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Response to: Kanye west - stronger collab Posted July 24th, 2007 in Game Development

You still haven't given adequete information on the collab, jackass.

Response to: god of war Posted July 23rd, 2007 in Game Development

Was God of War made in Flash? No? Then why are you posting about it in the Flash forum?

Response to: Animators at Work! Posted July 23rd, 2007 in Game Development

At 7/23/07 08:27 PM, Luis wrote: IM SO STEALING ALL YOUR IDEAS INCLUDING THE NEXT EPISODE OF BLAOCK HEAD OMG.

ZOMG NO PLZ DON'T

Response to: ? fps. Posted July 23rd, 2007 in Game Development

24 would probably look smoother.

Response to: Need voice actors for a Zelda flash Posted July 23rd, 2007 in Game Development

Can I get scripts of all the different Link parts? Because I don't know what kind of characters they are and my voice would change accordingly.

Response to: parkour collab Posted July 23rd, 2007 in Game Development

Just put me anywhere then.

Response to: voice actor for.. Posted July 23rd, 2007 in Game Development

I have no idea what you're talking about.

Are you looking for artists, voice actors, or actionscripters? I honestly can't tell.

Response to: parkour collab Posted July 23rd, 2007 in Game Development

I'll go 1st plz. :D

Response to: Animators at Work! Posted July 23rd, 2007 in Game Development

Just a game I'm working on.

Animators at Work!

Response to: parkour collab Posted July 23rd, 2007 in Game Development

http://denvish.net/ulf/230707/50725_park our2.php

There's my part. Where should I send the .fla to?

Response to: parkour collab Posted July 23rd, 2007 in Game Development

At 7/23/07 01:32 PM, VictoryGin wrote: Pezza - look for my previous post, where I talked about FireFox and the add-on. :D

Ok, done mine, it's deliberately fairly abstract. Tell me what you lot think :P Here's the link.

That's not the right size, is it?

Response to: How to add scrolling? Posted July 23rd, 2007 in Game Development

At 7/23/07 09:21 AM, Oblivion-Chaos wrote: Here, I stole someone else's hard work and I need someone else to do the rest for me.

There, I fix'd that for you.

Response to: Point and click game Posted July 21st, 2007 in Game Development

It'd probably help if you'd post a sample of your work.

Response to: Thoughts so far? Posted July 21st, 2007 in Game Development

I like how the robots shatter.

Response to: Thoughts so far? Posted July 21st, 2007 in Game Development

http://denvish.net/ulf/210707/9478_level 1.php

An early version of the first level of story mode.

Response to: Actionscripters - - Out Of Interest Posted July 20th, 2007 in Game Development

Sup. According to that list, I'd be a 1.

Response to: loading external swf help Posted July 20th, 2007 in Game Development

Yes, it can be done. No, I don't know how. I've seen it done before though.

Response to: Fighting Game As Help Please. Posted July 20th, 2007 in Game Development

Don't double post. We saw this the first time; we just didn't care.

Response to: How do you program combos for fight Posted July 20th, 2007 in Game Development

No problem.

Response to: How do you program combos for fight Posted July 20th, 2007 in Game Development

http://www.newgrounds.com/bbs/topic/3542 99

You didn't look very hard.

Response to: How does this look? Posted July 20th, 2007 in Game Development

It looks more like pizza sauce hitting the screen and it doesn't really sound like blood.

Response to: Game Suggestions Posted July 20th, 2007 in Game Development

The AS is terribly glitchy. You barely have to touch the platforms.

Practice.

Response to: Fighting Game. Help!!! Posted July 20th, 2007 in Game Development

You have no idea what any of that AS does. What you're asking is for us to program a game for you.

Go to your room, kid. You're not allowed to have dessert tonight; you've been naughty.

Response to: My Flash Production Characters Posted July 20th, 2007 in Game Development

I like the art style, it seems pretty original. Definitely has potential.

Response to: Thoughts so far? Posted July 20th, 2007 in Game Development

Thanks. I have some newer visuals, but it doesn't really update everything visually and it'll probably end up getting changed anyway, so I'm going to put off on uploading it.

Response to: How do you motivate yourselves? Posted July 20th, 2007 in Game Development

Money. Get a potential sponsorship and you'll be good to go.

Also, give yourself rewards or something lame. No Command and Conquer until after you finish this much of the game.

Response to: Thoughts so far? Posted July 20th, 2007 in Game Development

It's going to have a storyline with an entirely different interface. That's a test of the Arcade Mode, which is basically just how many droids you can destroy in 2 minutes.

Response to: Thoughts so far? Posted July 20th, 2007 in Game Development

Newest version, with new enemy and a timer (so that the game has an "ending"):

http://denvish.net/ulf/200707/56518_arca demode.php

Response to: Thoughts so far? Posted July 20th, 2007 in Game Development

At 7/20/07 01:23 PM, ZenMicroClock wrote: Talking about the jpegs. It would be better if you made your own original enemies, or if you even drew the guy yourself.

You really ought to check for updates before you comment on things.

Response to: Thoughts so far? Posted July 20th, 2007 in Game Development

At 7/20/07 12:56 PM, ZenMicroClock wrote: Draw your own art

How didn't we draw our own art?