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Author Search Results: 'Wonchop'

We found 1,413 matches.


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Viewing 811-840 of 1,413 matches. 11325 | 26 | 27 | 28 | 29 | 30 | 313948

811.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 01:37 PM

Forum: Flash

At 10/19/06 01:35 PM, Jindo wrote:
At 10/19/06 01:30 PM, edit-undo wrote: I still cant get to the boss, i keep on getting a blank screen =(
That's odd, I thought the update made it so that it went striaght to the boss after 1st mini-game (win or lose).

I think it's probably just for the original mode and not endurance.


812.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 01:29 PM

Forum: Flash

At 10/19/06 01:27 PM, Mogly wrote: At the end I got 41 seconds. In the game it kept cutting to mini-games, then back to what I guess is the boss fight, was this right, or was it bugged?

It's a general 4 Second tradition. The faster you can kill off the boss, the less minigames you have to face and the faster overall time you'll complete it.


813.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 11:53 AM

Forum: Flash

At 10/19/06 11:50 AM, Wonchop wrote: The target froze after the puzzle game showed up (I was in keyboard mode, so the fact a mouse game showed up is odd) and the screens stopped coming.

Actually, it seems to happen whenever a mouse game shows up in the boss fight.


814.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 11:50 AM

Forum: Flash

The target froze after the puzzle game showed up (I was in keyboard mode, so the fact a mouse game showed up is odd) and the screens stopped coming.


815.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 09:52 AM

Forum: Flash

At 10/19/06 09:49 AM, jmtb02 wrote: Is it me, or did we have a lot less bugs this time than last time?

Are you talking in general, or the fact that noone's really bothered to point anything out yet.

Just to reiterate some problems:
Back button on Single Game doesn't work.
Not doing anything in Luis' game = win
FryLock's video not showing.
Petrol pumping game impossible to reach $40
Not too mention some of the ol' rollover problems


816.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 09:35 AM

Forum: Flash

At 10/19/06 09:28 AM, Claxor wrote:
At 10/19/06 09:25 AM, jmtb02 wrote: The game instructions tell you to be a dumass, so you have to pick the wrong answer to win :).
Ah, I get it :)

Yup, one of my more ingenious plans


817.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 08:31 AM

Forum: Flash

Also, a few more bugs to mention.
The back button on the Single Game mode doesn't work.
You can win in Luis' game if you leave it alone.
The video in FryLock's part isn't working.


818.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/19/06 08:18 AM

Forum: Flash

It's Wonchop with a capital 'W'! >=U


819.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/18/06 07:23 PM

Forum: Flash

How about we just have Toast/Donut Hot Coffee mode. XD


820.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/18/06 06:06 PM

Forum: Flash

Ah, so Luis is our surprise guest! Cool!


821.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/18/06 03:46 PM

Forum: Flash

Also worth noting that the music stopped at the end of that bug spraying game.


822.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/18/06 01:36 PM

Forum: Flash

Surprise Game, eyyyy?


823.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 10:11 PM

Forum: Flash

At 10/17/06 10:00 PM, Glaiel-Gamer wrote:
At 10/17/06 09:39 PM, DingoEatingFuzz wrote: But in reality, this month is going to have fierce competition. There is this game, Thing Thing Arena 2, Super Flash Bros newest game (which will be competing with us for weekly if all goes as planned) and also game of disorientation which seems to still be floating in the top 50 of all time.
I've actually seen the SFB's game engine, and although it is awesome, newgrounds users tend to rate 3D things very harshly (just look at the nimian flyer/hunter games)

We have to wait and see how it does, i'm sure it will give us a run for our weekly spot.

Maby i can convince tom to submit on wednesday :D

I saw that game too. Awesome it is indeed.
The fact that they have a reputation as being awesome in both animation and coding, they'd be a tough match. Might be cool if they held back, but then people sure love their Daily Feature/Weekly User's Choice/Review Crew Pick names in a row on Wednesday ;D


824.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 09:39 PM

Forum: Flash

At 10/17/06 09:31 PM, jmtb02 wrote: So we're going to take wonchop and glaiel off then? :). You guys are ruining it for everyone GAWD.

<=U
Arrrg


825.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 09:25 PM

Forum: Flash

At 10/17/06 09:23 PM, Glaiel-Gamer wrote: Oh crap me being coauthor will guarentee this as #6 monthly

But wait i submitted paths this month too.... maby they'll cancel out

Oh crap me being coauthor will guarantee this a score of less than 4.04

But wait I... erm... nope... can't think of a way out of it.


826.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 08:51 PM

Forum: Flash

YOU SAID THAT MONKEY AWARD WAS PRACTICALLY ON MY TABLE! >=U H8

jk

Thanks for the co-author! =D


827.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 08:31 PM

Forum: Flash

At 10/17/06 08:28 PM, Reyals wrote: Ok, got pretty much everything done.

Insult

I'm using a textbox for now to check how many times the player insults the other guy.

This is what I have:

onEnterFrame=function(){
if(_level.pirate._currentframe==2){
Score + 1;
}
}

This doesn't seem to work though, if its this however:

onEnterFrame=function(){
if(_level.pirate._currentframe==2){
Score = 1;
}
}

It does, but that's not what i need.

Any suggestions?

I think it needs to be
score = score + 1;

if that doesn't work, try
_parent.score = _parent.score + 1;


828.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 08:11 PM

Forum: Flash

At 10/17/06 08:08 PM, DingoEatingFuzz wrote:
It all sounds secksay. Is it your own boss idea or the one that Wonchop plotted?

He hasn't spoken to me about it since I posted the arrow key robot, so I doubt it's the latter.


829.

None

Topic: Top entries from 10/16/2006!

Posted: 10/17/06 07:00 PM

Forum: P-bot's Postings

At 10/17/06 06:41 PM, LilDwarf wrote: Hey! My submission from a few days ago Zelda: Sneaking In just got bumped up to 3rd place! What happened?? I'd imagine a movie got deleted, do you guys know which one and why? Lol I'm happy as hell :D

It was 'Pretty Snow'. The account got deleted.


830.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 05:30 PM

Forum: Flash

Hasn't mentioned anything to me.
...yet


831.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 05:02 PM

Forum: Flash

At 10/17/06 05:00 PM, Blackfang wrote: Was there already a list made for co-author, or wut..im confused

I think Jmtb's already decided on the other co-authors. He's just not telling you yet.
Anyhoo, my fave was the Fat Guy on a Spring.


832.

None

Topic: Top entries from 10/16/2006!

Posted: 10/17/06 04:27 PM

Forum: P-bot's Postings

At 10/17/06 04:09 PM, HeRetiK wrote: Well, the old one got deleted. Case closed, I guess.

Plus this person made sure to put a Newgrounds logo at the beginning.


833.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/17/06 08:25 AM

Forum: Flash

At 10/17/06 03:11 AM, jmtb02 wrote: Menu and Intros are Done, some feedback would be lovely.

Pretty swell, though the music stops after a short while.


834.

None

Topic: Top entries from 10/16/2006!

Posted: 10/17/06 08:16 AM

Forum: P-bot's Postings

Digital Competition was well animated. FF Breakout was kinda meh-ish. Thing Thing Arena froze my PC. And I'm a bit sad Faderillaz' animation didn't get anything.


835.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/16/06 08:46 PM

Forum: Flash

At 10/16/06 08:27 PM, jmtb02 wrote: Save from the Fire! by Mogly + jmtb02

It's getting crazy around here, especially with the deadline dropdead date coming up.

Lolz I can bum him with the spike! XD
Looks neat. Though it's probably another reason to make the timer bar less of a space hog.


836.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/16/06 07:37 PM

Forum: Flash

At 10/16/06 05:56 PM, jmtb02 wrote: I'll fix glitches.

ETD? You mean the day to release? Hopefully Thursday.

This Thursday!? O.O


837.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/16/06 04:53 PM

Forum: Flash

At 10/16/06 04:38 PM, DFox wrote:
At 10/16/06 11:40 AM, DFox wrote: The instruction would be something like "Knock out one Sumo!" or two maybe. That's where I need the feedback.
I'm a COMPLETE idiot. I was typing fast at school during my lunch break, and I forgot to post the LINK: http://www.orangefoxgames.com/fsf.php

Sorry about that!

Heh, that looks pretty cool. Might be a stretch to do under 4 secs mind.


838.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/16/06 03:05 PM

Forum: Flash

If you want to decrease filesize, you could get rid of all the sound effects minus the fsf defaults.


839.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/16/06 08:51 AM

Forum: Flash

Erm...wasn't yesterday the last day to hand in games?


840.

None

Topic: Four Second Firestorm Collaboration

Posted: 10/15/06 05:08 PM

Forum: Flash

At 10/15/06 04:55 PM, jmtb02 wrote:
At 10/15/06 04:22 PM, Bezman wrote: Jmtb: sudden worry: does Flash 8 (or whatever you're compiling in) also have problems if 2 things have identical frame labels? I know that's a problem in Flash #5, so was suddenly worried it may give birth to some inconveniences/bugs to be sorted.
It shouldnt be a problem.

It's only ever a problem if the two frame labels are in the same timeline (ie. in the same scene, or same movieclip)


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<< < > >>

Viewing 811-840 of 1,413 matches. 11325 | 26 | 27 | 28 | 29 | 30 | 313948