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Author Search Results: 'Xeptic'

We found 2,180 matches.


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Viewing 121-150 of 2,180 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173

121.

None

Topic: Mario RPG Online

Posted: 09/25/09 03:56 PM

Forum: Flash

At 9/25/09 03:54 PM, henke37 wrote: Cliché unoriginal characters: Check
Using vb or lower: Check
Having a grand idea: Check
Chance that this will even get to Alpha: 5 %

Chance that after 6 years this guys is still working on this project: 0.4%


122.

None

Topic: What makes a good Halloween Flash?

Posted: 09/25/09 05:22 AM

Forum: Flash

IMO scary flashes don't work too well. So you either go for something gorey (like most horrors do nowadays) or you stick to something funny.


123.

None

Topic: Game Test

Posted: 09/24/09 05:50 PM

Forum: Flash

I think it would be alright as a mini-game is some bigger story typed game. But as a stand alone concept I wonder how you want to keep something like this interesting.


124.

None

Topic: Smooth movement

Posted: 09/23/09 05:44 PM

Forum: Flash

That or maybe you need to crank up your framerate, you can find your projects framerate in the properties tab.


125.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/23/09 12:18 PM

Forum: Flash

Don't get me started. I wish Flash was a person so I could punch it in the face every now and then.


126.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/22/09 04:51 PM

Forum: Flash

Can't wait to catch that one on MTV. I doubt they'll air it though because the lyrics are too complex for MTV's audience.


127.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/22/09 01:07 PM

Forum: Flash

At 9/22/09 01:04 PM, hashbrown wrote: imagine a person walking in the frond and an ostrich walking in the back. thats from richard williams i believe. You should google tutorials , theres one with james baxter as well as many other great ones

I'm gonna cheat by not showing the feet I think. Time pressure. Thanks for the tips though :)


128.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/22/09 01:00 PM

Forum: Flash

I'm just waiting to see what Tom has cooked up. I've seen about 5 or 6 movies today and they were actually pretty darn good. It's fun to see a madness movie that's made in a different style.

I've been trying to animate a walking horse for the last hour or so. Incredibly frustrating. I hate living things.


129.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/21/09 04:53 PM

Forum: Flash

At 9/21/09 04:51 PM, Jimp wrote: Was it this game? Cos on there the author is "SnubbyLand & AddictingGames"... Or am I just confusing matters? :P

That's what confused me at first as well. In fact I was just going through Snubby's personal info to look up his phone number and whereabouts. But I suppose Snubby is just the sponsor. Woops.

Anyway, 2000$ is not a small amount and surely worth some trouble trying to get it back.


130.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/21/09 04:08 PM

Forum: Flash

At 9/21/09 03:59 PM, Coaly wrote: But that's the same guy who you made the other game with correct? Does he still live with his parents or anything? It may sound silly, but if that's the case you could contact them....

This, and

Maybe you could contact the guys at http://www.flashgamelicense.com/, even if they aren't legal experts they still have a lot of connections with sites, including addictinggames, and a lot of experience. Maybe they could help you out.

this are both very good ideas. I would contact CE one last time before you start negotiating with Addicting Games or call his house though. Tell him what you're going to, put some pressure on him. I don't know what I would do in your shoes. At least we can make sure he never screws someone over the way he did with you.


131.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/21/09 03:27 PM

Forum: Flash

Jesus, that's a low thing to do... If you're talking about the person I think you're talking about, I can't say I'm surprised. He has a bit of a reputation. Anyway, if you've never officially agreed on some sort of deal with him I don't think there's much you can do legally. Not that you would want to do as it most likely isn't worth the bother financially and otherwise. I'm sure there are regs who know a lot more on this subject than I do however. Some public pressure might help.


132.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/21/09 09:27 AM

Forum: Flash

At 9/21/09 06:31 AM, The-Super-Flash-Bros wrote: I'm at Flash On The /Beach in Brighton, and the Adobe guys just showed Closure (the flash version) as a demo of what pixelbender can do in their big keynote speech. NG branding and all!

Tom-

That's actually pretty awesome!


133.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/21/09 03:19 AM

Forum: Flash

At 9/21/09 03:11 AM, NextToNothing wrote: I just found my list of goals for 09 on my computer
12 animations and a game, I'm so on track for that...
hai

What are you doing here then? Get crackin'


134.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/20/09 04:28 PM

Forum: Flash

At 9/20/09 04:25 PM, zrb wrote: Which do I use ?

They're pretty similar but I drew the one on the left yesterday, which one look better though ?
Yeah sorry about spamming this place with art btw.

<LINK>

The left one


135.

None

Topic: what software for mac?

Posted: 09/20/09 08:47 AM

Forum: Flash

Make sure you download the Mac version, because that will work just fine on any mac.


136.

Happy

Topic: Happy Birthday Xeptic!

Posted: 09/19/09 02:05 PM

Forum: Flash

Thanks for the thread guys!


137.

None

Topic: what software for mac?

Posted: 09/19/09 08:33 AM

Forum: Flash

Flash is available for Macs, if that's what you're looking for


138.

None

Topic: my game

Posted: 09/17/09 06:16 PM

Forum: Flash

Your game is impossible for drunk people.


139.

None

Topic: Show NG your desktop!

Posted: 09/17/09 09:51 AM

Forum: General

Clean desktop.

Show NG your desktop!


140.

None

Topic: hummmmmm

Posted: 09/17/09 09:45 AM

Forum: Flash

Drag it on the stage and motion tween it around basically. You can make it smaller, move it around, change the tint etc. Experiment with it.


141.

None

Topic: Gun sound effects

Posted: 09/17/09 09:44 AM

Forum: Flash

Check out SoundDogs.


142.

None

Topic: Garage Band Problem Flash, Mac

Posted: 09/17/09 08:03 AM

Forum: Flash

I think you'll find more help in the Audio forum. Anyway, how do you export the sounds from Garageband?


143.

None

Topic: please review my background art

Posted: 09/15/09 03:33 PM

Forum: Flash

No offense mate, but don't call someone a noob when all you have done the last couple of days is asking basic questions yourself. Keep it constructive.

But at the topic starter, of course this is dependent on the style of your game, but I'd say it doesn't look good at the moment. Look up some background artwork in other animations, or look up some pictures on Google Images. That's what I always do, and it always helps.


144.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/15/09 03:18 PM

Forum: Flash

I'm surprised at how many explosions, smoke, arrows, axes, animated units and dynamic backgrounds I can have on-screen, without knowing jack shit about (efficient) programming, whilst keeping a steady framerate. Today is a good day.


145.

None

Topic: Happy B-day Ng-unit!

Posted: 09/15/09 12:19 PM

Forum: Flash

Happy Birthday!

lol @ NG-Unit

146.

None

Topic: ghelp plz

Posted: 09/15/09 04:18 AM

Forum: Flash

Beat 'm Up.


147.

None

Topic: [AS3] Weapon Type problem...

Posted: 09/14/09 01:17 PM

Forum: Flash

You could put all you bullets in an array, and loop through that array checking if any of the objects in the array moved off the stage. That would be the most simple solution I think. Something along the lines of:

for (var i:int = array.length-1;i>=0;i--) {
   if (array[i].x > 550) //or array[i].y < 0 etc.
   {
      array[i].parent.removeChild(array[i]);
      array.splice(i, 1);
   }
}

148.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/14/09 11:26 AM

Forum: Flash

At 9/14/09 12:30 AM, fluffkomix wrote: i am currently working on the greatest picture i have ever done.

Too small, who is it?

Animating Explosions
I hate it, how does this look?


149.

None

Topic: [AS3] Weapon Type problem...

Posted: 09/14/09 11:02 AM

Forum: Flash

You probably want to change the depth, or childindex, of the bullet. There are a few simple tutorials out there on how to do that.


150.

None

Topic: Good Enough

Posted: 09/13/09 05:40 PM

Forum: Flash

Most likely not, well, it might pass, but not with a high score. I think people have seen enough Madness inspired flashes lately (I hope they do). The voice acting is not too bright. The animation looks stiff, and the graphics are a bit bland. Your friend should try making something in his own style. Doing a little madness animation as a starter or warming up isn't bad, but I'd rather see some original content.


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Viewing 121-150 of 2,180 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173