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Author Search Results: 'Xeptic'

We found 2,162 matches.


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Viewing 61-90 of 2,162 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173

61.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/17/09 10:41 AM

Forum: Flash

Does anyone know whether those monthly NG certificates actually exist? Or are they just a myth? I've been waiting on mine for 3 months now... And I really want to show it to my grandparents.

Well no, not really. But I would like to get it... someday...

62.

None

Topic: Bone Tool Frustrationz!

Posted: 10/16/09 06:22 PM

Forum: Flash

I would if I knew anything about the bone tool, I have no experience with it so I'm not much help there.


63.

None

Topic: Bone Tool Frustrationz!

Posted: 10/16/09 05:53 PM

Forum: Flash

At the moment that takes a good six hours. Don't bump your stuff when it's still on the first page. Wait a little.


64.

None

Topic: Bone Tool Frustrationz!

Posted: 10/16/09 05:46 PM

Forum: Flash

Dude, give it some time. This is a forum, not an IM conversation. Not a whole lot of people have CS4 (and thus the bone tool), and a big percentage of people who do have CS4 probably don't feel like helping out. You just have to wait for someone who does.


65.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/16/09 04:09 PM

Forum: Flash

Hehehe, awesome, that's quite the gory game you got there :)


66.

None

Topic: Flash artist

Posted: 10/16/09 04:46 AM

Forum: Flash

But the details interest artists. No one will reply to your request unless you give the artists something to be excited about.


67.

None

Topic: Need A Good Flash Artist!

Posted: 10/15/09 05:02 PM

Forum: Flash

Unfortunately for you the chance you'll find someone willing to do this is extremely small, non-existant really. There are loads of these kind of threads each week and to my knowledge none of them ever worked out. It simply isn't worth the effort animating someone else's ideas. I suggest to start practicing yourself.


68.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/15/09 01:31 PM

Forum: Flash

Heh that sucks. 2Games just being the sponsor I suppose he couldn't know (talked to the guy a couple of times, he's also the guy behind Bubblebox.com and a Flash developer himself). Any idea who the real author is?


69.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/15/09 10:47 AM

Forum: Flash

At 10/15/09 10:08 AM, Luis wrote: You need to spend money to make money...

This is one of the most important truths in business. You always hear so many romantic stories of self-made millionaires who started out from scratch. I'm willing to bet the percentage of people who succeed in that way is smaller than 0.0001%.


70.

Elated

Topic: The Flash 'Reg' Lounge

Posted: 10/14/09 11:07 AM

Forum: Flash

Who else thinks the Halloween banner is ace?


71.

None

Topic: The Newgrounds Charity Project.

Posted: 10/13/09 05:42 PM

Forum: Flash

What a brilliant idea, never heard of this until now. I'll be sure to add one of those causes as co-author for my next project.


72.

None

Topic: Smooth character transitions / Jump

Posted: 10/13/09 12:00 PM

Forum: Flash

You need some sort of in-between animation, I'm not sure what would be the best way to do this. Maybe start a timer after the player releases the left or right button. Then, if the player presses the other directional key within a certain period of time, first display a turning animation. Once that turning animation is finished continue onto the running animation.

If the player doesn't press another button with that period of time play the standing animation.


73.

Happy

Topic: The Flash 'Reg' Lounge

Posted: 10/13/09 07:41 AM

Forum: Flash

At 10/13/09 07:28 AM, KaynSlamdyke wrote:
At 10/12/09 08:44 PM, Kirk-Cocaine wrote: Just earned my first ever penny from NG, thanks Tom!
I think I'm up to a dollar ninety seven now...

oh, it's only been three years since I started the earliest version of this engine...
...and finally I have something I'm prepared to actually USE...
Click to drop an object which will run around the level of it's own accord, changing directions when it gets bored. There'll be some... erm... buggy behaviour around triangular tiles, so if people can bug report to me over PM I'd be happy.

Looking good, now to turn it into a game...

Oh, and I found this thread, don't know why I actually tried to look for it.


74.

None

Topic: Non Exclusive Sponsors

Posted: 10/12/09 07:01 AM

Forum: Flash

This list is incomplete and still it's pretty huge. Depending on your case it might be easier to post your game on FlashGameLicense.com and see what sponsor show interest in your game.


75.

None

Topic: sprite game

Posted: 10/11/09 01:43 PM

Forum: Flash

You need to be way more specific. What do you want to do, what have you tried so far, have you even tried, what went wrong, why did you think it went wrong, etc. etc. Simple wall/floor hittesting in sidescrolling games is pretty simple and you should be able to figure it out yourself if only you spent some time in researching it yourself.

As for tips, don't use pre-built sprites.


76.

None

Topic: What do you think about Decompilers

Posted: 10/11/09 06:39 AM

Forum: Flash

I love them. Lost all but an swf file of my project once, thanks to someone with a decompiler I was able to get it all back.


77.

None

Topic: master cheif vs zero

Posted: 10/10/09 10:34 AM

Forum: Flash

Ugh, guilty conscience. It's yuck because, plainly put, there's nothing to it. There are two small sprites, ripped from whatever spritesheet-hellhole, fighting with each other in a 4 second animation. It requires no effort, it doesn't look good, there's no sound, no plot, no point. No matter how little time this cost to make it was still a waste of your time. Why not try to make something yourself?


78.

None

Topic: master cheif vs zero

Posted: 10/10/09 10:16 AM

Forum: Flash

Yuck


79.

None

Topic: AS rendered useless?

Posted: 10/10/09 07:11 AM

Forum: Flash

score.text = whatever;

Might be what you're looking for.


80.

None

Topic: Airial combat engine

Posted: 10/10/09 06:14 AM

Forum: Flash

At 10/10/09 05:51 AM, Yambanshee wrote: Just wanted some feed back on this potential game I've been trying to make.

Most of my time was spent on the AI, had a lot of strange glitches. Got them sorted though, and i tried to make the AI a bit more smart. The end result may not be the best, but im strugiling to see how i could improve (this is where you come in). Also, im not sure about the sound effects.

I'd spend some more time on the handling of the plane, climbing and diving is a bit to smooth at the moment. If you make it a bit slower I think that should give it a faster, more powerful feeling. Make it feel more natural. The soundeffects are pretty crappy, but shouldn't take too much effort to replace, right? Also, how do I shoot?


81.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/09/09 06:24 PM

Forum: Flash

At 10/9/09 05:43 PM, Depredation wrote: Comments?

Am working on the Flash Warning HUD for a mod and need some opinions to see if people like it so far (just Proof of concept).

http://spamtheweb.com/ul/upload/081009/7 0414_statusunknown3.php

Needs more bells and whistles on the body part I think, like blinking text or something, to stress the emergency factor of it all. But looking good so far.


82.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/08/09 04:56 PM

Forum: Flash

At 10/8/09 04:45 PM, turtleco wrote: I just want to know, how did you come into contact with newgrounds.

I don't know, alcohol ruined my memory.

I think one of my friends linked me to some flash movies a couple of times... I do remember I used to think the site was actually called newsgrounds.


83.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/08/09 04:38 PM

Forum: Flash

Dammit, it's time Paypal was added as a form of payment in the NG store if you ask me. I get all sorts of payments transferred to my Paypal account that are too small to transfer to my bank account without losing relatively large amount to fees. And the shipping costs are too high (30$ on average) to buy only small stuff. I'm going to have to get myself a credit card one of these days...


84.

None

Topic: Easy to answer question

Posted: 10/07/09 04:58 PM

Forum: Flash

Keyframing and onionskinning.


85.

None

Topic: Miami Shark - You already know...

Posted: 10/07/09 12:51 PM

Forum: General

There, I actually dug (lol) up my username in my inbox to digg the game.


86.

None

Topic: realism up

Posted: 10/07/09 12:46 PM

Forum: Flash

Google an image of a room and see for yourself what you're doing wrong... there's a hundred gazilion things you can do with that background to make it more realistic.


87.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/06/09 07:05 AM

Forum: Flash

I haven't read into it very mucho, but I suppose it doesn't support the accelerometer and multi-touch does it?


88.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/05/09 05:00 PM

Forum: Flash

At 10/5/09 02:43 PM, citricsquid wrote: http://www.techcrunch.com/2009/10/05/ado be-shows-off-flash-apps-for-iphone-yes-y ou-read-that-right/

oh hey there

I was just about to post a similar link. Good news, for me at least.

About the AG/MoFunZone thing. It's been that way for quite a while I think. Kind of unprofessional if you ask me.


89.

None

Topic: Kill Bill 3

Posted: 10/05/09 07:20 AM

Forum: General


90.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/01/09 05:19 PM

Forum: Flash

At 10/1/09 05:09 PM, Zuggz wrote: I'm up for some beta testing. Would be nice to test games other than my own.
Hopefully I can pumped mine out soon so I can pay off the crap caused from the ruckus I talked about my last time posting here.

Great cheers! I'll pm you in a couple of days I think.

PS. Make backup copies of the saved files or else corruption my rape you again and I won't always be around to bring the file back to life ;) lol

Still eternally thankful for that. I make two back-ups a day nowadays :)

@ Jimp, sweet art. Are you going to add more dying animations per enemy, or just one?


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Viewing 61-90 of 2,162 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173