At 12/7/08 03:45 AM, SilverTheHedgehog wrote:
If the controls are bad, play with the Classic or GC controller.
I could, but this is a Wii game. If it cannot be properly play with the system's own controller, than that defeats the purpose.
Unimaginative story, at least it's not about Aliens and guns.
Yeah, but it's just as bad.
Horrid human models, does that mean you don't like Pixar movies?
I liked Pixar movies when I was 7.
Lackluster music, it's the best Sonic soundtrack since S&K.
I hardly noticed the music in-game. Either I was too frustrated with the entire Werehog experience to hear it, or it just didn't "wow" me. Or whatever.
Uneven pace, what does that mean?
3 Werehog stages for every day stage. And the fact that the Werehog levels take longer.
No lock-on, I guess you stopped playing before you got to the part where you had to learn to homing attack.
No lock on for the Werehog stages. You have to manually position yourself in front of an enemy and then shake the wii remote blindly hoping it will read the motion and actually execute an attack that will probably miss because the enemy has already moved.
Monotonus enemies, are you trying to be a smart guy or something by using fancy words?
The enemies are very repetitive. There, does that work?
And Chip, what's wrong with Chip? At least he has some feel to the story, unlike the other new characters.
Annoying, overtly silly, and just a nuicance in my opinion. And yes, due to the fact that it's a Sonic game I shouldn't be expecting anything too serious, but there's a point where it becomes ridiculous.