The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsUse
if(_root._xmouse.hitTest(_root.maze1._x,_root.maze1._y,true))
Are the trials for adobe products down again?
Happy Birthday!
How about this:
linex=_root.wall._x;
Creates the variable "linex" and gives it the value of the "wall"s x value.
if(_root.character._x>linex&&_root.enemy._x>linex)
{
shooting();
}
If the x values of the "character" and the "enemy" are both to the right of the wall.
if(_root.character._x<linex&&_root.enemy._x<linex)
{
shooting();
}
If the x values of the "character" and the "enemy" are both to the left of the wall.
New Facebook Layout
Can't stand it..everything seems so crammed together now.
For tab:
tabChildren=false;
For right-click:
Stage.showMenu = false;
Cant you read..
the legendary jmtb02 produced (And before everyone kills me, he doesn't mind my organising this spinoff.)
Hating on someone because they are "emo" is no different then hating someone because they belong to a different race or religious group.
Have anyone of you even tried to be friends with an "emo" kid?
Most people like to be treated with the same respect you would expect someone to treat you with.
Just watched SAD: 33..total crap!
Making a ragdoll is one of the harder things to do in AS..
Unless your lying about being a bad coder then you have no chance at all.
Use layers..
Basically if you want a still background you put it on its own individual layer.
You can control your layers by the timeline.
Everything is fine the way it is now..
In fact, by creating topics like these, your saying the mods aren't doing their jobs, which is completly untrue.
Sorry but I really rushed that code..I misspelled speed at one point and I forgot a parenthesis at the very end of the code.
Also feel free to put the code in your character's movieclip actions instead of the frame actions but just change:
character.onEnterFrame=function()
to..
onClipEvent(enterFrame)
At 9/3/08 04:53 PM, Midmenj wrote: I would like to know how to make it so if the character touches something they go to the next frame.
character.onEnterFrame=function()
{
speed=10;
//Basic Movement
if(Key.isDown(Key.RIGHT))
{
//If right arrow key is pushed..
this._x+=speec;
//Character's x value increased by speed or whatever
}
if(Key.isDown(Key.LEFT))
{
//If left arrow key is pushed..
this._x-=speed.
//Character's x value decreases by speed..
}
if(this.hitTest(_root.wall))
{
//If the character hits an object with the instance name of "wall"..
speed=0;
//speed is changed to 0 so the character won't move.
}
Put the above code in the frame's actions.
Just make a movieclip with an instance name of "character" and another movieclip with and instance name of :wall" and the code will work.
Are you fucking retarded..
Use for loops for god sake!
While you shouldn't have posted a link to the game here.
You are fine in putting the game into the portal..I checked it out and it looked fine since it was functional and had complete graphics.
That rule about demos is more so that people won't put incomplete or non-working games in the portal.
Soft lock time!
Well considering I'm doing 99% of the work paying 5-10% for barely any work doesn't that seem unreasonable to me..
Basically, I am looking for an artist/animator to design a character for my game.
-The character needs to be only one color(black).
-The character needs to have animations of it running left, right, and jumping.
-The character should look similar to the "Shift" series character
-The character should have a width and height between 17-20 pixels.
Pictures of my game as well as other information regarding the game can be viewed in this newspost.
Serious attempts only..
I was wondering how long it would be before someone would abuse clockday for collabs.
FUCK
I just completly wasted my 400th post
Obviously the onEnterFrame function is a bit too advanced for you so just put this code in the any movieclip on the frame:
onClipEvent(enterFrame)
{
if(_root.textbox==0)
{
_parent.play();
}
}
Kitty Krew
Could care less about the crew dieing since most of their work was awful..but bigfuzzykitten(their leader I think) was a pretty nice person..
I have seen him contribute in the flash forum from time to time and he helped me out with a flash problem a while back..
use the addListener command.
At 8/28/08 04:36 PM, M00SHEEP wrote: Cant make it myself though.. cant do awsome style and Im too busy playind castle crashers :P
lol!
Replace the gotoAndPlay with gotoAndStop
Problem fixed..
lol your last collab sucked!
Make sure your using static text..
Also check your layers to make sure nothing is on top of the text.