Forum Topic: The Pixtropolis Collab

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Mexifry

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Posted at: 1/11/09 07:26 PM

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At 1/11/09 04:16 PM, FireBlazeProductions wrote: It doesn't look good by my point, but its the art I working on. I can work on the animations later and probrobly change the keyframes. I dunno, whatacha think?

Do that.

At 1/10/09 06:00 PM, Lesjuh wrote: I would like to do part 9...

You Got It!

At 1/10/09 08:58 PM, TazarTheYoot wrote: Heey, I'd like to do a part! What slots are open?
At 1/11/09 01:55 PM, mikkim wrote: what slots are open? I want to do something, but to do the animation I need to know what music i'm doing.

Show me your animation skill before doing a part...

Sorry About Part Confusion...
PART UPDATE!

Preloader: JKAMovies
Menu: Nicholas-Deary
Part 1: Pigeonmaster88 (DONE AND TURNED IN!)
Part 2: Morrowdays
Part 3: OPEN
Part 4: Toblorone
Part 5: FireBlazeProductions
Part 6: YoungAndWise
Part 7: OPEN
Part 8: SamIam
Part 9: Lesjuh
Part 10: Chaotictrashcan
Part 11: Lambinvoker
Part 12: Toki911
Part 13: Mexifry895
Part 14: xxflareknightxx
Part 15: PigeonMaster88
Credits: Ironosaur

2 Parts Open!


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Ironosaur

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Posted at: 1/11/09 09:35 PM

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As soon as two more people Join, I can begin to finalize this:

http://www.sexyswf.com/uped.php?id=89


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Ironosaur

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Posted at: 1/11/09 09:39 PM

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At 1/11/09 09:35 PM, Ironosaur wrote: As soon as two more people Join, I can begin to finalize this:

http://www.sexyswf.com/uped.php?id=89

Sorry to double post. Either this, or if people would prefer the other one, I can attempt to work on it again.


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Mexifry

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Posted at: 1/11/09 09:40 PM

Mexifry LIGHT LEVEL 17

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At 1/11/09 09:35 PM, Ironosaur wrote: As soon as two more people Join, I can begin to finalize this:

http://www.sexyswf.com/uped.php?id=89

It's good, but where's the credits part to it?

Also, you can take a second part if you want? :3


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Ironosaur

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Posted at: 1/11/09 09:49 PM

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At 1/11/09 09:40 PM, mexifry895 wrote:
At 1/11/09 09:35 PM, Ironosaur wrote: As soon as two more people Join, I can begin to finalize this:

http://www.sexyswf.com/uped.php?id=89
It's good, but where's the credits part to it?

I'm gunna wait till everybody gets a part in

Also, you can take a second part if you want? :3

Sure. Not the preload, because JKA is confirmed for that?
The shortest part still open!


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YoungAndWise

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Posted at: 1/11/09 10:03 PM

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Hey guys, I really need your help on this one (you seem to just ignore my posts).

You see, I started doing my part on another PC, and now that I'm home some colors look much more darker. I want you to look at the last screenshot I posted (which I'm posting below again) and tell me if the buildings look black to you.

On the other PC the buildings were gray and dark blue, but here they look very dark blue (almost black) and black. It's as if the they were the same color as the street. So I want to know which PC needs adjusting: this one, or the other one.

How do you see the buildings?

The Pixtropolis Collab

Join the collab below or Santa will leave you coal this Christmas >:(

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Mexifry

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Posted at: 1/11/09 10:20 PM

Mexifry LIGHT LEVEL 17

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At 1/11/09 10:03 PM, YoungAndWise wrote: How do you see the buildings?

Sorry, I have to answer a shit load of posts.
I might have ignored you.

Only the furthest building looks black.
The others are blue, dark blue, and grey.


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YoungAndWise

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Posted at: 1/11/09 10:25 PM

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At 1/11/09 10:20 PM, mexifry895 wrote:
At 1/11/09 10:03 PM, YoungAndWise wrote: How do you see the buildings?
Sorry, I have to answer a shit load of posts.
I might have ignored you.

Only the furthest building looks black.
The others are blue, dark blue, and grey.

Mmm... that means that the other PC was more accurate.

How about the buildings on the front? The ones on the lower part? Do they look black or gray?

Thanks.

Join the collab below or Santa will leave you coal this Christmas >:(

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Lesjuh

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Posted at: 1/12/09 11:52 AM

Lesjuh LIGHT LEVEL 10

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those look grey to me^^
I have some noob questions: how can i fill a shape with a color (with pixeltools) and how can i erase ONE pixel at a time. every line i draw automaticly gets some blue line around it. @.@

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YoungAndWise

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Posted at: 1/12/09 12:21 PM

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At 1/12/09 11:52 AM, Lesjuh wrote: those look grey to me^^

Alright, that means they look how they should. Now I need to figure out to fix the way it looks on my PC...

I have some noob questions: how can i fill a shape with a color (with pixeltools)

Um... what do you mean? It works the same way as with normal drawing, using the Paint Bucket tool. Just make sure the shape is properly closed.

and how can i erase ONE pixel at a time. every line i draw automaticly gets some blue line around it. @.@

Using the Pixel Eraser tool that comes with the Pixel tools. Dunno about the blue line, though... are you by any chance using the Pixel line tool? Because I never use it and recommend no one does if wishing to keep the pixely effect.

Join the collab below or Santa will leave you coal this Christmas >:(

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Lesjuh

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Posted at: 1/12/09 01:58 PM

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I do not use the line tool but i think the main problems are the automatic boundary boxes i seem to have. Every shape i draw turns into something like that ><

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Ironosaur

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Posted at: 1/12/09 03:12 PM

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Also, you can take a second part if you want? :3

Le Parte 7 le please.

Also, I put some of my own animations out on the portal. I'm becoming a much stronger animator now, as you might/migh not be able to see.
Has this sort of cleared some of the gray areas of my animation skill yet?

Anyway.
So Yeah, I'll take part 7, then we'll only need one more person to take one part.

Also, The guy who was formerly NG-Unit, you mind if I use your Godzilla Idea?


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Ironosaur

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Posted at: 1/12/09 07:11 PM

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And here's what I've gotten done with part 7:

http://spamtheweb.com/ul/upload/120109/6 8955_crappitycrap.jpg

I plan to make it extremely detailed.


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Mexifry

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Posted at: 1/12/09 07:20 PM

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At 1/12/09 07:11 PM, Ironosaur wrote: And here's what I've gotten done with part 7:

http://spamtheweb.com/ul/upload/120109/6 8955_crappitycrap.jpg

I plan to make it extremely detailed.

YAY!


FireBlazeProductions NEUTRAL LEVEL 07

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At 1/12/09 07:11 PM, Ironosaur wrote: And here's what I've gotten done with part 7:

http://spamtheweb.com/ul/upload/120109/6 8955_crappitycrap.jpg

I plan to make it extremely detailed.

Good start, but where's GODZILLA?! Anyway, I plan to change my part to something else because the part doesn't look goodand it didn't seem to fit the sceneary for me taste.

I see what I can do.

:P


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I got the most epic idea for my part.

Meet....

The Pixtropolis Collab


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Ironosaur

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Posted at: 1/12/09 07:54 PM

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Good start, but where's GODZILLA?! Anyway, I plan to change my part to something else because the part doesn't look goodand it didn't seem to fit the sceneary for me taste.

I decided to replace godzilla with a UFO


FireBlazeProductions NEUTRAL LEVEL 07

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At 1/12/09 07:54 PM, Ironosaur wrote:
Good start, but where's GODZILLA?! Anyway, I plan to change my part to something else because the part doesn't look goodand it didn't seem to fit the sceneary for me taste.
I decided to replace godzilla with a UFO

Okay. Well can I have Godzilla?


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MorrowDays

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Posted at: 1/12/09 08:28 PM

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Im really looking forward to animating my part, I haven't started yet because of school but I've been planning it to the music in my head a little and I think it'll be fun :)

pixel tools are lots of fun.

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MrAbnormal

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Posted at: 1/12/09 08:47 PM

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Sorry for not posting in a while, I've been working on this and some other animations. It doesn't mean I haven't been looking, but I just haven't felt like posting. Anyway, here's a screenie. The animation is pretty random. Just some hyper, high paced stuff going on and stuff, but it looks good so far.

The Pixtropolis Collab


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Ironosaur

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Posted at: 1/12/09 09:06 PM

Ironosaur DARK LEVEL 13

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lol Anyway, my part (the not-the-end credits one) is complete and ready to be turned in.

SWF:

http://spamtheweb.com/ul/upload/120109/7 5245_ironosaur_part7.php

FLA:

http://spamtheweb.com/ul/upload/120109/7 5360_ironosaur_part7.fla

Fun Facts:
274 Frames
16 Layers
15 Library Objects
11.4 Seconds
2 hours total.
Songs listened to while making this part:

Being For The Benefit Of Mr. Kite! [Takes 1 And 2] - The Beatles
Rossini: William Tell - Overture

Other Fun Stuff:
I was constantly being interrupted by Skype Advertising bots throughout the entire production of this clip.

The planes attacking the UFOs are F15's. I was about to go with a B-5A bomber, but I decided not to because they were too hard to draw and animate properly. Also they looked kinda ugly the way I drew them, and I could find any good angles to compare to.

Food, it's delicious for you. Buy some today! I was inspired to make that advertising slogan because I had come home from school with two Taquitos from 7-11.

The V-Cam makes up for a lot of what the animation lacks.

I intended this V-Cam movement to be an allusion to Cloverfield, but the frame rate wasn't high enough for it to work perfectly. Also, the AS2 V-Cam can't blur. Other attempts were made (using actionscript) to make the V-Cam jitter around someahat, like 2-8 pixel wiggles. I could never find the code, so I attempted to animate it myself. Again, since the frame rate was capped at 24, I couldn't (why couldn't you make the frame rate 48? :C ).

I had no intentions to make the UFO in this, but I thought that that would be funner, and easier to animate.
It sure was.


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Mexifry

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Posted at: 1/12/09 09:11 PM

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At 1/12/09 09:06 PM, Ironosaur wrote:
(why couldn't you make the frame rate 48? :C ).

Because no one in the right mind would wanna animate that high of a frame rate.

The vcam is way too shakey.
otherwise it is good.


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Ironosaur

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Posted at: 1/12/09 09:12 PM

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At 1/12/09 09:11 PM, mexifry895 wrote:
At 1/12/09 09:06 PM, Ironosaur wrote:
(why couldn't you make the frame rate 48? :C ).
Because no one in the right mind would wanna animate that high of a frame rate.

The vcam is way too shakey.

Like I said, it's An Allusion to Cloverfield. I mean, UFO's blowing up buildings and all that?!!?!?


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YoungAndWise

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Posted at: 1/12/09 09:48 PM

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At 1/12/09 09:06 PM, Ironosaur wrote: lol Anyway, my part (the not-the-end credits one) is complete and ready to be turned in.

Hey, that's actually pretty cool. I like it.

I don't know you Mexy, but the shaky v-cam doesn't really bother me. Seems like a nice effect. Your call, though.

Join the collab below or Santa will leave you coal this Christmas >:(

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Lambinvoker

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Posted at: 1/12/09 09:54 PM

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At 1/11/09 04:16 PM, FireBlazeProductions wrote: Here's a little bit more of my part.
It doesn't look good by my point, but its the art I working on. I can work on the animations later and probrobly change the keyframes. I dunno, whatacha think?

I didn't like seeing the video game reference. I really want to see something original from you guys, not other lame retro-video game spoof. I said it before, and I'll say it again: I challenge everyone to stray away from a video game related theme as much as possible. Pixels do not equal retro-video games. There's thousands of things you can animate about in a city setting. Let's try not to make video games one of them.

At 1/12/09 09:12 PM, Ironosaur wrote: Like I said, it's An Allusion to Cloverfield. I mean, UFO's blowing up buildings and all that?!!?!?

So the camera's all shaky because like in Cloverfield someone is holding it? I like the idea, but as it is now, it's unlikely anyone will understand the reference. I recommend adding a few details to it, such as HUD display on the camera that displays recording time, battery life, the date, etc. You could also briefly show the cameraman filming to make that feature obvious. Still pretty good though.

I'm no artist. I'm a talentless hack who loves to doodle/animate from time to time.

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FireBlazeProductions NEUTRAL LEVEL 07

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I didn't like seeing the video game reference. I really want to see something original from you guys, not other lame retro-video game spoof. I said it before, and I'll say it again: I challenge everyone to stray away from a video game related theme as much as possible. Pixels do not equal retro-video games. There's thousands of things you can animate about in a city setting. Let's try not to make video games one of them.

Yeah, I didn't think this would be any good, and I thought the idea was pretty stupid, but now I making "GODZILLA!!" if that's okay?


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Ironosaur

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Posted at: 1/12/09 10:05 PM

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So the camera's all shaky because like in Cloverfield someone is holding it? I like the idea, but as it is now, it's unlikely anyone will understand the reference. I recommend adding a few details to it, such as HUD display on the camera that displays recording time, battery life, the date, etc. You could also briefly show the cameraman filming to make that feature obvious. Still pretty good though.

Fixt

.swf
http://spamtheweb.com/ul/upload/120109/7 9495_ironosaur_part7.php

.fla
http://spamtheweb.com/ul/upload/120109/7 9496_ironosaur_part7.fla


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Toblorone

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Posted at: 1/12/09 10:13 PM

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Screen cap bitches also

Vote 5>:U

The Pixtropolis Collab


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YoungAndWise

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Posted at: 1/12/09 10:14 PM

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You know what's funny, Ironosaur? My part also ends with an explosion produced by a missile (it's not shot, though), which also eats up part of the Metropolis. And your part goes right after mine :o

creppy

Join the collab below or Santa will leave you coal this Christmas >:(

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ughanation

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Posted at: 1/12/09 10:59 PM

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If there's still a slot I'd love to make a part!


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