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Response to: pivot transport Posted July 6th, 2009 in Game Development

At 7/6/09 12:44 PM, lgnxhll wrote: how do you transfer pivot to flash cs4

Preferably not, but if you have to, record it with a screen recorder and import the file you get into Flash.

Response to: The Flash 'Reg' Lounge Posted July 6th, 2009 in Game Development

At 7/6/09 12:42 PM, supermanvan1 wrote: Fine yeh ok. But one question, if people don't use sprites, what are they going to use instead of sprites? And yeh, you can get stuff of Google but every1 does that, y not b original like the art of Dan Paladin in the Dad n Me flash game?

It's called animating.

Response to: AS4 Posted July 6th, 2009 in Game Development

At 7/6/09 12:42 PM, Kakashi1930 wrote: omg sorry yeah i meant CS4 ='[ srry for confusing you guys

You confuse us with more than that.

Response to: AS4 Posted July 6th, 2009 in Game Development

It's called CS4. AS4 isn't even in the makings yet.

Seriously, is googling that hard?

http://bestwebdesignz.com/tips/flash-cs4 -tutorial/flash-cs4-tutorial/

If you wanna code, search for AS3.

Response to: The Flash 'Reg' Lounge Posted July 6th, 2009 in Game Development

At 7/6/09 12:24 PM, supermanvan1 wrote: Hello anyone? ...blah

Obviously nobody was interested, so please don't post it again. Most people that get on this thread would rather die than use sprites.
Also, why ask you and have to give credit if you can just rip something off Google Images?

Response to: Point Gaining From Flash help? Posted July 6th, 2009 in Game Development

Something like this might help. Google it if it doesn't.

Response to: N00by question Posted July 6th, 2009 in Game Development

At 7/6/09 12:07 PM, Kanexass wrote: 1.yeah i know this is a nooby question but how do you make an increasing difficulity, on a dodging spike game? i want it to be like 1 more enemy appears every 10 seconds of the game.

Use a countdown/interval.

2. The second nooby question im gonna ask is how do you make a button play a certain sound ? like i make a button (stopAllSounds) but what code do you need to insert so that the music would play when you press that button again.

http://www.flash-here.com/tutorials/flas h_play_sound.html

Response to: Hard to get into programming Posted July 6th, 2009 in Game Development

At 7/5/09 02:27 PM, WhoknowsmeaUdiO wrote: At the bottom of this page is a list. Learn a lot of those pages.

I meant at the bottom of this page.

Response to: how the hell do you removeChild()? Posted July 6th, 2009 in Game Development

Try

abortion();
I'm so sorry, it had to be said.
Response to: to make a movie clip fade away Posted July 5th, 2009 in Game Development

Put this on the frame:

onEnterFrame = function(){
instancenameofobject._alpha --;
}

With instancenameofobject being your MC's instance name ;)

Response to: Hard to get into programming Posted July 5th, 2009 in Game Development

At the bottom of this page is a list. Learn a lot of those pages.

Response to: Making bonus stuff and easter eggs? Posted July 5th, 2009 in Game Development

Start learning here. Then here, then here.

Finally, go to the AS: Main.

Response to: The Flash 'Reg' Lounge Posted July 5th, 2009 in Game Development

At 7/5/09 10:25 AM, Paranoia wrote: It's clearly a much nicer word than half of the crap they stuck on there!

I agree, the words on that page really suck hard.

Response to: I have questions. Posted July 3rd, 2009 in Game Development

Try and look for stickies first.

Response to: How To Get The Newgrounds.com Intro Posted July 3rd, 2009 in Game Development

At 7/3/09 03:45 PM, Makeshift wrote: You deserve a cookie ^_^

I'd like an American Chocolate Cookie, original, extra large please.

Response to: Whatever you like - wierd al collab Posted July 3rd, 2009 in Game Development

At 7/3/09 03:42 PM, Sethdd wrote: thanks and tell me if i forgot something... =S

To read rule number one from here.

Response to: How To Get The Newgrounds.com Intro Posted July 3rd, 2009 in Game Development

At 7/3/09 03:36 PM, Makeshift wrote: I want it for Flash 8 >:(

You said?

Response to: NG Assassins Posted July 3rd, 2009 in Clubs & Crews

http://afro-ninja.newgrounds.com/

Lawl make me head ninja.

Seriously, get a life or something. Or at least some solid ideas.

Response to: character select Posted July 3rd, 2009 in Game Development

At 7/3/09 03:13 PM, munn1 wrote: hope that made a little sence.

No, it didn't. Can't you just address your "all" MC? Are you confusing Frames with MC's??

Response to: A Brand New Idea For Animation, Posted July 3rd, 2009 in Game Development

Could you stop spamming.

Response to: The Flash 'Reg' Lounge Posted July 3rd, 2009 in Game Development

At 7/3/09 02:37 PM, Zyphonee wrote: Back from Internet suicide, did I miss much?

Hmm....

1) There's "Game of the moment" on the frontpage.
2) There are a few more hentai parodies etc.
3) This is funny.

Response to: sprite background Posted July 3rd, 2009 in Game Development

Flash>Magic wand

Response to: How To Get The Newgrounds.com Intro Posted July 3rd, 2009 in Game Development

At 7/3/09 01:47 PM, Magical-Zorse wrote: You don't have to have an awesome game or movie to have it, just find someone who has it, and ask them for the file.

If everyone would do that, the animation would lose it's effect.

Response to: The Flash 'Reg' Lounge Posted July 3rd, 2009 in Game Development

At 7/3/09 01:17 PM, Duchednier wrote: Summer plans.

So its the start of summer, what is everyone doing?

Ehm... I'm going to Tunisia.

Response to: The Flash 'Reg' Lounge Posted July 3rd, 2009 in Game Development

At 7/3/09 01:06 PM, Paranoia wrote: Bzzz this lounge has gone downhill of late.

What do you think? It's the FLASH forums. Everyone's at General -.-
Nothing interesting happened lately.

Oh yeah: there are way too many collabs, some of which will never get done as it seems!

Response to: AS2 Platformer help? Posted July 1st, 2009 in Game Development

At 7/1/09 02:52 PM, polym wrote: It's a concept called 'decay'

That could look something like this:

if(Key.isDown(65)){
decay = 50;
}
if(decay >= 1){
decay --;
}
_x -= gravity - decay;

Try and experiment. Since you're programming your own game, you'll be able to figure this out as well.

Response to: Preloader? Posted July 1st, 2009 in Game Development

Go to the main timeline first. The go to file>import>import to library...>pick the song you want.
Then drag the song from the library to the stage.

There are other ways, but this is by far the simplest.

Response to: Front Page Blogs Posted July 1st, 2009 in Game Development

I don't think you're in the right forum, try the Why/How to.

Anyways, I believe you need at least one award.