The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsAt 2/13/09 07:02 AM, Vincoid wrote:At 2/12/09 03:07 PM, Sprite-harvester wrote: this is just the guy. What do you think? no eyeballs just cuz i was lazy and boredCould you post that with the frames layed out on the main timeline so I can look at it frame by frame?
here is the fbf. 6 frames in total. lot better than before I think.
Hello to the people that read this!
I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.
At 2/13/09 08:55 AM, Vincoid wrote: I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.
I'm afraid I have troublle understanding what you mean. do you mean the .FLA?
Hello to the people that read this!
At 2/13/09 12:50 PM, Sprite-harvester wrote:At 2/13/09 08:55 AM, Vincoid wrote: I actually meant in the swf itself so I can stop it and go through the frames. Right now I can't see the position they're in and that's what I'm trying to see.I'm afraid I have troublle understanding what you mean. do you mean the .FLA?
Right now, your animation is a symbol on a single frame, so when you export it, it doesn't show the play, rewind, next, etc. options. This means I can't pause the animation and look at the frames one by one.
So what I meant was that the frames should all be on the main timeline instead of in a single symbol so I could stop the animation and see them.
The fla will do though so I'll check that out and get back to you in a minute about it.
Ehhh, forget about that, you linked me to the spamtheweb uploader page and not the file... :P
At 2/13/09 01:05 PM, Vincoid wrote:
Ehhh, forget about that, you linked me to the spamtheweb uploader page and not the file... :P
ehh... sry about that. HERE is the .fla and the .swf if you wish. I copied and pasted the frames onto the main timeline so it SHOULD work now. tell me if it doesn't, let's hope it does.
Hello to the people that read this!
At 2/13/09 03:04 PM, Sprite-harvester wrote: ehh... sry about that. HERE is the .fla and the .swf if you wish. I copied and pasted the frames onto the main timeline so it SHOULD work now. tell me if it doesn't, let's hope it does.
It's working. The reason I asked is because I thought one of the frames wasn't right. I checked it and it's frame number 5.
If you were to draw a line on top his head on every frame, you'll see that his head lowers in frame 4, is even lower in 5 and then returns to normal in 6. This causes it to have a weird wobbly effect.
Other then that I don't see a whole lot wrong with it. The only thing is his upper arm in frame 6 becoming shorter.
At 2/13/09 03:16 PM, Vincoid wrote:
If you were to draw a line on top his head on every frame, you'll see that his head lowers in frame 4, is even lower in 5 and then returns to normal in 6. This causes it to have a weird wobbly effect.
ahh. I see what you mean. should be no problem to fix. After all, I've got until May to make it as good as possible ;)
Hello to the people that read this!
At 2/15/09 10:33 AM, ScrewedComedy wrote: can i join
i got some cool idea`s
Yeah, go crazy ;)
Hi, i'd like to enter a piece into this collab. Heres 2 demo things I threw together last night, not for this collab, but just for fun.
Please message me back with your (y/n), I would really like to enter this collab because I feel it would give me a good chance to spread my creative wings in flash. :P
At 2/15/09 07:37 PM, FingerFactor wrote: Hi, i'd like to enter a piece into this collab.
Awesome man. I see no problem with you joining the collab, though I'd like to know one thing; how are you with animation when it comes to character animation? I didn't see any of that in the demo's, and since this collab isn't about moving objects and flying lines, I'd just like to know that about you ;)
When I know that, I'll put up another list and add all the current names :)
its my first ever animation, but i decided id give it a shot, if you like it, ill give you the fla, else, i dont care much. Ive been scripting for a while but never really have i animated, so crit where nessacery
Heres the SWF
Requirement and such:
* You can animate anything you want, as long as it's frame by frame animated.
At 2/16/09 08:03 AM, Yambanshee wrote: Heres the SWF
I guess that's what, 98% tweened? Besides that, the idea as well as the animation style are both very unoriginal and simple.
Heres my character. I figure hes simple enough for me to animate, and original enough to show some personality and character. Anyways, lmk what you think :P
I'd be up for a slot. I haven't done a ton of animating, but uh, here's a frame by frame demo.
Click to view.
Let me know if I have a spot, and I'll put something together (better than that).
0.2
At 2/21/09 02:18 AM, FingerFactor wrote: Anyways, lmk what you think :P
Looks good to me.
At 2/21/09 03:00 AM, onefifth wrote: Let me know if I have a spot, and I'll put something together (better than that).
Sure thing, go nuts :P
At 2/25/09 10:01 AM, ScrewedComedy wrote: heres the preview
FBF collab. Frame by Frame. Might want to keep that in mind before you start tweening ;)
At 2/25/09 11:23 AM, Vincoid wrote:At 2/25/09 10:01 AM, ScrewedComedy wrote: heres the previewFBF collab. Frame by Frame. Might want to keep that in mind before you start tweening ;)
yeah :)
At 2/25/09 12:04 PM, ScrewedComedy wrote: yeah :)
You do realize that most of your movie right now is tweened? And that tweens aren't allowed?
ok my parts done. click here to watch and critizise were necessary.
At 3/1/09 10:19 PM, mrflub wrote: ok my parts done. click here to watch and critizise were necessary.
Nice. One thing though, could you darken the juice, because it's pretty hard to see on the white bg?
And add some music to it ;)
Agreed with Vincoid. Looks good, but I can hardly see the drink being poured into his mouth. Some color backgrounds would be nice too, but if you think that it would just hurt the animation, you don't need to.
At 3/1/09 10:19 PM, mrflub wrote: ok my parts done. click here to watch and critizise were necessary.
that looks really good mrflub. Just one thing I noticed. When the grey shirted guy puts his hand up on his head where the can hit, the hand dissapears. you may want to check that
Hello to the people that read this!
Sorry for the double post but I'm pretty much done with my part! just looking for sfx now. here it is so far
.swf
Hello to the people that read this!
At 3/2/09 06:44 PM, Sprite-harvester wrote: Sorry for the double post but I'm pretty much done with my part! just looking for sfx now. here it is so far
.swf
hehe, nice! but the hand of the guy with the watch, is separated from the arm with a line, maybe erase that.
Try not being a bitch for once, huh?
At 3/3/09 01:56 AM, Breaktroll wrote:
hehe, nice! but the hand of the guy with the watch, is separated from the arm with a line, maybe erase that.
hehe. good catch ^_^U I'll erase that.
Hello to the people that read this!
thanks everyone oe for the positive reviews! ill work on that hand thing and add music as suggested. thanks!
At 3/5/09 12:47 AM, mrflub wrote: thanks everyone oe for the positive reviews! ill work on that hand thing and add music as suggested. thanks!
And before I forget, delete your name from your part. All parts will get a nametag made by me ;)
At 3/5/09 04:38 AM, Vincoid wrote:At 3/5/09 12:47 AM, mrflub wrote: thanks everyone oe for the positive reviews! ill work on that hand thing and add music as suggested. thanks!And before I forget, delete your name from your part. All parts will get a nametag made by me ;)
ok