At 9/8/09 06:02 PM, Phobotech wrote:
OMG...can't wait for this to be out already...
I know a nudge when I see one ;p
Am working on Micky's part right as we speak though I'm heading to bed as it's early in the morning here.
Though you do deserve a cookie Phobo, your part is probably the least memory consuming part of the collab.
A general tip to all, for your future animations, when you have repetative motion say like, a 3 frame movement, than you plan to just copy and paste a few times along the main timline, instead, put those 3 frames into a graphic or movieclip and do it that way, simply because than the 3 frames repeat themselves over and over until you stop it on the timeline, instead of having 3 copies of the same 3 frames over and over again,
so to sum up, if 3 frames equals 'x' amount of memory, than those 3 frames repeated three times equals 'x + x + x' amount of memory, whereas the movie clip/graphic is only 'x' amount of memory because it's repeating the 3 frames, not adding 3 more of the same frames, next to it.
comprende?
Sorry that is a bit of a mouth full, if people don't understand I'll explain it better.
Good night all, and happy tenth birthday to the dream cast, the best console known to man!
:)