The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsMore practice:
http://www.truploader.com/view_upload.ph p?id=212185
and another:
http://www.truploader.com/view_upload.ph p?id=756154
I forgot to add that I want to make it animated convincingly, not just a static effect.
...I am creating a preview to a game being made, but I can seem to get a decent looking Television scanline effect. I just need the impression that you are looking at a television screen, can you guys help out?
I have been drawing Rinku more, so here is the latest rendition of him:
ya, 19 frames for the first one, and 27 frames for the last one. Here's proof:
http://www.truploader.com/view_upload.ph p?id=115621
if that isnt enough to show you I can do it, I am out.
ok, patu, you are very stupid it sounds like. You CANT tween a redbull across the stage. Only some noob would be so stupid as to think that is ok.
all he is saying is that the main part of the animation MUST be fbf. You can tween the redbull, but that isnt a very good example anyways. Anyways, you will mostly just be doing fbf anyways, because it would be way harder to tween a redbull being lifted and drunk from, than it is to simply fbf the red bull.
At 1/19/09 05:13 AM, Vincoid wrote:
As for animation, your animated hand tutorial looks good, but have you got any other animations that shows your potential?
um, did you see the animation part of that menu? All done by me, so I think it well displays my potential.
this looks like a great collab going here. I wish to join! Also, I would love to make the menu for this as well. Here is an example of my menu work:
well hey, if you could get your program to output into a text file where each of those are at each frame, im sure you could make a movieclip follow those coords each frame through actionscript. I dont know if you can make it face where the object moving was, though, so maybe a circle movieclip would suffice.
this sounds VERY intensive. Converting the frames to .png's probably wouldnt help much, but you could probably reduce it from a GB to somewhere near a few hundred megabytes or less, at 2000 frames.
I see what you mean, tomazza. Dont worry about that though, because it isnt a true frame, just a mock frame. I will fix what you mentioned when I do a mock trailer for the now titled: "The Legend of Zelda: The Prophecy Ends"
it is a working title, so feel free to pitch in what you think it should be called. (let me just say that in this tribute animation, the prophecy involving Zelda, Link, and Ganon is coming to an end, and the new hero isnt who you think he is)
yes to the tablet question, and 24fps (single, or double-framed) is the standard.
flash cs4, havent heard that adobe bought macromedia?
oh cs4, here is a more compatible version:
http://www.truploader.com/view_upload.ph p?id=658508
no worries, I have a code that automatically spaces them. I just place it in the first frame of each movieclip containing an animation. I am still working out some kinks and cleaning the code, though.
...this tutorial is to be the average users' gateway to the ever-curious, ever-mysterious subconscious of the artist in slumber. Animators will make animations based around the dreams of an artist. (entirely ficticious, so you have utter freedom) The animator is mostly free to animate what he pleases, but be warned that there are some rules:
Firstly, the dimensions of the flash must be: 500x300
The fps must be a multiple of 36 so that I may space it to properly run at the framerate. (6, 9, 12, 18, 36)
you may not go below 9 fps, though, as that would just be lazy.
Your animation must be over 20 seconds, as I doubt you could make a proper representation of our subject in any less.
You have until late next month to finish. (maybe the 20th, depending)
other than those simple rules, you are completely free, so have fun!
wow, I am glad you decided to update it. Anyways, your hand drawings were amazingly well done. You have a good knack for dimension. I love the stylized look that outlining it created. (if others would just pay attention to detail as you did, they could easily make their drawings 10x better with no extra skill required, but it is the artistic eye that is able to evaluate and apply such small details)
...well, I am now going to start animating my Zelda tribute animation, but I need some help "ungirlifying" Rinku. His face is to feminine, his eyes have a hint of mascara, etc. Can some of the more talented artists do an over-drawing in red to show how his face should be drawn? Thats why he is a light blue.
here is the fla, should you want it:
http://www.truploader.com/view_upload.ph p?id=657533
check out this experimental explosion animation I did!
At 12/22/08 12:56 PM, zackfire17 wrote:At 12/21/08 08:40 PM, uber-kong wrote: Two questions:1. yeah you can drop the animated gif into flash as a movie clip
1. Can easytoon animations be converted to flash?
&
2. Can you add audio to easytoon animations?
2. yes but only through a movie making program or flash (i think there are tutorials on this on youtube)
and look what i did! :D
wow, that explosion got so realistic toward the end! Not really the animation of it itself, but how it looked just screamed authenticity.
Here is my first try at doing pixel art. I made the sillhouettes red so that they would contrast the main character of the art.
well, I started drawing some hands for practice, and decided it would be a good idea to get others into the habit of practice as well:
a simple, yet unendingly difficult object to draw, the hand is a great exercise for improving your art, as it allows you to practice complex things like shading, volume, perspective, and foreshortening while being more simplistic to draw. The point of this exercise is to illustrate all of the principles I brought up (except for shading) and to learn to do so quickly. If you need something to help with drawing the hand, here is a tutorial I created:
http://www.trportfolio.net/upload/view_u pload.php?id=928139
here is a more complete hand drawing I did for this:
no animations, no posts, no nothing and you request pay without even displaying your skill? Sure hope you pmed your work to him, because you arent very pursuasive just telling him you will do it for pay.
here is an example of how it can be used:
http://www.trportfolio.net/upload/view_u pload.php?id=848318
even stickfigure animations could use a good background! I am willing to add custom damage to this, so feel free to send a pm to me for your needs.
all he requires is an animatic, really, for what he aims to do, so I think a good artist who has flash would be able to contribute easily to the project.
I am going to be doing a martial arts madness animation, so I decided to make a background of my own for it:
http://www.trportfolio.net/upload/view_u pload.php?id=433330
Here is the .fla to it so that you may use it, modify it, or whatever you want with it:
http://www.trportfolio.net/upload/view_u pload.php?id=802772
If you wish to share your own version of it, you may only post it in my dojo threads on the forums I frequent. (btw, remove the light source on the right or left, because there shouldnt realistically be two)
At 12/7/08 09:19 PM, Blain-The-Pain wrote:At 12/7/08 05:38 AM, tomocles wrote: now, here is rinku and zelda in a classic pose:Is it just me or did his face not change at all? It looks good though.
ya, it didnt. I messed up the face on the first one, so I copy-pasted this head. Originally the head you see was just an individual sketch I was intending to paste over the previous one's, but then I kept going with it and made a full drawing.