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Author Search Results: 'Wurmy'

We found 2,307 matches.


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Viewing 1-30 of 2,307 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94377

1.

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Topic: i need a good flash program?

Posted: 11/10/09 01:20 AM

Forum: General

If you are serious about making Flash movies/games, get Flash. Nothing compares to Adobe Flash when it comes to making flash animations. Liveswif, and whatever other imitators are out there can make flash but they are not nearly as great as Flash is (I've used liveswif, and swishmax, they really don't compare to Adobe Flash)

If however you just want to make games, go get yourself FlashDevelop (the IDE) and Flex 3 SDK (the compiler). They're both free. On the 'downside' (if you're new to flash) this is code only (and AS3).


2.

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Topic: Yale Hates NG!

Posted: 10/27/09 07:14 PM

Forum: General

Am I the only one that thinks it's silly to be rejected because you aren't bilingual?


3.

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Topic: Has anyone read the twilight series

Posted: 10/18/09 11:26 PM

Forum: General

I read all of them.. downhill after the first one.


4.

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Topic: Official Dota Thread.

Posted: 10/11/09 08:03 PM

Forum: Video Games

At 10/11/09 07:11 PM, Static-X wrote: Not to be a dick, but that combination isn't anywhere near new. It's also good because you get two AOE disables, and WD's ward.

Eh yeah it shouldn't be new.. but we only recently got into DotA (or at least I did). Still at least I'm making an attempt to talk about DotA in a DotA thread (rather than HoN or LoL)


5.

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Topic: Official Dota Thread.

Posted: 10/11/09 05:55 PM

Forum: Video Games

(on topic)
So a friend of mine have been experimenting with a nice combo.
Lion and the Witch Doctor. They make a real fun combo to play. All you do is have the witch doctor stun -> use his dot, then Lion uses his ult on the hero that has the Witch Doctor's dot. Help if Lion has a dagon for those high HP heroes.


6.

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Topic: Flash and Rotating

Posted: 10/10/09 07:03 PM

Forum: Flash

Jesus.. well it works like a charm. It's kind of nice to know that there was no simple way of making it work (since I thought there was and couldn't think of such a way).

So thank you very much tree. If anybody cares, here's a handly little function (from Tree's code)

function RotateTo(To:Number, CurrentAngle:Number, Rate:Number):Number {
			
			var Final:Number = CurrentAngle;
			
			if (CurrentAngle < To + Rate && CurrentAngle > To - Rate) return Final;
			
			if (CurrentAngle > 0 && To < 0){
				
				if (360 - CurrentAngle + To < 180) {
					
					if (CurrentAngle + Rate > 180)
						Final = -360 + CurrentAngle + Rate;
					else
						Final += Rate;
						
				} else
					Final -= Rate;
				
			} else if (CurrentAngle < 0 && To > 0) {
				
				if (360 + CurrentAngle - To < 180) {
					
					if (CurrentAngle - Rate < -180)
						Final = 360 + CurrentAngle - Rate;
					else
						Final -= Rate;
				}
				else
					Final += Rate;
			}
			
			else if (CurrentAngle > To) Final -= Rate;
			else if (CurrentAngle < To) Final += Rate;
			
			return Final;
		}

7.

None

Topic: Flash and Rotating

Posted: 10/08/09 09:55 PM

Forum: Flash

Bump.. I feel dumb


8.

None

Topic: Flash and Rotating

Posted: 10/08/09 08:13 PM

Forum: Flash

At 10/6/09 07:00 PM, Techno wrote: stuff

Thing is, I don't want it to automatically rotate to point at the mouse, I want it to move to that angle at a certain rate. Your code just makes it point at the mouse.


9.

None

Topic: Flash and Rotating

Posted: 10/06/09 06:22 PM

Forum: Flash

So once more I have a problem.

I'll illustrate it with this flash: Link.

Just move your mouse around and the arrow will follow. Here's the problem: when you cross the +/- 180, it goes all the way around rather than crossing over. I know why this happens (see code) but I can't think of a solution.

I know there's been a question on this exact same thing before but I cannot find it. Help/suggestions?

Here's the simple code:

// arr is the arrow on the stage
// output is the dynamic text box

addEventListener(Event.ENTER_FRAME, Loop, false, 0, true);

var rot:Number = arr.rotation;

function Loop(e:Event):void {
	
	var dy:Number = mouseY - arr.y;
	var dx:Number = mouseX - arr.x;
	
	var finalAngle:Number = 180 / Math.PI * Math.atan2(dy, dx);
	
	if (rot > finalAngle) rot -= 5;
	if (rot < finalAngle) rot += 5;
	
	arr.rotation = rot;
	
	output.text = "Mouse Rotation: " + Math.round(finalAngle).toString() + "\nCurrent Rotation Variable: " + Math.round(rot).toString() + "\nRotation of Arrow: " + Math.round(arr.rotation).toString();
	
}

10.

None

Topic: AS3 and Numbers

Posted: 10/05/09 01:25 AM

Forum: Flash

At 10/4/09 11:42 PM, Nuggs wrote:;

Also if you are calling super(param) it needs to be the first call in the child's constructor. Surprised flash doesn't give an error.

Ah that would do it. In my code the super does have parameters, so I guess the fact that I was calling it last would mess things up.

I never knew it had to be called first. Thanks, this should help me avoid many problems in the future :)


11.

None

Topic: AS3 and Numbers

Posted: 10/04/09 11:08 PM

Forum: Flash

Er, problem solved..

I don't know why this would be a problem but it seems that putting the 'super' messed with it. Code before (not working)

// constructor of the Enemy_Basic
Speed = 1235;

super();

After (now working)

// constructor of the Enemy_Basic
super();

Speed = 1235;

12.

None

Topic: AS3 and Numbers

Posted: 10/04/09 10:36 PM

Forum: Flash

Bump. I'm using FlashDevelop along with CS3. Is this a known bug perhaps..?


13.

None

Topic: AS3 and Numbers

Posted: 10/04/09 09:00 PM

Forum: Flash

So I'm having a problem with variables.

I have two classes, lets call them Enemy and Enemy_Basic. Enemy_Basic extends Enemy.

Now, in the class Enemy there are two variables:

protected var Health:int;
protected var Speed:Number;

Simple enough. Now, if I go to Enemy_Basic's constructor:

Health = 100;
Speed = 5;

trace (Health);
trace (Speed);

They both trace correctly, 100 and 5 respectively. The problem comes in on another function (a function inside Enemy_Basic that overrides one of Enemy's functions):

public override function Update():void {
	trace (Health);
	trace (Speed);
}

Here I, Health is traced correctly while Speed comes out as NaN. Thing is, if I make Speed an int rather than a number it all works perfectly.

I have no idea.. why would the variable type mess this up? Help?


14.

None

Topic: buying CD's vs. digital music

Posted: 10/04/09 02:25 AM

Forum: General

I'm just gonna throw this out there, but buying music through iTunes is the worst thing you could do. This does not mean buying music through the internet is a bad idea. Just iTunes.

No, I don't hate Apple, iTunes is just bullshit.

15.

None

Topic: I Need help :3.

Posted: 09/29/09 08:10 PM

Forum: Flash

At 9/29/09 07:38 PM, 4urentertainment wrote: Why crush the guy's hopes while using overused memes?

I don't see how that is a meme. Either way it's the truth. Few people make money from flashes, even less become famous for their flashes.

To the topic starter, one tip, or rather 3, practice practice practice. Keep going at it and you'll be cooking up great animation in no time.

Even if it's a hard to become famous/make money and whatnot, this is still good advice. Practice is the key here.


16.

None

Topic: Gamemaker users?

Posted: 09/29/09 07:13 PM

Forum: General

At 9/29/09 07:10 PM, CompleteDouche wrote:
At 9/29/09 07:06 PM, DJ-Bert wrote: stop using gamemaker! use flash cs4
You are retarded. He most likely is using game Maker to make 2-D C++ Games. Not any browser flash, that would lag with many things on screen.

If you know what you're doing, then your flash won't lag. Just because it's flash doesn't mean that it's automatically slow. If you're really anal about it, make everything a bitmap (rather than vector based) and you'll make things run much faster.

And just because a game is "2-D C++", it won't automatically run faster, or not lag as much as a Flash game.

You don't know what you're talking about.

Also OP needs to man up and tackle some real programming. GM is shit for making games anyways.


17.

None

Topic: We're all murderers!

Posted: 09/26/09 02:38 PM

Forum: General

I have never killed another person, therefore I am not a murderer.

This is a dumb 'quiz'. No matter what you pick, you're a horrible person. It just wants to get you to go to church every Sunday like a 'good person' would.


18.

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Topic: Welcome to The Police State

Posted: 09/25/09 04:51 PM

Forum: General

The video reminds me of Cloverfield..


19.

None

Topic: What's the Best Web Comic?

Posted: 09/22/09 08:11 PM

Forum: General


20.

None

Topic: God's Theme Song

Posted: 09/20/09 12:43 AM

Forum: General


21.

None

Topic: I Can't Quit Maplestory!

Posted: 09/17/09 12:45 AM

Forum: Video Games

I don't understand how you can get addicted to this shit game.

Maplestory is nothing but a grind fest. All you do is sit in an area, whack some monsters over and over again. Once in a while you get a quest, which consists of whacking more monsters. There is almost nothing else to do in the game. Not even PVP.

You really can't compare this to WoW. Even if you hate MMOs and WoW, you can't really say WoW is a bad game. It's a great game, full of variety, where leveling isn't a pain in the ass. Plus there is PVP. And it is fun.

The only thing Maplestory has going for it is it's 2D gameplay, and wonderful graphics. I really do like how Maplestory looks.


22.

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Topic: Looking For Good Free Mmofps

Posted: 09/17/09 12:39 AM

Forum: Video Games

At 9/16/09 10:56 PM, Grubby wrote:
At 9/16/09 10:40 PM, Wurmy wrote:
At 9/16/09 10:34 PM, forevergrimm wrote: Counterstrike: Source is one I think.
It's not free. Although it is good.
Is it even an MMO? It's just online, haha.

About as much an MMO as a game like Combat Arms. Sure in Combat Arms you can 'level up' and 'get better weapons' by buying them.. but in the end it's still just a regular online deathmatch.


23.

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Topic: Looking For Good Free Mmofps

Posted: 09/16/09 10:40 PM

Forum: Video Games

At 9/16/09 10:34 PM, forevergrimm wrote: Counterstrike: Source is one I think.

It's not free. Although it is good.


24.

None

Topic: Darwin film 2 controversial 4 da US

Posted: 09/12/09 08:39 PM

Forum: General

Working link (should be).

"Movieguide.org, an influential site which reviews films from a Christian perspective, described Darwin as the father of eugenics and denounced him as "a racist, a bigot and an 1800s naturalist whose legacy is mass murder". His "half-baked theory" directly influenced Adolf Hitler and led to "atrocities, crimes against humanity, cloning and genetic engineering", the site stated."

Whoever 'reviewed' this movie on movieguide.org should be shot in the face. This is why I hate religion..


25.

None

Topic: messages from weird people?

Posted: 08/18/09 04:19 AM

Forum: General


26.

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Topic: Official 2009 Hurricane Topic

Posted: 08/18/09 04:11 AM

Forum: General

At 8/18/09 04:07 AM, JoeyCentral wrote: Only mods can make official threads, so yeah, it's getting locked.

Very first line in the first post. You should at least attempt to read.


27.

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Topic: I picked up two chicks at Knotts!!!

Posted: 08/18/09 03:39 AM

Forum: General

At 8/18/09 02:32 AM, Alpharius120 wrote: So... you got two numbers? That's quite easy.

Maybe for you... :'(


28.

None

Topic: Official 2009 Hurricane Topic

Posted: 08/18/09 01:19 AM

Forum: General

At 8/18/09 01:15 AM, rj1525 wrote: This is another who cares topic.

Generally people who get hit by hurricanes care. I got hit last year.. well I would have if we had not evacuated..


29.

None

Topic: Arabic Law for Computers !

Posted: 08/13/09 12:50 PM

Forum: General

If you reinstall the OS and wipe all the files while doing so, you should be fine.. But technically the only way to truly remove all data permanently without any trace would be to take out your hard drive and smash it to pieces with a hammer.


30.

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Topic: Trapped inside a forcefield!

Posted: 08/10/09 12:05 AM

Forum: Video Games

Type 'kill' in console. Solves every problem.


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<< < > >>

Viewing 1-30 of 2,307 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94377