Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 ViewsStarted working on another model
Thumbs up for most of the rigging be done
At 12/13/10 06:23 PM, ArmouredGRIFFON wrote:
Vice City :)
I still don't understand how they made a game set in a Miami clone city, and made your character die if he tried to swim.
Off topic, but why the hell did they do that in Red Dead Redemption as well? I don't care that it was set in a desert, there was water in that game, and it was ridiculous that the hero would die instantly if he got his feet wet. Hooray! I get to play a gay cowboy that's afraid the waters gonna mess up his hair :\
At 12/13/10 10:36 AM, MiroDK wrote:At 12/12/10 11:32 PM, Yokumashu wrote: Well Cliff Bleszinski (spelling?) said he'd "LOVE" to have a gears character in Mortal Kombat, but that isn't really much of a confirmation. I don't know what they'd do about the guns though, since it'd be kind of retarded to have a single character a bunch of ranged attacks and few melee attacks.Well I think a character from Gears would make more sense than, say, Master chief. At least the Gears games have a lot of blood and gore, while Halo has almost none.
That and the Chief (well... a Spartan anyway, I forget her name) was an unlockable character in DOA4. If it is someone from the Halo series, I would almost rather see one of the flood.
Yokumashu must have already forgotten about Stryker! He was all about guns and grenades. Granted, he was a crappy character, but they've done gun toting characters before is my point.
At 12/13/10 09:55 PM, stiller wrote: Ultimate mortal kombat 3.
I personally like MK Trilogy better than UMK3.
I didn't get too much done last night because I was learning how to unwrap a UV map (don't ask I don't completely understand what it is either). This is the first basic texture that I made, I'll be refining it more today, but first I need to learn about applying more than one material to an object. Right now the skin looks completely plastic because it uses the same material as the face mask. I want to be using two separate materials, one for the mask, and one for everything else. So, it's back to researching blender for me!
In case you didn't notice, I'm finished with the modeling of this guy. Next step is textures, then rigging it with a skeleton so I can pose it.
Won't you think of the kittens?
This kitten needs a home.
I think it's cute :3 Just look at that face! It's adorable! You did a really good job with the textures and the overall model. I'm digging the fuzzy thorax(?) on it.
The pose needs a bit of work tho. Right now, it kind of looks like you took a picture right after it tripped over something. If you look at pictures of spiders and tarantulas you'll see that the middle parts of their legs sit above their body when they are standing in a neutral position.
Hmm... Maybe put a person/robot/alien on the walkway? That could always be interesting, and it would break up the symmetry of the piece a little. Maybe put it in a pose like it's walking/reaching towards the light.
At 12/9/10 11:51 PM, Spac3case916 wrote: I really like your halloween costume
working small can prove to be waaay to difficult/fustrating, so maybe work a little bit bigger.
That is a surprisingly obvious thing I never thought of. I should get a bigger sketch pad, I have notebooks around here, but I don't like drawing on lined paper. Thanks for the suggestion! The costume was really fun, and really useful once we got to Freaknight. My friend was wearing a generic slutty costume so I couldn't pick her out of the crowd, but she was easily able to find me by looking for the lit antenna :)
argile: To date, I haven't completed a single human model, lol, so no I can't say I've done even a complete low poly character model (like in PSX games). This is sort of my first foray into 3D modeling, I've messed with it before, but never really did anything with it. I've done more in this past week than I've done in the years since I've known about Blenders existence.
I've got the torso and hips done now, just need to do arms, legs, hands, and feet.
I read through Zombie-Eskimo's Vexon thread, opened up Blender, then this popped out. Still have a long way to go.
Started another cardboard/LED thing. I need to get an actual camera sometime, phone just doesn't cut it.
Worked on chest and arms today mostly, got the stomach roughed in, still needs a lot more work.
At 12/6/10 03:29 PM, CloudEater wrote: You should go back to your little clubhouse
At least I'm not repeatedly posting and encouraging shitty art in a legitimate collab.
At 12/6/10 10:02 AM, CloudEater wrote: You're so fucking immature and terrible at drawing.
Lol, yup.
How many minutes did you spend on your piece, 5? Way to show some effort ha ha.
At 12/5/10 11:38 PM, Zombie-Eskimo wrote: PLOOM!
he has devolved in graphics but evolved with horn antlers!!!
this is a complete joke im making a real picture. lol dont ban
Kind of looks like something you'd find in the original Metroid :3
At 12/5/10 10:38 PM, Kakashi1930 wrote: Boy is this thread fun!
I like fun!
More. The ears look funky right now because the shapes for them aren't finished. The nose looks to long to me. The lips... I am dreading the lips. They're just roughed in here, and they are going to be a pain in the ass to get looking right.
At 12/4/10 04:42 PM, Kakashi1930 wrote: And whats with the lack of "?"s and ":3"s? :( Everything alright?
Rain smudging his pictures, no punctuation marks as if he was posting hastily from a phone... He's pissed off the mafia and Zane is on the run. It's the only explanation.
At 12/3/10 01:12 PM, big-jonny-13 wrote: The blade's a little fat.
Damn you! Now I can't unsee it. *throws laptop off balcony*
It's a little fat, but since it would probably take me a couple hours to fix it I think I'm going to leave it like that.
At 12/3/10 02:12 AM, Lintire wrote:At 12/2/10 11:36 PM, Version2 wrote: I made a butterfly knife in blender! Now I just need to figure out rigs so I can put it in a open position.Well, you've automatically gotten farther in the blasted program then I ever have. Most I was able to do was figure out a few of the short cuts and all.
I tried blender a couple years ago, but I just couldn't understand the interface. I checked it out again a few days ago and it's been completely updated, it's so much easier now :)
At 12/3/10 01:20 AM, Abbyka wrote: That is the coolest thing I have ever seen. EVER. I want one. lol
Lol thanks. It was pretty easy to do and fun, you should try it :)
I made a butterfly knife in blender! Now I just need to figure out rigs so I can put it in a open position.
The face needs more detail, at the moment it just looks like a big, roughly face shaped blob with triangles on top. It's hard to see what's going on here.