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Author Search Results: 'Xeptic'

We found 2,165 matches.


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Viewing 31-60 of 2,165 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173

31.

None

Topic: My Soldier run cycle

Posted: 10/30/09 04:51 AM

Forum: Flash

I think it's pretty good! The looping doesn't look all smooth. Also, the torso moves up and down a little too exaggerated, and I think you should ove the arms around a bit as well. Other than that, very good!


32.

Happy

Topic: Congrats Knugen!!!

Posted: 10/29/09 07:19 PM

Forum: Flash

Hey nice job man! Figured you would be pretty high on the list


33.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/29/09 04:51 PM

Forum: Flash

At 10/29/09 03:53 PM, TheCriminalDuder wrote: I got the sun stuck in the river guys!
Shit. I'm in trouble.

That... that... made no sense at all to me.


34.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/29/09 02:06 PM

Forum: Flash

Now we're on the topic of films. Road to Perdition is one of my favorite films. That movie is so visually brilliant it's almost scary. Plotwise it's not the best movie ever, it has some strange casting decisions. But holy shit, the cinematography is absolutely stunning. This scene (spoiler warning if you haven't seen the movie) and the last one at the beachhouse are listed very high in my best-scenes-ever-list. The feeling/atmosphere throughout the entire film is perfect and the music is some of the best every made for a film, I'd almost say the music plays the starring role.


35.

Happy

Topic: The Flash 'Reg' Lounge

Posted: 10/29/09 01:32 PM

Forum: Flash

Jezus, what's the matter with you people the last couple of days. Is it the season? Take your negative attitudes elsewhere.

Thanks for the AMA link, it's interesting hearing the other side of things every now and then.


36.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/28/09 10:11 AM

Forum: Flash

At 10/28/09 09:52 AM, Saza wrote: So yesterday I had to format my Mac partition due to a corrupt filesystem. I switched a few times between Mac and Windows to play Warcraft 3 and Company of Heroes, and apparently doing it too much without letting it shut down properly can cause errors.

I spent about 3 days trying to save my files with no success :(

Meh, I had the same thing while trying to install windows on my mac, erased everything... I'm not planning on trying to install it again.


37.

None

Topic: need as help

Posted: 10/27/09 07:34 PM

Forum: Flash

At 10/27/09 07:26 PM, starownage3 wrote: im using as2. im getting ready for the shift to as3. im trying to learn to script on the frame instead of the symbols. here are the things i need help on:
how do i make a onClipEvent (enterFrame) { type of thing that makes the script run every frame.
addEventListener(Event.ENTER_FRAME, functionName);

function functionName(event:Event):void {
   actions
}
how to apply movie controls to a symbol. make it play, stop on a frame etc.
mc.stop();
mc.play();
mc.gotoAndStop(x);
mc.gotoAndPlay(x);
etc.
buttons. i don't think i need to explain that one.

38.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/27/09 03:36 PM

Forum: Flash

At 10/27/09 01:41 PM, BoMToons wrote: I grafixed a new game:
http://www.newgrounds.com/portal/view/51 6016

I hated the first one, because it was so addictive. So I'm not going to start playing until I have sufficient spare time, ha! Art looks great though (took a short peek).


39.

Elated

Topic: Pixar Interview: Andrew Stanton

Posted: 10/27/09 10:27 AM

Forum: Flash

That was a nice read, thanks for posting


40.

None

Topic: programmer needed for "Gustave"

Posted: 10/26/09 11:56 AM

Forum: Flash

At 10/26/09 11:08 AM, ThePeasant wrote: I'm totally serious... I'm not a fan of unnecessary vulgarity. I mean, when you can go for a G rating, why purposely go higher? For Shock Value? pah...

Your reasoning makes no sense to me. Who says the artist included the 'vulgarity' in this piece to purposely get a higher rating? Ever thought of the fact that this may be the artist's style (which, after looking at his other work, certainly seems to be the case)? Why should he limit himself creatively to appeal to a larger crowd? Besides if you consider this to have any shock value at all you have clearly been raised in a very protective environment. I don't think a pair of tits will shock anyone who's spend some time on the internet.


41.

None

Topic: programmer needed for "Gustave"

Posted: 10/26/09 10:51 AM

Forum: Flash

I really can't tell if you people are serious or not :/

Anyway, that's a strange art style you have there... Although I highly doubt how successful a game like this can be commercially, artistically it looks very interesting.


42.

None

Topic: Omfg I'm Gonna Lose My Mind! ! !

Posted: 10/25/09 06:38 PM

Forum: Flash

What part isn't working? Which version of Actionscript are you using? 2 or 3?


43.

None

Topic: Happy Birthday Fluffkomix

Posted: 10/25/09 09:35 AM

Forum: Flash

Congratulations!


44.

None

Topic: Play My Great Flash Game Demo!

Posted: 10/25/09 06:43 AM

Forum: Flash

The way you set up the mouse click won't work on Macs.


45.

None

Topic: Flash suggestions?

Posted: 10/24/09 02:56 PM

Forum: Flash

Well, make it a giant squareshaped floating robot then.

Or go learn some basic stuff before you start on something epic...


46.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/24/09 12:56 PM

Forum: Flash

Because it's the best thing to do.


47.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/24/09 08:34 AM

Forum: Flash

Hm, maybe so I have no idea. Is the game supposed to fill the entire screen (like it only fills two-thirds of it now), or is the screen supposed to be smaller? Can't contact your coder?

On a side note, what were you using when you came up with this game?


48.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/24/09 08:30 AM

Forum: Flash

Can't you remove the game? Take your time to fix it and upload it again? That would at least save you from having a few dozen bad reviews and a low score


49.

None

Topic: Ben Spurgin, 1977-2009

Posted: 10/23/09 05:51 PM

Forum: NG News

Strangest thing, I was just thinking of whether or not to reply to this topic, seeing as I never really knew the guy or his work and thought it would only be strange to give out my condolences to someone I don't know. Hypocritical in a way. Then I checked out his profile and he has a bunch of medals from one of my games. Strange as it may sound it actually kind of shocked me as it creates some kind of connection with him... Anyway, dying at such a young age is never a good thing, and I hope his family find all the strength and support they need.


50.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/23/09 06:09 AM

Forum: Flash

And add some texture to it if you really want to go for that realistic look. The thing I'm working on right now is using a couple of textures as well: What I do is I download some photo's from Google, some grass, forest, metal, old paper etc. I copy the layer that has the graphics, paste it, replace the fills with bitmaps. Convert the bitmap layer to a symbol, and lower the alpha. It's a pretty work intensive method but you can make some pretty neat things with it. The benefit of lowering the alpha instead of having just one layer with all different textures is that you can reuse the texture for other materials, you can fade it out more, you can change the color of the fill-layer to achieve totally different effects.

Again if I'm not making any sense... well... I tried.


51.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/22/09 04:53 PM

Forum: Flash

At 10/22/09 04:44 PM, Deadclever23 wrote: Up looks good but all my mates don't want to go and see a 'kids' film.

Smack your mates for me. And yes, it's a sad film at times, the intro is pretty heartbreaking. But it's good fun most of the time, it also has scores of jokes kids won't understand.

Also does this look better.

Looks better but I'd take away a few more chips of metal, and make a few of those straight lines crooked&curved. You'd be amazed what a small amount of things that are composed of other things have actual straight lines. If that made any sense.

sorry if it didn't.

52.

Elated

Topic: The Flash 'Reg' Lounge

Posted: 10/22/09 04:23 PM

Forum: Flash

I just saw 'Up' (in a theater packed with kids and parents, I felt a bit out of place with my mates and bottle of beer). Anyway, it was great, first real film I've seen that's in 3D too, which was much better than I though it would be. It really adds to the experience in a subtle way. I thought it would be really intrusive and lead to those forced situations as seen in the final destination trailer... but it didn't! Hurray!

Now back to coding...


53.

None

Topic: how to animate fire?

Posted: 10/22/09 07:29 AM

Forum: Flash

I've been messing around with fire myself lately. What I do now is; first I draw a simple yellow line, a few frames later I draw a flame-ish shape that is still attached to the object, another few frames later I draw a flame shape that's up in the air, and to finish it off I draw a small speck even higher up another couple of frames later. I shape tween that, do the same trick on another couple of layers, loop it and you get something like this(quick example, looks like crap). Add some smoke and sparks to your own taste and you have a pretty decent fire.

how to animate fire?


54.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/21/09 12:46 PM

Forum: Flash

That Hansel & Gretel game is one of the most impressive flashgames I've played, ever. Pretty great that NG sponsors it too.


55.

None

Topic: partnership?

Posted: 10/19/09 06:29 PM

Forum: Flash

At 10/19/09 06:17 PM, hdxmike wrote: What is this ? find a partner / team day ?

How many of these threads have i fucking seen , im really trying to ignore it but ,FUCK !

Guess what, not everyone spends 2/3 of their day on the BBS. So don't go flaming people for these BS reasons. Either write down something constructive or don't bother at all. I'm getting tired of all of your non-contributive/+1 posts I keep seeing every time I take a peek in the forums.

At the OP: If you show some examples of your work that would make things more interesting for would-be willing coders. If you're any good you might find someone. I must warn you though that threads/ideas like these almost never succeed.


56.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/19/09 01:16 PM

Forum: Flash

At 10/19/09 12:38 AM, Senti wrote: I turned twenty-one today. While it might not mean much to our British friends, it now signifies that I can enjoy legally drinking in the United States.

I hope all has been well in the Lounge.

Happy birthday!


57.

None

Topic: MC rotating AS3

Posted: 10/19/09 10:13 AM

Forum: Flash

mc.rotation +=/-= (0-360)

You could have found that pretty easily with Google I think...


58.

None

Topic: Enemy chase closest Target ??

Posted: 10/19/09 09:31 AM

Forum: Flash

If it's an open field, something along the lines of square root{(ball.x-enemy.x)*(ball.x-enemy.x)+(
ball.y-enemy.y)*(ball.y-enemy.y)}. Do that for both balls and you have the distances of the enemy to the ball. Explained better here.


59.

None

Topic: Hows ma site design ?

Posted: 10/18/09 05:40 PM

Forum: Flash

I agree with ProfessorFlash. The only reason why Flash would be good for web design is because you can do wildly different stuff with it than your average html/css site. So if I were to build a website the first thing I'd try to do is thinking outside of the usual rectangular shapes and colums etc. Make it exciting, you have Flash and Actionscript, which allows you to do a lot of strange, dynamic and extraordinary stuff, so why go for something square and simple which you might as well do with html/css?

As for the design itself, it looks pretty neat, although I think everything is slightly too big.


60.

Happy

Topic: Bitey Plushie!!

Posted: 10/18/09 04:10 PM

Forum: General

That looks great!


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Viewing 31-60 of 2,165 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94173