Forum Topic: Portal Defenders

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BoMToons

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Posted at: 2/26/09 11:56 PM

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Anyone messed around with the painting mini-game in the upper right of the main menu?


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Sir-Nuts

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Posted at: 2/26/09 11:57 PM

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Is it just me or the animator REALLY like killing each other? I mean, Luis lost half of his health just by being beaten by his fellow RWD. Sorry Luis, but I think they want to fire you from the RWD. =O

Also, I'm currently being beaten by Wadolf. Grrr...


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simon

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Posted at: 2/27/09 12:06 AM

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So has Magical-Zorse won this $20 seeing as though he's completely annihilating this game with every single character?

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Magical-Zorse

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Posted at: 2/27/09 12:08 AM

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At 2/27/09 12:06 AM, simon wrote: So has Magical-Zorse won this $20 seeing as though he's completely annihilating this game with every single character?

No, poxpower beat me to posting

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simon

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Posted at: 2/27/09 12:10 AM

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At 2/27/09 12:08 AM, Magical-Zorse wrote: No, poxpower beat me to posting

That was only with Tom though.. SURELY LUIS MEANT ALL.

Mods stealing all the glory all the time, shameful.

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Zerok

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Posted at: 2/27/09 12:13 AM

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I suppose I'll post my almost win-worth tips, so I feel like the dull pain in my right wrist amounts to something worthwhile.

Kitty Krew: Meet 'em as they come out and just start whaling on 'em. You can easily get the juggle achievement by doing this. You can also attempt to strafe back when BFK pops out, and if you're luck end up doing the same thing. If not, this boss is hardly a challenge: just avoid the balls, kills his dudes then get up close and personal. If you do the first part right you should score some decent bomb getting points.

AS3: Use the damn jump key! Also, try to get the jump on them: ALWAYS do this. They're not ready for you when they first pop out. Try and single one dude out. If you're lucky you can get a juggling act going on, but don't bank on it.

PsychoG: He's pretty easy. You can often get the minions to nail him with their saws. I found it most reliable to kills of the wee ones then just back PG into a corner and whale on him. Every now and then he gets a quirk where he counters your every hit, if so jump away and come back in.

P-Bot: Try to kill PG near the edge of the game!! It's not hard to get 70+ in this, and when I got 80 I had a good 4 seconds left. Here's the trick: do complete vertical runs. When you get to the top/bottom, turn a bit then do up/down again, like mowing a lawn. Careful! If your "swath" is too close to the last one it wont count. The trick is finding the perfect left/right distance to move.

Animators: Again, attack as they come out of the gate. It's much easier to arrange for these guys to hit each other with their blasts, since the bolts don't "expire" as the saws do. They move faster, and have wider reach with their weapons.

Mindchamber: If you've stockpiled bombs, now's not a bad time to use some, since it seems you max out on 9. Otherwise, jump A LOT and try to get his own missiles to hit him. His minions will also catch him in the crossfire if you move a lot. Don't be afraid to take a whack at him with your melee either, if you get close to him. I find it a lot easier to deal with him once the minions are dead: it's not hard to kill him like PG.

Code thing: Once you figure it out, hooray. Free health! Try to collect the last health token near one of the doors on the edge so you can attack the mods quickly when they come out.

Mods: Since Afro and Sard appaear on the edges, it's extremely easy to corner one and beat the shit out of him while the other takes his sweet ole time meandering over. Jump the remainder's ban and button mash him to hell. When the three-wave comes, it's a wee bit harder... but you;ll find it's much like all the rest of the three-wave crap you've dealt with over time.

Stamper & Jeff: They're actually pretty easy, it just takes patience. Stamper is your biggest problem when he's on foot: he's fast and counters excellently. Try to hit him as soon as he emerges from the door, I'm pretty sure he comes out the right side. When he's a balloon, it's child's play. Keep away from Jeff's fireballs and work on knocking Stamper around. Once you get confident, you can take a smack at Jeff once in a while but do so only when Stamper is hovering far away so you don't get trapped by his... pink fart bubbles? Once Stamper is down, button mashing Jeff is pretty easy.

Wadedolf: Well, the key here is avoidance. Don't bother trying to fight zombies. Instead, try and move to the top and bottom to group them together so you can run around them easier when you need to. Try not to get in FRONT of Wade, which is easier said than done. He can knock you down then triple-quadruple shot you with the laz0r, which will rape you nicely. Bomb the shit out of Wade. Often he'll laz0r and you'll be able to get around him. Put a bomb up his ass!

Hope this helps any strugglers!

ZerokBlog ---> Popping in II <--
http://www.newgrounds.com/bbs/topic /1059541 - GEOCACHING CLUB

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firemaker60

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Posted at: 2/27/09 12:13 AM

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At 2/27/09 12:10 AM, simon wrote: That was only with Tom though.. SURELY LUIS MEANT ALL.

With ALL of the characters? Then the battle continues!

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Zerok

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Posted at: 2/27/09 12:15 AM

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At 2/27/09 12:13 AM, firemaker60 wrote: With ALL of the characters? Then the battle continues!

Nope, Luis just said a "winning screenie." The post is in this thread, go look.

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http://www.newgrounds.com/bbs/topic /1059541 - GEOCACHING CLUB

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Magical-Zorse

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Posted at: 2/27/09 12:16 AM

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At 2/27/09 12:13 AM, firemaker60 wrote:
At 2/27/09 12:10 AM, simon wrote: That was only with Tom though.. SURELY LUIS MEANT ALL.
With ALL of the characters? Then the battle continues!

ho ho ho!

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poxpower

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Posted at: 2/27/09 12:17 AM

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At 2/27/09 12:13 AM, Zerok wrote: I suppose I'll post my almost win-worth tips, so I feel like the dull pain in my right wrist amounts to something worthwhile.

Here's mine:

- Ignore everything Zerok said up to the bonus game with the code, then enter the code:

Crown, Turd, Review Pick
And then you get full health back.

Why bother having a strategy up to that point when you can just get all your health?

Yay.

Also: don't eat any of the guts that you make the enemies drop until AFTER that point. Why eat them to replenish your health when you'll get 100% back anyway?


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Zerok

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Posted at: 2/27/09 12:18 AM

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At 2/27/09 12:17 AM, poxpower wrote: Why bother having a strategy up to that point when you can just get all your health?

Some people can't get past MC.

^___^

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A

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Posted at: 2/27/09 12:18 AM

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At 2/27/09 12:15 AM, Zerok wrote:
At 2/27/09 12:13 AM, firemaker60 wrote: With ALL of the characters? Then the battle continues!
Nope, Luis just said a "winning screenie." The post is in this thread, go look.

Yeah he did, I'm just hoping there's some "alternative ending" once done with them all for a true winning scene.

Either way pox better bask the glory of his $20.


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poxpower

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Posted at: 2/27/09 12:22 AM

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At 2/27/09 12:18 AM, Zerok wrote:
At 2/27/09 12:17 AM, poxpower wrote: Why bother having a strategy up to that point when you can just get all your health?
Some people can't get past MC.

^___^

Mc sucks.
DON'T ATTACK HIM UNTIL THE HENCHMEN ARE DEAD.

Just dodge him until he kills all his little guys.

Then just walk in front of him in a down/up or up/down motion and he'll charge at you. Since you're walking upwards/downwards, you'll get out of his way and he'll miss you. Then just beat on him and he won't strike back.

Repeat until he's dead. You can kill him without losing any HP using this cheap trick.
Don't waste any bombs on any enemies until Wadolf, or to hit stamper if he corners you with Jeff.


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SocialAnxiety

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Posted at: 2/27/09 01:01 AM

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How do you beat the decoder thing? Is it the same pattern all the time? Do you have to try all the patterns within the time limit?

Subconscious people just don't understand the self-conscious.


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ChocEliteBar

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Posted at: 2/27/09 01:09 AM

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I just got to Wadolf with low health and got insta-killed. Now I have to rape Jeff and Stamper again.

AGAIN!!!

liljim's a good character.

Give thyself unto thy master, who is of hellfire and chaos. His name is Satan.

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life

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Posted at: 2/27/09 01:44 AM

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AWESOME GAME! Most fun I've had with a beat em' up on NG since dad n me!

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BlueHippo

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Posted at: 2/27/09 02:46 AM

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I hate to be a little skeptic but how do we know Zorse wasn't using a decompiler? Thought crossed my mind that somebody could have done it at a while ago.. *shrug*

Nicely done though Pox, I wish I didn't have to take a break from it for a while to get work done. When I grow up, I now want to be you :3

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Sifr

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Posted at: 2/27/09 03:08 AM

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How can the 'achievements' feature be used by flash authors?

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Tage7

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Posted at: 2/27/09 03:24 AM

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At 2/27/09 02:46 AM, BlueHippo wrote: I hate to be a little skeptic but how do we know Zorse wasn't using a decompiler? Thought crossed my mind that somebody could have done it at a while ago.. *shrug*

Nicely done though Pox, I wish I didn't have to take a break from it for a while to get work done. When I grow up, I now want to be you :3

I'm guessing the closest way you can get to confirming it is for someone with database access to check and see if he got the achievement for it.

This medal feature intrigues me. I saw something similar on another website that also offered a networking API to its flash developers. The way they handled the system was by putting a cap amount of points you can get from the game medals and let the developers split the values amongst the medals. There was also a submission period where a moderator would check to see if everything was fair in the game with respect to achievements.

I think I may have to start working on a project I let go a year ago now that medals are coming to Newgrounds. THANKS PSYCHOGOLDFISH! Something that'd be cool is to be able to pull the names of reviewers and use them in the game. Lol. Like, if someone gave you a 10 review, you can use them in the audience cheering someone on. If they gave you a 0 review, you can use them as random killable minions. That would probably add too much development time and server load for its worth though. Ahh, the perfect world is such a tease.

Keep up the awesome work. I love the game.


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yhar

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Posted at: 2/27/09 04:26 AM

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At 2/27/09 03:24 AM, Tage7 wrote: This medal feature intrigues me. I saw something similar on another website that also offered a networking API to its flash developers. The way they handled the system was by putting a cap amount of points you can get from the game medals and let the developers split the values amongst the medals. There was also a submission period where a moderator would check to see if everything was fair in the game with respect to achievements.

http://kongregate.com
They've been using achievements for a long time now, it's a shame they'll overshadow the NG system because it'll be dubbed a copy, even though it's been in planning a lot longer.

THIS IS CITRICSQUID POSTING


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Haggard

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Posted at: 2/27/09 05:07 AM

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Whoa, great! That will encourage me to play more games and spend even more time on NG! XD

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BananaBreadMuffin

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Posted at: 2/27/09 05:27 AM

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At 2/26/09 10:55 PM, TomFulp wrote: THANK PSYCHOGOLDFISH for the past months! This is a system that Goldfish was talking about back when I don't think even Xbox Live had achievements

So chat's coming soon, right?

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Luis

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Posted at: 2/27/09 05:48 AM

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At 2/27/09 03:08 AM, Sifr wrote: How can the 'achievements' feature be used by flash authors?

It'll be released to flash developers to use soon, Psychogoldfish also mentioned that the points system should be showing up on your profile later today/over the weekend. So I think that once the bugs are ironed out and all the features are fully integrated into your account you'll be able to begin hookin up your game/movie with achievements.

Also I totally forgot the game had multiple ending screens.... so ill just send store credit to both Poxpower and Magical-Zorse.

Dammit pox you always win at life... its annoying really.

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Rudy

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Posted at: 2/27/09 06:09 AM

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Ah, this game was enjoyable. Unlocked everything, Got all the achievements, AND I even beat it with every character. Damn this was annoying ^^ I'm kinda mad that I beat it not logged in though :/ It's not showing up on my achievements page. Damnit.

Here's a screenie of all the dying scenes since the winning scenes were already released; I thought I'd let everyone have their little peak ^^

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n64kid

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Posted at: 2/27/09 06:18 AM

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At 2/27/09 06:09 AM, Rudy wrote:

I got all the achievements about an hour age, shucks I didn't see this thread sooner.
I won on my second try and would have probably beat Poxy to it had I known.

I see no one screencapped this..

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Rudy

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Posted at: 2/27/09 06:53 AM

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At 2/27/09 06:18 AM, n64kid wrote:
At 2/27/09 06:09 AM, Rudy wrote:
I got all the achievements about an hour age, shucks I didn't see this thread sooner.
I won on my second try and would have probably beat Poxy to it had I known.

I see no one screencapped this..

Yeah, I got that one too. Haha, I guess the goal of this thread is to screenshot EVERYTHING.

lolz

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BlueHippo

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Posted at: 2/27/09 07:20 AM

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Question that I will ask here instead of pestering Luis about privately... because this would be good for everyone to know:

What causes more brains / guts to come out? Would be useful.. I always try to stock them up till Wadeolf.

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LordMartin-Mac

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Posted at: 2/27/09 07:24 AM

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Looks like NG is just getting started.


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Ninjuku

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Posted at: 2/27/09 10:47 AM

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Anybody get all of the achievements yet?
I'm missing zombies, the six characters, and horde fighter...
In fact, I dont even know how to get horde fighter...

...


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joabos

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Posted at: 2/27/09 10:57 AM

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Yeah, i was asking myself about that feature...Why didn't we think of this earlier? It makes games more entertaining (as you are trying to reach a goal) AND makes the page look quite professional.


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