www.adobe.com/products/flash/feat ures/ ) but I especially like it for its use with Adobe PixelBender. You can finally make kernels for pixel editing within Flash.
However, it is really heavy software, it becomes frustrating when working in a large project. CS3 is much better at resource usage and performance. So a combination of both is the ideal situation.
The most workable solution I've used is CS4 with Flex (free if you're a student.) Flex is relatively lightweight as adobe applications go, and is very useful as a quick, efficient actionscript editor if you don't want to sit through flash CS4's long startup time.
Should you be mainly making games, the added features to CS4 are something you don't want to miss (pixel bender filter support, 3D rotation, inverse kinematics, and a few additions to actionscript 3 that CS3 doesn't have.) But if you're mainly making animations, you might want to go with CS3 just for its shorter startup, as the features in CS4 are mainly geared toward developers (except for maybe the IK.)
But it's never really that good an idea to start behind the curve, so I really think unless you're hell-bent about startup and load times, etc. you go with CS4.
Damnit. There's like tons of threads with the same question. Always go with the newest version.
SEARCH THE FORUMS BEFORE YOU ASK SOMETHING LIKE THIS.
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