import flash.events.MouseEvent;
play111.addEventListener(MouseEvent.CLIC K, clickFunction);
button.addEventListener(MouseEvent.CLICK , skipAhead);
function clickFunction(evt:MouseEvent):void {
gotoAndPlay(1,"Scene 1");
}
function skipAhead(evt:MouseEvent):void {
gotoAndPlay(700,"Scene 1");
}
thats the script I use but for some reason in other scene the button wont work. How can I fix this? Double jeopardy! When the flash loops to beginning, the buttons dont work anymore. Whats up with that!