Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsCharacter design/ Pixel Art
At 1/10/14 01:58 PM, test-object wrote: This is all quite cute in its simplicity :)
Make the soldier leave behind a footprint in the dirt, and instantly the picture will become a lot more dynamic and alive
Thanks man! I'll keep those tips in mind on my next pictures! :D
sorry the uploader bugged out xD
First shot at pixel art and a possible game in the future.
Your average family in the 50s-60s
Platoon at Arms, a miniature wargame with little green army men like warhammer 40k
a cheap alternitive and a introduction to the wargame hobby.
Next is the blind cowboy,
CIEGO!
Hey it looks like Iv been missing the forums of NG and found my self looking at all the awesome art people have to show here, so maybe I can sink my feet in part of the action?
Lets get to the point, I draw cartoons for a wide range of mediums such as games or comics and maybe a few animations.
I want to tell you guys Im very "OLD SCHOOL" when it comes to production of my work, I like to keep all development a secret unless im pitching it to sombody to collaberate with. that being said all pictures you see are infact IN DEV games comics or movies Im bouncing around with (some being more important than others). I always love making art to show you guys whats going on and a taste of more to come.
You can find all the pictures in my art gallery on my page.
so here it goes.
First here's Wilderness
Hey everybody Joe here! and I have been throwing around this game concept and have done all the artwork for more than a month now and every programmer Iv hired has bailed so I need a good programmer for this project!
its Called "Grace"
Grace is an art platformer game.
Grace is designed to challenge the players problem solving skills in all categories. But, it is designed to challenge the players emotions as well. To make them think or decide within the game based on the players own emotional efforts to find âEUoegraceâEU in the game.
When you start the game you are in this black and white world. No sound, no color, no sign of peace. Only discomfort and confusion. Inhabited with morbid and discomforting people that only talk about sad negative or downing subjects that when you walk by them. You don't quite understand what they would mean if you were a kid and think it was something innocent.
The setting of the game is this moody depressing round-based world that rotates to your movement, so you can explore it, and figure out what the world is!
You are this little boy. He is seen with out facial features, no eyes, ears, mouth, ect. Thus he is mute and cant experience the world for what it is.
The little boy is in the park about to burry a time capsule. A mysterious old man walks up to him slowly and tells the boy âEUoethere's nothing inside that thingâEU the boy can only listen not talk back or show any emotion to respond to the old man, yet the old man knows he's listening. The old man then tells the boy âEUoedo you know what your suppose to put in that thing?âEU the boy still doesn't respond. The old man says âEUoe you put whatever makes you, YOU! So you may come back to it when ever you've lost touch in yourself or have forgotten what you mean, coming back to open it back again when the world takes its course on you.âEU The boy then runs off.
The Main objective of the game now is that the boy must find the pieces of himself that makes the world worth seeing so the boy can find grace within it.
The objects you collect in the game ARE the pieces of the boy. Such as, eyes, ears, mouth, ect.
There is one piece of the boy scattered through out a section of the world and the world is divided up into 4 sections. The Park, The City, The Forest, and The Bridge.
Each section has a different way of challenging the players problem solving skills. The four main focuses are memorization for the city, perception for the bridge, awareness for the park, and timing/planning for the forest. You work your way to collect the pieces of the boy's face, which activate the reward for the game.
The reward for finding the pieces of the little boy are the aspects of the world. Such as the music of the world if you found his ears or activate the color of the world when you get his eyes or maybe the ability to talk back to the npc's when he gets his mouth.
Finally when the boy acquires all of his features and the features of the world, the world is now colorful with nice calming music instead of a gust of wind and the ability to cheer up all the npc's through your own grace.
You head back to the time capsule you were about to burry in the beginning and the old man hasn't moved you go ahead and start pulling off your facial features and start putting them in the time capsule, the old man asks âEUoewhy are you putting them away?âEU the boy then says âEUoeI know who I am now and who the world isâEU the old man nods and fades away. The boy is seen walking away from the scene. But the music and the color of the planet still stays.
The end.
* I need a programmer for this job who is intrested in getting there hands into somthing good!
* I need one who will be commited on this and not slack off
* they must have a steady portfolio and know what there doing.
* Must have skype or a phone number for easy reach
Picture library of screen shots
http://imgur.com/a/NEhJN
Playable Basic Movement Mechanic system
http://www.newgrounds.com/dump/item/053d93d6682ecf1889bf5126 a5442339
Character Animation
http://www.newgrounds.com/dump/item/16b718edfe885e2f40a65843 e6ba9310
you will be paid 50/50 of sponsor rev or annual 50/50 ad rev if sponsor is not found.
Email me at Uebiestudios@aol.com if intrested.
or PM me!
I will give you more details on the game once I find you!
and thank you!
hope to hear from you guys soon
At 12/16/12 11:50 PM, Uebie wrote: Hey NG
Uebiestudios is looking for the right programmer for this job and it can pay well!
this game Is called "Grace" its an "aether" styled mechanic platformer developed in AS3
o - All NPC's and Main character animation is done!
o - Programmer will get 50/50 of Sponsorship deal
o - must take a prototype test to test if they can code it right by coding the prototype I have ready or not in the fastest time (think of it as a competition!)
Mechanic for the game
Characters
PM me for more info or if you're interested!
******* must take a prototype test to see if they can code it right by coding the prototype I have ready for you, the fastest time of course (think of it as a competition!) Winner gets the Job ;)
Hey NG
Uebiestudios is looking for the right programmer for this job and it can pay well!
this game Is called "Grace" its an "aether" styled mechanic platformer developed in AS3
o - All NPC's and Main character animation is done!
o - Programmer will get 50/50 of Sponsorship deal
o - must take a prototype test to test if they can code it right by coding the prototype I have ready or not in the fastest time (think of it as a competition!)
PM me for more info or if you're interested!
At 8/28/12 09:00 PM, angry-eyebrows wrote:At 8/21/12 01:32 AM, Uebie wrote: slender man parody, in the point of view of slendermanhot damn thats a nice idea mind if i use it
i might not maek it but if i do start on it ill let you know and give full credit
you dont have to give me credit, its just an Idea! keep it :D
Id do it myself if I weren't so busy with other projects
At 8/25/12 10:13 PM, Sacros wrote: looks like shit, u nailed it
maybe ur gona have trouble with this game marketing
I hope not lol maybe I should (PG) it lol, the great POOP adventure
At 8/21/12 09:37 PM, DingoWalleyStudio wrote:At 8/21/12 01:32 AM, Uebie wrote: slender man parody, in the point of view of slendermanNo way, I have a similar Idea! I'm making fun of Slender, where the Slender Man is an Art Critic... I think you can see where it's going. Should be out September or Early October.
LOL cant wait :D you better let me know when its done!
slender man parody, in the point of view of slenderman
http://www.newgrounds.com/dump/item/850f8137bbc789f88b30d282 7250e68a
main character animations for my next game! :D
what do you think?
At 8/15/12 11:45 AM, Nitro24 wrote: http://www.newgrounds.com/dump/item/d1275d41386e1843636ca291 a261b9dd
Damn I love that background movement <3
At 8/14/12 05:28 AM, EthanAlways wrote: Trying to get the feel for a series I want to start. This is kinda my first attempt at making something worth while in flash so I hope this is decent. Feed back is really appreciated.
http://www.newgrounds.com/dump/item/def1511b83524bf0616a4983 6d942435
I think bouncing the head just a LITTLE bit might make it more "alive" you know?
Static effect plus motion tween test! all in one!! WHAT THE FUCK!!???
http://www.newgrounds.com/dump/item/a08f52a363bd6aa5fc8826bf f2122ea4
Hi NG,
I was just wondering if theres such thing as a 1950's educational video like this
But with the theme of "imagination" or "imaginary friends" or hell ill take "Creativity" ??
Please help if anyones bored or knows of one? Iv been looking all day.
At 8/7/12 05:21 PM, OwnageGiy221 wrote: Looks gay as shit.
trolls will be trolls, looks pretty sweet as a t shirt design, not so great for anything else but to be honest ..... pretty nice shirt! did you buy it?
http://www.youtube.com/watch?v=-svIjbgkzEY&feature=youtu.be
buddy
what!? oh! .... short little facial animation I did
http://www.newgrounds.com/dump/item/2c1444e817c46e5f9bf86562 7142ce1b
At 7/9/12 01:43 PM, Suprememessage wrote:At 7/9/12 01:41 PM, JakeDesuDesu wrote:Actually no one can confirm exactly what dreams are. That's just a theory.
Dreams are mere interpretations of whats going on on your mind. You have Newgroundsphobia.
Here you go dumb shit
this
http://www.youtube.com/watch?v=cCPC6NHackE
OBEY THE WALRUS
http://www.livestream.com/uebiestudios
theres a few vids of me drawing and animating if you feel like watching and observing I recomend it ...
its how I learned to draw, by studying other peoples work ethic :)
hope it helps
At 6/27/12 09:23 PM, colonbackslash wrote:At 6/27/12 08:44 PM, colonbackslash wrote:looks better colored !At 6/27/12 08:04 PM, TheAdventMaster wrote:some critique :(At 6/27/12 07:52 PM, colonbackslash wrote: so I drew ash ketchum againAsh has gained a little weight over the years.
every time I draw ash I feel myself die a little bit inside
ash_REACTIONANDRUNAWAY
ASH_CATCHTHEM
it seems a little bit choppy... maybe you should add more animated frames :)
That sounds like work. Really hard work. Months and months of really hard work. Maybe years. Learning how to draw. Learning how to animate. Learning how to make a movie. Learning how to edit and record audio. Learning or finding voice actors. And on and on. Isn't there an easier way? A shortcut?
and stop being such a smart ass lol
At 6/26/12 04:24 AM, LOBSAE wrote: What would be a free way to get an animation out there and seen by people?
The number one thing that gets audience attention is parodies, in reality its very rare to get "uber" fame just by making your own original short films or animations, now im not saying youl never be able to do that, prime example, egoraptor... he started making his awesome series based on video games we all love to play and he entertained us with stuff we can relate too and thats what got him his fan base, and now he is starting to make his own original content that the fans he had before, now go to watch and enjoy his OWN stuff.
parodies will get you the fans and after that just go with the flow with your own stuff and you will generate views and a bigger fanbase directed twords your own stuff! :)