The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsAt 5/13/12 01:26 AM, GrayandKento wrote: Here is another figure drawing.
I would say draw bigger too. And try using a different medium, I recommend willow charcoal. (Make sure to draw on the right paper if you try this medium)
Try exercises like not using lines and only using values to show a form, or try around everything around the figure, also try drawing some skeletons then trying drawing some normal figures and try fitting a skeleton into it.
Your improvement is nothing short of amazing! I wish I could see your skills applied outside of portraits. I did enjoy some of the whimsical illustrations you did in the past, pair that up with your polished skills and I'm sure the end product will be wonderful~
I definitely don't think it's overrated.
Especially since most graphics designers I know of favor Illustrator anyways.
And I definitely agree with Pigeon in terms of 'better' programs. It depends on hat you're looking for but in terms of an all-round art program, Photoshop is definitely the best. There's a huge learning curve, but it can easily be solved with a few Photoshop classes. But apart from that it can literally do anything with relative ease as long as you know how to work the program. You can go from making a gif to typography to digital painting to photo manipulation in a heart beat and that's a great thing to have in a program.
Definitely bamboo. You can even check Amazon for it's earlier models which sells for like$60
Wacom tablets all work great so bamboo, being the cheaper alternative, is a great product to start off with. It's good enough to get the job done and not pricey enough to be a waste if you end up using it rarely. And it's good to use as training wheels, if you decide to really get into animating you could slowly move up the tablet ladder over the years. Though
HAAAAAAAAAAAAAY
I'm just being a creepy stalker, carry on.
At 10/13/11 11:39 PM, GrayandKento wrote: Helloo Uni!
Allright,first of all,thanks! The critique was great,I will try combining the perspective with the shading tips to make my next drawings have depth c:
And oh me oh my,shading. I am a bit afraid of trying stronger contrasts, as it may look...not really blended. I dont know if I clarify myself. But I will certainly try, I know what you mean.
One thing I dont understand,being a boy without fashion sense, is what you meant with the clothes though.
Anyways,thanks girl! This will help a lot for future drawings. I am kinda new with backgrounds,so yeah.
I definitely wouldn't worry about the fashion thing too much. It's something that you'll grow into naturally I think. And, if it helps to know this, the fashion industry is actually DOMINATED by male designers. It's strange but true.
As for the blending thing. I think it definitely depends because of the variations of cast shadows and form shadows. I wouldn't worry about stuff like that for now because I really don't want to overload you with information, I find that doing that makes things harder to understand.
I will say that you shouldn't be afraid of harder edges because it could create a great dynamic effect. You see it a lot in comics and animation. But a more faded out will require more attention to detail which would involve shadow types. (And that gets semi-complicated)
O HAI thar.
I'll give a few pointers.
First of all, in a fashion obsessed girl's point of view, I think you should work on the proportion of her skirt and shirt a little. I like the design and I see what you're doing for but it doesn't hug her body in a flattering way.
As for a general review. I'd say watch your perspective. I feel like you kinda lost that in an attempt to be whimsy, but I think the pic is quirky enough to be whimsical all on it's own. Just make sure to have a plane in mind and have everything suited for that one plane.
I'll post a sample of what I mean in the post. The planes comes out of the original picture but I use it as a guide to make sure everything is in place.
The one other thing I want to say is that I see you're trying to shade and that's great! The main weakness is the fact that there isn't enough contrast between the base color and the shade. I think it's important to get that distinction between the light and dark areas, so try your best to shade darker so the details will pop out more.
Other than that I think it's a great piece. It's a lot of fun to look at. I love the 'Sucking Hard' omfg, so great.
Here's the revised version. I fixed a handful of things.
Alright, thanks so much. I'll update with the revised version soon!
Could I get heavy critique and possibly redlines for this current w.i.p.?
I want it to be perfect but I'm not too great at perspective.
Thanks very much for the critique! I'll take it all into consideration for my next piece!
Thank you very much for the critique! It's been helping a lot! Here's my most recent piece!
Alright, I'll keep all that in mind. I'm still not a pro at differentiating values, I get too scared to go too dark or too light.
Awesome newbie moment I had there.
I'm told most of what I need to improve on is the fur and hair. So advice on that would be great. I also need more advice on clothing, I find it difficult to make it look realistic.
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