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Author Search Results: 'WolfAkela'

We found 2,324 matches.


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Viewing 1,261-1,290 of 2,324 matches. 12040 | 41 | 42 | 43 | 44 | 45 | 466278

1,261.

None

Topic: need help with collision detecting

Posted: 06/13/07 01:39 AM

Forum: Flash

Secondly, why did you make it a function to set directions. Why can't you just use ._xscale = -100, _xscale = 100.

It won't work for him if his MC's initial scale is not 100, although he can easily just resize the stuff inside the MC, his code was rather clever for scaling.


1,262.

None

Topic: need help with collision detecting

Posted: 06/12/07 05:33 AM

Forum: Flash

Ack, let me rephrase. Do not use constants (like numbers) to modify values. Instead, use variables so you can easily manipulate variables anytime.


1,263.

None

Topic: need help with collision detecting

Posted: 06/12/07 05:32 AM

Forum: Flash

Do not use += 8. Use a variable for each direction move speed, like:

moveLeft
moveRight
moveUp
moveDown

Set them all to default (8). Now, do a four-point shapeFlag, like if (this.hitTest(_root.object._x + 5, _root.object._y, true), then moveRight = 0.


1,264.

None

Topic: hitTest ...

Posted: 06/12/07 05:30 AM

Forum: Flash

I've had that problem some time ago, until now. You can probably use a for loop (_root.person+i, i++), but I haven't really tried it, cause I really think it would lag a LOT.


1,265.

None

Topic: The new tech competition

Posted: 06/11/07 10:04 AM

Forum: Flash

Rules are unclear and vague. Bet this won't last long.


1,266.

None

Topic: Gravity/Ragdoll Help!!

Posted: 06/10/07 11:30 AM

Forum: Flash

1) Ragdoll physics involves inverse kinematics, which is a rather advanced subject in Mathematics.

2) Ragdoll is impractical in Flash. It consumes way too much CPU.


1,267.

None

Topic: Wait?!

Posted: 06/10/07 11:29 AM

Forum: Flash

Point of topic is...?


1,268.

None

Topic: Hows this? my fbf animation (short)

Posted: 06/10/07 12:47 AM

Forum: Flash

^Well, aren't those "swiggly flaying lines" done by FBF? :/


1,269.

None

Topic: Dupe to _root from inside movieclip

Posted: 06/10/07 12:40 AM

Forum: Flash

Ok, I STILL can't solve problem. I tried using localToGlobal, but it just won't work. The Handgun is contained inside the Arm, which is what I rotate while aiming. Trouble is, the _x value of Handgun DOESN'T change when I rotate the Arm, so the _x and _y values remain the same. :(

Am I really screwed all over

Link: http://denvish.net/ulf/100607/45432_Horror_Sh oot.php

Code for bullet:
onClipEvent (load) {
something = new Object();
something.x = _root.mcPlayer.mcPlayer_HandgunAim.mcHandgunA im_Arm.mcHandgun._x;
something.y = _root.mcPlayer.mcPlayer_HandgunAim.mcHandgunA im_Arm.mcHandgun._y;
something._rotation = _root.mcPlayer.mcPlayer_HandgunAim.mcHandgunA im_Arm.mcHandgun._rotation;
localToGlobal(something);

if (_name == "mcPistol_Bullet") {
_visible = false;
}

spd = 20;
this._x = something._x;;
this._y = something._y;
this._rotation = something._rotation + 50;
}

controls:
Hold J to Aim, K to Shoot.


1,270.

None

Topic: removeclip trouble

Posted: 06/09/07 11:16 PM

Forum: Flash

try this.swapDepth(somenumber) before removeMovieClip().


1,271.

None

Topic: MC "splatter" appears

Posted: 06/09/07 12:54 PM

Forum: Flash

attachMovie()


1,272.

None

Topic: Stopping a variable from adding

Posted: 06/08/07 08:06 AM

Forum: Flash

if (!_currentframe >= number){
//addyourvariable
}


1,273.

None

Topic: What would you rather fight?

Posted: 06/08/07 02:37 AM

Forum: Flash

Manually. :( At least it saves CPU usage, although it really bloats up filesize. Make it JPG, sorry.


1,274.

None

Topic: What would you rather fight?

Posted: 06/08/07 02:21 AM

Forum: Flash

Convert your zombies into BMP format.


1,275.

None

Topic: FPS counter

Posted: 06/07/07 11:43 PM

Forum: Flash

Use:
_root.onEnterFrame = function(){

Well, course you gotta declare the variable somewhere before that. >_>


1,276.

None

Topic: whos used flash for a school orel

Posted: 06/07/07 01:12 PM

Forum: Flash

I used Flash for my documentation of my machine problem in a computer science class. I have little experience with Powerpoint so I used Flash instead. And I only had 2 hours before deadline that time. Glad I finished it.


1,277.

None

Topic: Question about Flash: Large battles

Posted: 06/07/07 10:48 AM

Forum: Flash

Just don't put too much stuff on stage. On my early days, I was doing an MGS3 flash, making the forest as detailed as I could. The swaying grass really lagged it.


1,278.

None

Topic: Flash not working in IE7

Posted: 06/07/07 04:48 AM

Forum: Flash

Have you even installed Flash Player plugin?

lol IE

1,279.

None

Topic: hmm AS confusion..

Posted: 06/06/07 01:30 PM

Forum: Flash

Well, I really don't have the habit of using frame labels for AS, but some suggestions:
- Try (') instead of (")
- Try using integers to indicate frame instead of frame label.


1,280.

None

Topic: hmm AS confusion..

Posted: 06/06/07 01:23 PM

Forum: Flash

Can't see why it won't trace unless you had your names wrong.


1,281.

None

Topic: inventory system

Posted: 06/06/07 01:19 PM

Forum: Flash


1,282.

None

Topic: inventory system

Posted: 06/06/07 01:10 PM

Forum: Flash

Your inventory should be an array.


1,283.

None

Topic: Need Help in Flash

Posted: 06/06/07 01:06 PM

Forum: Flash

Don't get overexcited. You can't rush learning.

You shouldn't read AS tutorials. You need to comprehend them.


1,284.

None

Topic: My teacher thinks he's clever

Posted: 06/06/07 12:34 PM

Forum: General

I've had way too much experience from that to even get fooled.


1,285.

None

Topic: got a lip sync problem

Posted: 06/06/07 07:28 AM

Forum: Flash

Set it to stream.


1,286.

None

Topic: What do you think of our game?

Posted: 06/06/07 07:27 AM

Forum: Flash

Put an option to shorten some animation.

Otherwise, looking great.


1,287.

None

Topic: Hey everyone, need help with aiming

Posted: 06/06/07 07:24 AM

Forum: Flash

It's the same principle. The turret is your guy's arm that spins around. -_- You just need to change the _xscale depending on the angle of your guy's arm.


1,288.

None

Topic: Scene

Posted: 06/06/07 07:23 AM

Forum: Flash

I feel like the dumbest person in the world.

Too much AS2 threads. >_<

1,289.

None

Topic: Music Bar

Posted: 06/06/07 07:07 AM

Forum: Flash

I've seen something similar before. Some guy made an audio visualization in AS3 that he'll likely use for his Rock Out contest entry, but I forgot the name of the thread.


1,290.

None

Topic: Flash help

Posted: 06/06/07 07:06 AM

Forum: Flash

I really don't get your problem. Naturally, it shouldn't appear if it's outside the stage, but I think I'm missing something.


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Viewing 1,261-1,290 of 2,324 matches. 12040 | 41 | 42 | 43 | 44 | 45 | 466278