GameOver Thinker v21
Well I'll be damned. He actually did tread on the topic of Sonic. And it's no surprised that it has to be continued in a part 2, and maybe even a three with such a big topic.
Here in part 1, he explains how Sonic screwed himself over once the years went past. Some decent reasons (and obvious ones to those of us in the NG Video Games BBS), but his viewpoints seemed a little farfetched. Having skipped several of Sonic's years once our Genesis broke when I was three, and having not played another Sonic game until Sonic Heroes 7 years later, I can't comprehend the feelings of people who DID keep up. But anyway, let's dwell on Moviebob's reasoning.
The main reason we don't like Sonic's ego, is that he is, and was, a kid-oriented character. Sad, but true. Face it, the Sonic of recent isn't much different than the Sonic we've seen in the older cartoons of our childhood (cartoons that's I've scarcely gotten the chance to see). But as for his voice...holy shit. The guy who does his voice is the guy who played Steve Erkel (don't know the spelling)? That's just hard to beleive. The voice doesn't have the tone that can often distinguish a black man's voice, unless this guy happens to be talented with unique voices., such as the one he used to play as Steve in that show. But I'm still having trouble seeing how this happenned. Maybe this was actually a joke or comparison in the video and I hadn't caught on?
I can agree with Sonic's style of gameplay and how it's gotten noticeabley stale once we started getting many more tastes of new gaming genres. Thus, going fast and focusing more on obstacles rather than enemies, lost it's originality and was unfortunately never replaced. All Sonic games followed this criteria even into 3D. One path to follow, the game encouraging you to avoid enemies rather than fight, and the thrill of not knowing what comes up next while going 100mph. Moviebob also mentions that both Mario and Kirby have had almost all of their sole games (meaning that we exclude the spinoffs here), in the same style of gameplay. We've yet to have a 3D Kirby game other than Airide, but Mario still feels like Mario in his 3D platformers. Just often with other goals like collecting stars, making the genre an adventure platformer. This is a good thing
Sorry, some games being brought to 3D, can screw up if they aren't suited for it. There just aren't a lot of good examples to be honest. Bring Metroid into 3D, and you get the awesome Metroid Prime games. Bring Zelda into 3D, and you get Ocarina of Time. Bring Mario into 3D, and you get Mario 64. Bring Sonic into 3D, and you get the supposedly horrible Sonic 3D game on the Genesis, which maybe nobody here owns. I haven't played Sonic Adventure, but Moviebob claims it as the last, good Sonic game in 3D. I've never heard that opinion before. Were'nt you all screaming to the world how Sonic Adventure 2 was the last good one only half a year ago?
The last topic I'd like to express tonight, is the one about the cast of characters. I do agree that many are horrible. Take away Sonic and Tails's current voice actors, and I'd definitely want to see them, and only them take on Robotnik. But hey, Knuckles is pretty cool. Not to mention the voice actor isn't shitty and actually fits the character nicely. Bring him along as well. I certainly can't think of how it would be good to include the others though. "Oh yeah guys, let's have Shadow be in the story where he hits his head AGAIN and loses his memory. Then throw the others in, but you MUST have Shadow."
But what about the newest one, Chip? I don't have much problems with Chip to be honest. Should he be in another game? Maybe a spinoff, but another story including him would just suck. He's dead anyway. Aside, from a few lines from him nearer to the end of Unleashed, I never got too pissed at him just being there.
I'll take some of that there chocalate if'n you please.
Bah, too late to continue observations. Typing process becoming less efficient. Concentration deminishing.