Forum Topic: Red Bull Fbf Collab!

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Vincoid

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Posted at: 2/13/09 07:02 AM

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At 2/12/09 03:07 PM, Sprite-harvester wrote: this is just the guy. What do you think? no eyeballs just cuz i was lazy and bored

Could you post that with the frames layed out on the main timeline so I can look at it frame by frame?

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Sprite-harvester

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Posted at: 2/13/09 08:38 AM

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At 2/13/09 07:02 AM, Vincoid wrote:
At 2/12/09 03:07 PM, Sprite-harvester wrote: this is just the guy. What do you think? no eyeballs just cuz i was lazy and bored
Could you post that with the frames layed out on the main timeline so I can look at it frame by frame?

here is the fbf. 6 frames in total. lot better than before I think.

Red Bull Fbf Collab!

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Vincoid

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Posted at: 2/13/09 08:55 AM

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I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.

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Sprite-harvester

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Posted at: 2/13/09 12:50 PM

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At 2/13/09 08:55 AM, Vincoid wrote: I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.

I'm afraid I have troublle understanding what you mean. do you mean the .FLA?

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Vincoid

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Posted at: 2/13/09 01:05 PM

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At 2/13/09 12:50 PM, Sprite-harvester wrote:
At 2/13/09 08:55 AM, Vincoid wrote: I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.
I'm afraid I have troublle understanding what you mean. do you mean the .FLA?

Right now, your animation is a symbol on a single frame, so when you export it, it doesn't show the play, rewind, next, etc. options. This means I can't pause the animation and look at the frames one by one.
So what I meant was that the frames should all be on the main timeline instead of in a single symbol so I could stop the animation and see them.
The fla will do though so I'll check that out and get back to you in a minute about it.

Ehhh, forget about that, you linked me to the spamtheweb uploader page and not the file... :P

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Sprite-harvester

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Posted at: 2/13/09 03:04 PM

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At 2/13/09 01:05 PM, Vincoid wrote:
Ehhh, forget about that, you linked me to the spamtheweb uploader page and not the file... :P

ehh... sry about that. HERE is the .fla and the .swf if you wish. I copied and pasted the frames onto the main timeline so it SHOULD work now. tell me if it doesn't, let's hope it does.

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Vincoid

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Posted at: 2/13/09 03:16 PM

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At 2/13/09 03:04 PM, Sprite-harvester wrote: ehh... sry about that. HERE is the .fla and the .swf if you wish. I copied and pasted the frames onto the main timeline so it SHOULD work now. tell me if it doesn't, let's hope it does.

It's working. The reason I asked is because I thought one of the frames wasn't right. I checked it and it's frame number 5.
If you were to draw a line on top his head on every frame, you'll see that his head lowers in frame 4, is even lower in 5 and then returns to normal in 6. This causes it to have a weird wobbly effect.

Other then that I don't see a whole lot wrong with it. The only thing is his upper arm in frame 6 becoming shorter.

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Sprite-harvester

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Posted at: 2/13/09 03:54 PM

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At 2/13/09 03:16 PM, Vincoid wrote:
If you were to draw a line on top his head on every frame, you'll see that his head lowers in frame 4, is even lower in 5 and then returns to normal in 6. This causes it to have a weird wobbly effect.

ahh. I see what you mean. should be no problem to fix. After all, I've got until May to make it as good as possible ;)

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ScrewedComedy

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Posted at: 2/15/09 10:33 AM

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can i join
i got some cool idea`s

The Killing Collab [ 1 | 2 | 3 ]

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Vincoid

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Posted at: 2/15/09 01:17 PM

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At 2/15/09 10:33 AM, ScrewedComedy wrote: can i join
i got some cool idea`s

Yeah, go crazy ;)

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FingerFactor

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Posted at: 2/15/09 07:37 PM

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Hi, i'd like to enter a piece into this collab. Heres 2 demo things I threw together last night, not for this collab, but just for fun.

demo1
demo2

Please message me back with your (y/n), I would really like to enter this collab because I feel it would give me a good chance to spread my creative wings in flash. :P


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Vincoid

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Posted at: 2/16/09 03:48 AM

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At 2/15/09 07:37 PM, FingerFactor wrote: Hi, i'd like to enter a piece into this collab.

Awesome man. I see no problem with you joining the collab, though I'd like to know one thing; how are you with animation when it comes to character animation? I didn't see any of that in the demo's, and since this collab isn't about moving objects and flying lines, I'd just like to know that about you ;)

When I know that, I'll put up another list and add all the current names :)

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Yambanshee

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Posted at: 2/16/09 08:03 AM

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its my first ever animation, but i decided id give it a shot, if you like it, ill give you the fla, else, i dont care much. Ive been scripting for a while but never really have i animated, so crit where nessacery
Heres the SWF

AS2||AS3||Motox
Thanks to hdxmike for the sig :]

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Vincoid

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Posted at: 2/16/09 09:15 AM

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Requirement and such:
* You can animate anything you want, as long as it's frame by frame animated.
At 2/16/09 08:03 AM, Yambanshee wrote: Heres the SWF

I guess that's what, 98% tweened? Besides that, the idea as well as the animation style are both very unoriginal and simple.

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FingerFactor

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Posted at: 2/21/09 02:18 AM

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Heres my character. I figure hes simple enough for me to animate, and original enough to show some personality and character. Anyways, lmk what you think :P

Red Bull Fbf Collab!


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onefifth

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Posted at: 2/21/09 03:00 AM

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I'd be up for a slot. I haven't done a ton of animating, but uh, here's a frame by frame demo.

Let me know if I have a spot, and I'll put something together (better than that).

0.2


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Vincoid

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Posted at: 2/21/09 08:24 AM

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At 2/21/09 02:18 AM, FingerFactor wrote: Anyways, lmk what you think :P

Looks good to me.

At 2/21/09 03:00 AM, onefifth wrote: Let me know if I have a spot, and I'll put something together (better than that).

Sure thing, go nuts :P

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ScrewedComedy

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Posted at: 2/25/09 10:01 AM

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heres the preview

The Killing Collab [ 1 | 2 | 3 ]

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Vincoid

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Posted at: 2/25/09 11:23 AM

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At 2/25/09 10:01 AM, ScrewedComedy wrote: heres the preview

FBF collab. Frame by Frame. Might want to keep that in mind before you start tweening ;)

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ScrewedComedy

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Posted at: 2/25/09 12:04 PM

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At 2/25/09 11:23 AM, Vincoid wrote:
At 2/25/09 10:01 AM, ScrewedComedy wrote: heres the preview
FBF collab. Frame by Frame. Might want to keep that in mind before you start tweening ;)

yeah :)

The Killing Collab [ 1 | 2 | 3 ]

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Vincoid

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Posted at: 2/25/09 02:34 PM

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At 2/25/09 12:04 PM, ScrewedComedy wrote: yeah :)

You do realize that most of your movie right now is tweened? And that tweens aren't allowed?

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mrflub

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Posted at: 3/1/09 10:19 PM

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ok my parts done. click here to watch and critizise were necessary.

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Vincoid

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Posted at: 3/2/09 05:52 AM

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At 3/1/09 10:19 PM, mrflub wrote: ok my parts done. click here to watch and critizise were necessary.

Nice. One thing though, could you darken the juice, because it's pretty hard to see on the white bg?

And add some music to it ;)

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Blargenlager

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Posted at: 3/2/09 07:36 AM

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Agreed with Vincoid. Looks good, but I can hardly see the drink being poured into his mouth. Some color backgrounds would be nice too, but if you think that it would just hurt the animation, you don't need to.


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Sprite-harvester

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Posted at: 3/2/09 04:44 PM

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At 3/1/09 10:19 PM, mrflub wrote: ok my parts done. click here to watch and critizise were necessary.

that looks really good mrflub. Just one thing I noticed. When the grey shirted guy puts his hand up on his head where the can hit, the hand dissapears. you may want to check that

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Sprite-harvester

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Posted at: 3/2/09 06:44 PM

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Sorry for the double post but I'm pretty much done with my part! just looking for sfx now. here it is so far
.swf

Hello to the people that read this!


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Breaktroll

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Posted at: 3/3/09 01:56 AM

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At 3/2/09 06:44 PM, Sprite-harvester wrote: Sorry for the double post but I'm pretty much done with my part! just looking for sfx now. here it is so far
.swf

hehe, nice! but the hand of the guy with the watch, is separated from the arm with a line, maybe erase that.

i need more wenches.. more wenches 'n' mead.. i need more wenches, lots of wenches is what i need..

curses!


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Sprite-harvester

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Posted at: 3/3/09 08:33 AM

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At 3/3/09 01:56 AM, Breaktroll wrote:
hehe, nice! but the hand of the guy with the watch, is separated from the arm with a line, maybe erase that.

hehe. good catch ^_^U I'll erase that.

Hello to the people that read this!


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mrflub

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Posted at: 3/5/09 12:47 AM

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thanks everyone oe for the positive reviews! ill work on that hand thing and add music as suggested. thanks!

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Vincoid

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Posted at: 3/5/09 04:38 AM

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At 3/5/09 12:47 AM, mrflub wrote: thanks everyone oe for the positive reviews! ill work on that hand thing and add music as suggested. thanks!

And before I forget, delete your name from your part. All parts will get a nametag made by me ;)

"Never was anything great achieved without danger." - Niccolo Machiavelli

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