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Author Search Results: 'WolfAkela'

We found 2,327 matches.


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Viewing 1,291-1,320 of 2,327 matches. 12141 | 42 | 43 | 44 | 45 | 46 | 476278

1,291.

None

Topic: Scene

Posted: 06/06/07 07:23 AM

Forum: Flash

I feel like the dumbest person in the world.

Too much AS2 threads. >_<

1,292.

None

Topic: Music Bar

Posted: 06/06/07 07:07 AM

Forum: Flash

I've seen something similar before. Some guy made an audio visualization in AS3 that he'll likely use for his Rock Out contest entry, but I forgot the name of the thread.


1,293.

None

Topic: Flash help

Posted: 06/06/07 07:06 AM

Forum: Flash

I really don't get your problem. Naturally, it shouldn't appear if it's outside the stage, but I think I'm missing something.


1,294.

None

Topic: Scene

Posted: 06/06/07 07:03 AM

Forum: Flash

I don't think you can.

Why bother?


1,295.

None

Topic: Anyone can create a collab...

Posted: 06/05/07 12:02 PM

Forum: Flash

At 6/5/07 12:00 PM, JackBurt wrote:
Did you even read?
yes....he said there flexible so i asked him if i could start one

NGC is down and the rules are more flexible, but still people with no experience shouldnt be trying to head up collaborative efforts.. you really do run a risk getting involved with them anyway.. theres nothing quite as frusterating as taking orders from someone that doesnt know how to give them.


1,296.

None

Topic: Anyone can create a collab...

Posted: 06/05/07 11:58 AM

Forum: Flash

At 6/5/07 11:55 AM, JackBurt wrote: dose this mean i could start one cuz i really want to, i hate ba's lol

Did you even read?


1,297.

None

Topic: Anyone can create a collab...

Posted: 06/05/07 11:36 AM

Forum: Flash

So far I've heard, NGC is indeed down for now.

And you need 3+ BA to start a collab.


1,298.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/05/07 10:09 AM

Forum: Flash

I wanted to simplify things. >_> And I didn't get what you said.


1,299.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/05/07 09:09 AM

Forum: Flash

*checks it up on AS2 dictionary*

I think this is EXACTLY what I needed, omg. You're my hero! :D


1,300.

None

Topic: combo script?

Posted: 06/05/07 09:06 AM

Forum: Flash

Well, I think you'd much rather put the AS on timeline of the combo, so you can decide which point you can chain your combo.


1,301.

None

Topic: need a lil assistance

Posted: 06/05/07 04:52 AM

Forum: Flash

You mean, viewing Flash from a webpage? Use this code:

<embed src=DIRECTORY quality="high" pluginspage="http://www.macromedia.com/go/get flashplayer" type="application/x-shockwave-flash" width=WIDTH height=HEIGHT>

Just change the all caps part.


1,302.

None

Topic: ok... i need help again...>.<

Posted: 06/05/07 03:53 AM

Forum: Flash

Be wary about stopAllSounds(). :/ If I had my way, I'd use AS for volume control.


1,303.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/05/07 03:52 AM

Forum: Flash

There's a problem if I make it on the stage. I want the initial _x and _y of the bullet to be at the point of the gun, which is inside the rotating arm, inside the shooting animation, inside the hero. >_>

And plus, the _x and _y values of the handgun is not equal when I use them for the _root. The coordinates of an MC is from the reference point, while the coordinates of _root is from the top left, so I'm so screwed! :(


1,304.

None

Topic: enemy dieing

Posted: 06/05/07 03:46 AM

Forum: Flash

I have this probelm with my enemy dieing at the end of his health bar I have a code that makes him go to his death animation but of course his a.i. script is not letting me do this I was wondering if there was a way to nullify the enemys code?

if (enemyHP == 0){
//die
}else{
//everything else (enemy AI)
}


1,305.

None

Topic: problems with smoothing (pencil)

Posted: 06/05/07 03:43 AM

Forum: Flash

Highlight the line, click the Pointer Tool and below the toolbar, there is a "Smoothen" or "Sharpen" option. Smoothen as much as you like.


1,306.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/04/07 09:17 AM

Forum: Flash

Well, the parameters look the same. How would it ensure that the attached/duplicated movie clip will be on the _root?


1,307.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/04/07 08:46 AM

Forum: Flash

So the duplicate lines goes like this:
duplicateMovieClip(mcPistol_Bullet, "Pistol_bullet"+count_Pistol, count_Pistol);

It's on the timeline inside a movieclip, and mcPistol_Bullet is in there too. Is it possible to put the duplicated movieclip to _root?

And about my other topic, will get back there later. Just want to fix this.

1,308.

None

Topic: sort of a "baby step" animation

Posted: 06/04/07 07:29 AM

Forum: Flash

Topic title is really misleading. I expected a baby walk animation.


1,309.

None

Topic: my flash CS3 doesn't work

Posted: 06/04/07 07:27 AM

Forum: Flash

Vista is lame now, there's no reason to migrate to Vista yet, with it really buggy and not to mention being a performance hog. Uninstall it and reinstall XP.


1,310.

None

Topic: Coding dupes, really need help :(

Posted: 06/04/07 02:37 AM

Forum: Flash

I kinda have this problem for a long time now. Okay, so imagine there are three movieclips:
- mcPlayer (you)
- mcBullet (things you fire)
- mcEnemy (has intHealth variable inside)

Where would I put the AS code where the enemy should receive damage? I could put it on the bullet, but how can I make the intHealth reduced? How do I "refer" to a certain duplicated enemy, or do I have to run a for loop for "mcEnemy"+i to check? Because that doesn't sound efficient.

If I put it inside mcEnemy (whether timeline inside it or mcEnemy itself), I have no idea how to refer to mcBullet, and having to run a for loop for mcBullet+i is also inefficient.

If I put it in the main timeline, I can't think of a way to refer to BOTH mcBullet and mcEnemy.

Help? :(


1,311.

None

Topic: FLash dbz

Posted: 06/03/07 12:48 PM

Forum: Flash

Google.


1,312.

None

Topic: flash 9?

Posted: 06/03/07 12:29 PM

Forum: Flash

Only thing good about it is AS3. I hate the layout.


1,313.

None

Topic: Please Give me Pointers

Posted: 06/02/07 12:20 AM

Forum: Flash

HTML and PHP are not really related to the likes of C.


1,314.

None

Topic: Please Give me Pointers

Posted: 06/02/07 12:09 AM

Forum: Flash

Just stay in AS2 for now. AS3 is a lot more like a proper programming language rather than a script, so unless you've experience with languages like C, Java or whatever, you should be safe with AS2.


1,315.

None

Topic: a little help please!

Posted: 06/02/07 12:07 AM

Forum: Flash

Why won't it?


1,316.

None

Topic: Starting a Game

Posted: 06/01/07 08:32 AM

Forum: Flash

Don't take it offensively, but being "manager" isn't looked upon kindly. It's mainly graphics and coding. You should always partake in any collab and do some work, big or small. It's not a rule, it's a work ethic.


1,317.

None

Topic: Flash player on mobile phone

Posted: 06/01/07 06:29 AM

Forum: Flash

I tried downloading one of those device profiles (which are all pre-installed in CS3) for my bro's CS3. It really sucks that I can't do animations there, or even screensavers or themes.


1,318.

None

Topic: help in flash

Posted: 05/31/07 10:35 AM

Forum: Flash

Guess I wasn't reading enough, >_>


1,319.

None

Topic: help in flash

Posted: 05/31/07 10:27 AM

Forum: Flash

No, sorry. Transparent background for Flash is not possible.


1,320.

None

Topic: flash physics for dummies needed

Posted: 05/31/07 09:24 AM

Forum: Flash

In short, you need to major in Computer Science or Math or Physics to get a very firm grasp of advanced physics. :P


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Viewing 1,291-1,320 of 2,327 matches. 12141 | 42 | 43 | 44 | 45 | 46 | 476278