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Author Search Results: 'XBigTK13X'

We found 370 matches.


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Viewing 1-30 of 370 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91113

1.

None

Topic: hitTest probs

Posted: 07/03/09 08:19 AM

Forum: Flash

First off, I highly recommend using the code tag when posting code in the forum. It helps make your questions a lot easier to read =). Secondly, in order to access the knife it must have an instance name of "Knife". Make the knife its own movieclip, and place an instance of it within the player MC. Then, from the root timeline you do the following:

if (E.hitTestObject(player.Knife)) {
//do stuff
}

2.

None

Topic: Interacting with enemies

Posted: 06/30/09 09:42 PM

Forum: Flash

How you do this depends largely on what you are trying to accomplish. If it is something like shooting at a target, then you can use a distance conditional statement to dictate when the enemies fire. For example:

var dist:Number = Math.sqrt(Math.pow(Object1.x-Enemy.x, 2)+Math.pow(Object1.y-Enemy.y, 2)); //Uses the distance formula to calc distance
if(dist<50){
     //do stuff here
}

3.

None

Topic: Unique new Mario game!

Posted: 03/03/09 02:21 PM

Forum: Flash

The interface is confusing, and I was honestly unsure as to what to do after it loaded. The graphics would need to be refined as well as the instructions.


4.

None

Topic: Lag problems?

Posted: 02/27/09 03:00 PM

Forum: Flash

The issue has to do with however you are "lighting up" the environment.


5.

None

Topic: Problem with horizontal slide menu!

Posted: 02/27/09 02:58 PM

Forum: Flash

Can you try to describe exactly what it is you want to do? Are you trying to make slider scroll when the mouse moves, or only when it is on one side, or something else entirely?


6.

None

Topic: Coder Required.

Posted: 02/27/09 02:54 PM

Forum: Flash

I'd be up for it, PM me more details about the game as well as any graphics you've created thus far.


7.

None

Topic: Does this look ok?

Posted: 02/23/09 01:29 AM

Forum: Flash

The game is very glitchy, but since you are just starting out I would say you are making some good progress. Continue working hard!


8.

None

Topic: Going into wall..

Posted: 02/23/09 01:28 AM

Forum: Flash

Please post a SWF so we can see exactly what the issue is.


9.

None

Topic: as3 flash cs4 very large 2d arrays

Posted: 02/23/09 01:26 AM

Forum: Flash

What is the purpose of you doing this?


10.

None

Topic: Name help

Posted: 02/21/09 08:23 PM

Forum: Flash

Treads of Destruction
Desert Rampage!
Stop 2 Shoot
Battalion Horizon

'Tis enough for now ;-)


11.

None

Topic: Vivan PM

Posted: 02/21/09 08:16 PM

Forum: Flash

http://sdb.drshnaps.com/sheets/Nintendo/
Mario/Customs/VivianML.gif

Please try entering your query into Google next time, this was the first hit =).


12.

None

Topic: flash upgrade

Posted: 02/21/09 08:12 PM

Forum: Flash

If you have a legit. license then you should be able to purchase an upgrade license (way cheaper than buying a full one). The downside to upgrading is that you wouldn't be able to give your old copy of Flash 8 to anyone.


13.

None

Topic: Flash technology

Posted: 02/21/09 08:10 PM

Forum: Flash

I personally use a Small Bamboo Fun from Wacom (nothing on this site has been done with that =p).
Pretty cheap and available for purchase from their site:

http://www.wacom.com/regions.cfm

It is a good tablet if you just want to try one out and see if a more expensive and feature loaded model is worth the investment.


14.

None

Topic: Flash Help.

Posted: 02/21/09 08:08 PM

Forum: Flash

I assume you are using MS Paint. Goto {File|Save As...} and select JPEG format.


15.

None

Topic: Rate my Lip Sync ^_^

Posted: 02/21/09 08:06 PM

Forum: Flash

A) For nostalgia purposes, I loved that you used that audio clip :-D.
B) The syncing was on par with the majority of passing animations that feature syncing on the site. My only criticism is that the teeth just seem to flash instead of be part of the mouth. However, with that said the overall sync was quite accurate and enjoyable.


16.

None

Topic: Storing level data

Posted: 02/21/09 08:04 PM

Forum: Flash

When I build a level editor that will generate embeddable code, I usually have the program generate a formatted AS3 array that I can copy and paste into my game and then publish. If you prefer to have a dynamically loaded level system, you could look into using XML data.


17.

None

Topic: My flash game is glitchy

Posted: 02/21/09 05:43 PM

Forum: Flash

Try moving the circle higher up within the MovieClip it is stored in.


18.

None

Topic: Flash Help.

Posted: 02/21/09 05:42 PM

Forum: Flash

If I am understanding correctly, you just aren't actually closing the stroke in which you are trying to place a fill. However, there's a chance that either gradient lock or gap size are set to something undesirable. Play around with those options (in the toolbox panel when the paint bucket is selected).

Also, you can find more colors by going to {Window|Color} in the main menu.


19.

None

Topic: As3: Main

Posted: 02/21/09 05:38 PM

Forum: Flash

AS3 TUTORIALS

API -> Rectangles and Circles by VeinDigger
API -> Shapes by phyconinja
AttachMovie via Class ID by Alphabit
Basic Buttons by Flynny
Basic HitTesting and Conditionals by hashbrown
Basic Platformer by medhopz
Basic Preloader by chunkycheese12
The Basics by trig1
Changing Framerate by Siggles
Closures by DougyTheFreshmaker
Context Menu by xedon
Compute Spectrum by ssjskipp
Counter by LilFugitive
Custom Cursor by Jindo
Digital Clock by crushy
Display List & Swapping Depths by ShooterMG
Dragging Objects by LilFugitive
Events by LesPaulPlayer
fl.controls by Silkey
FPS Display by StaliN98
Global Buttons by ninjitsuwarrior
HitTests by Jindo
Key Input (AS2 Style) by dELtaluca
Keyboard Events for Newbies by XBigTK13X
Loading External Images by LilFugitive
Movement With Keys by TrueDarkness
Old-Fashioned Random Function by LesPaulPlayer
Object Oriented Programming by Alphabit
Quality by LesPaulPlayer
Pointing at Mouse by trig1
Rotate And Shoot To Mouse by Pyromaniac
Rotating With Matrices by Paranoia
Rotating Objects Around Points by Paranoia
Simple Filters by Cushy
Simple Preloader by Denvish
Springs by trig1
SWF Protection by JoSilver
TextField class by Silkey
Timer by Denvish

FLEX SPECIFIC
Flex Preloaders
Flex - Embedding SWF Files

OTHER USEFUL LINKS

AM Laboratories
AS3 Cookbook Chapters as pdf
AS3 Metadata Tags
AS3 Overview
AS3 Samples From Adobe
Flash CS3 Review/Overview by Depredation
Flashscript.biz tuts
FlashWiki
Getting Started with AS3
Learning AS3 with the Flex 2 SDK for Free
List Video Tutorial
Pixelwelder's Blog
Interpreting Runtime Errors
Senocular's AS3 Tip of the Day
Downloadable V-Cam
Another V-Cam
Virtual Circle Spacer

Actionscript Cheatsheet
AS2.0 Migration
AS3 Changes - Condensed
AS3 (Flex) Language Specs

----------------------------------------
---------------------

PM me with any mistakes you find.
Post all links you want to add in this thread.
<3 To everyone who supplied tutorials/links.
Also, PM when almost at 30 posts = appreciated.
Next update will feature better categorization, since the list is growing quite large.
If you make a tutorial and want it added to this list, then use the code tags during creation.


20.

None

Topic: As3: Display List & Swapping Depths

Posted: 02/21/09 05:23 PM

Forum: Flash

I may add this to the AS3:Main thread if it were formatted properly -___-


21.

None

Topic: Inventory System Tutorial In As3

Posted: 02/21/09 05:14 PM

Forum: Flash

I'd add this to the list if it was formatted properly.


22.

None

Topic: Flash Help.

Posted: 02/21/09 04:56 PM

Forum: Flash

Could you please give more detail on what your problem is and/or post a screen shot?


23.

None

Topic: Looking for a coder.

Posted: 02/21/09 02:30 PM

Forum: Flash

Send me a link to view some of the art, and we can go from there ;-).


24.

None

Topic: where too learn actionscript???

Posted: 02/13/09 03:23 PM

Forum: Flash

Check out the links in my sig. AS3 recommended.


25.

None

Topic: As3: Main

Posted: 09/16/08 09:39 AM

Forum: Flash

At 9/7/08 05:55 PM, Monkey-Boy wrote: When is this being updated?

Every 30 posts the list is updated ^_^.


26.

None

Topic: Auto kern?!?!!?!!

Posted: 07/27/08 12:58 AM

Forum: Flash

http://en.wikipedia.org/wiki/Kerning

Don't thank me, thank Wikipedia.

^_^


27.

None

Topic: help with stopping game in Action S

Posted: 06/26/08 08:52 AM

Forum: Flash

You need to remove any event listeners from the objects you added them to where you are trying to "stop" the game. This stops the "game play." Next you need to remove all references to the object (stored in an array, a variable, etc). Lastly call removeChild(objectName). This will take it off the display list. Check out the tuts in my AS3:Main sig link below if you need a further explanation.


28.

None

Topic: sucky game... how do I improve it?

Posted: 06/26/08 08:50 AM

Forum: Flash

Stop trying to figure out your own color scheme and check out the following links:

http://wellstyled.com/tools/colorscheme2 /index-en.html

http://www.colorjack.com/sphere/


29.

None

Topic: menu screen - mc within mc

Posted: 05/25/08 08:31 AM

Forum: Flash

It appears that you are using AS2... yes?
If not, then you need to use some event listeners to use the menu buttons.


30.

None

Topic: Seamless sound loop

Posted: 05/21/08 10:17 PM

Forum: Flash

Do you mean having a sound play over and over and over (as in a music loop), or whenever an event occurs, a sound plays without any distortion of other sounds?


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<< < > >>

Viewing 1-30 of 370 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91113